Nobles' Club 367: Tokugawa of Japan

I like your plan. Move warrior SE to check the coast and settler to PH to see if there's any grain. If there is nothing worthwhile, move back to 1W from starting position on turn 1. As we already have wheel , worker can make route to cows while we wait AH.
I think this is big brain.

Turn 1
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I think this is big brain. I didn't do it first time but moved settler to PH next try and lo and behold - wheat! Yeah OK I knew it was there but I've been wondering about the value of sacrificing a turn scouting before settling and this is a great example of where one settler move can reveal so much (15 or 16 tiles fully uncovered) and still not penalise the player more than a turn if it doesn't look good. Of course this time it worked out very well. Ag is far quicker to tech than AH and AH comes online just as the wheat is improved, no roads made. Much better capital for pumping settlers and workers too. I will look for this move on other starts.

 
I've also played this through to 25AD on Immortal. Forgot to save at 1AD!
Spoiler :
I wasn't expecting to be particularly enamoured by this map after the first dozen or so turns, but it's ended up being a lot of fun.

SIP. Got 9 cities. Close to Civil Service and scientist probably for Philosophy. High happy cap. Diplo and tech going okay (at least Monty is far away!) so expecting a smooth game from here on out.

Not at all sure about my second city placement next to the gold but it certainly felt like it helped get all the cheap techs pretty quickly.
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better than my effort so far. Very hard to know where to place 2nd city for the gold. I've tried putting it 2N for the food but then it's ages until the gold is any use. I settled for 1N and wait for the pop to get the food and expand it a bit. Even if it never expanded I've found it so useful for those early. Techs. Now if only I can get to 25AD with CS in and GS coming too
 
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