Settled on the plains hills 2E1S at the expense of BFC rivers and oasis. The location is very commerce poor, which is unfortunate.
Grew to size 4 for safety. The mine is worked this turn to get the 3rd warrior out. Hopefully, the boys will be able to handle the Eastern front, where I want to settle.
Tech path : AH, The Wheel, Fishing -> Pottery.
We fight an archer and a warrior, city 2 is ready for settling :
The capital builds a 4th warrior to help secure the north, then, with little to do with Worker turns, starts on a second settler.
This plan will be disrupted somewhat by 2 invading archers from the north, meaning we have to retreat the warrior into the city and build another one.
Safety is achieved around 2000 BC with 5 warriors, 2 workers and 3 cities. Harihara built our second worker at size 2.
Tech path -> Masonry.
The focus is now to improve some tiles and grab the stone.
Capital makes an effort to grow to 6 on our newfound ivory resource and Harihara makes workers at happy cap.
Tech path -> Writing.
So the stone will be pre-roaded and then I'll have 3 workers in the area to improve it.
With Angkor Thom contributing a 6th worker at happy cap, we have finally the ability to improve the tiles we work.
Expanding borders in Angkor Wat free up a warrior that can garrison a city, letting us grow some more.
Harihara sets its works towards a settler, so that we can unlock some more happiness.
With 3 plains hills mines and the stone improved, Yasodharapura has actually reached a pretty fast rate at building The Pyramids, despite no Bronze Working for chops. Maybe we get them, maybe we don't ; in that case it will be a fat chunk of fail gold.
Bronze Working... is the place holder for techs. I think Sailing could be better. If you've paid attention, you should have noticed the abysmal tech pace
I've been paying money on units forever, now, and the capital is contributing close to no commerce besides the Palace (yes, I cottaged that rice out of spite). So, Bronze is actually only desirable in the extent that it allows to
clear forests in order to
improve tiles.
Rushing production is not relevant at this point.