I would like to reproduce your game to see if I can get the stuff out in a similar time frame. However,Questions/Answers.
Spoiler :
The empty production queue 'trick' only works for 1 turn. (do it one more turn and you will lose stored hammers)
For example I was 18/50in one city last turn and proceeded to whip a barracks.
I want to wait the next turn to use the overflow on a catapult (and dont mind losing one or two naturalthis turn)
In general, I use this trick when a tech comes one turn too late for a city to use its production full potential (see above)
or
When a key resource will be connected next turn (city on stone for pyramids for example)
Tech dates I went hunting > AH > mining > BW > pot > writing > math (trade for IW) > masonry > construction
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after pottery, research is halted for many turns. Maintenance has peaked, commerce is scarce and cottages slowly take off.
Barb issues
No issue whatsoever.
Warrior 1 went fogbusting NE following genghis scout apparition.
Warrior 2 went fogbusting west
Warrior 3 went on the pigs and was lucky not to have to fight for the ham.
When I saw Pacal great wall I moved my western fogbuster further west to find a hill to intercept barbs circling this way (but he quickly closed the gap)
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In such a close quarter situation on deity, normally barbs are not an issue (contrary to inland sea for example)
Regarding the orphaned cottage @jorissimo , if you look closely you can notice Genghis color. He just captured that barb city, which was fogbusting a lot by itself.
I would like to reproduce your game to see if I can get the stuff out in a similar time frame. However,
Spoiler :I'm not sure I can afford to ignore archery on Immortal.

I stand correctedYou will not loseif you build nothing for several turns. Pretty sure I did it for many turns in an Isabella immortal forum game.

. Basically, if a city is set to produce nothing for one or a few turns, have it work
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tiles as much as possible.Deity T89
Spoiler :Keepin the capitol, best visible tile.
Reach size 3 (t29)
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Get 5 cities and 5 workers (t63)
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City 2 near pigs! (best tile in the Ottoman empire so far)
Beeline construction (t89)
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Notice empty production bars for maximum overflow hacking
Infrastructure:![]()
Everybody wants war, it might be dangerous![]()
As far as I know you won't lose any stored overflow if you build nothing, but a city's actual production the turn you produce nothing won't be added to the stored overflow either, so you are losing those hammers tothe voidgenerous donations to charity. Basically, if a city is set to produce nothing for one or a few turns, have it work
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tiles as much as possible.
There are noI was trying this for a couple turns just now, I definitely didn't see any hammers added to my overflow etc
added to your overflow. It's just a way to store the overflow or chops. Built
on the turns you build nothing go to... nothing. They are not stored. If they were, this tactic would be very very valuable.Spoiler :There is something intriguing I just noticed in your t63 screenshot, which is that most of your cities aren't connected, and you chose to build cottages before connecting them. Does that give you a higher return on investment?
(+1 in each city)
only. A cottage is superior to that (because it grows).That would be a very welcome addition to the war academy!you guys make me wanna write a really long article about worker turns![]()
Sorry guys, just got distracted by this. How did you handle defense without mining, @Whisker ?No Oracle. Avoid mining and fishing and go education through religious branch.
Another option is to avoid pottery, but then you need multiple strong sources of commerce and preferably also pyramids.
Played 75 turns:
Spoiler 75 turns in on Monarch :
SIP after moving to reveal the rice, expanded to 3 cities and met all other Civs. About to put down a 4th to claim Iron. I'm torn between going straight after Pacal with Swords or waiting for the inevitable crazy Monty war declaration. If I wait for Monty, then all signs point to an Elepult rush after he exhausts himself. But would appreciate any pointers/advice from the group
Managed to expand to 8 cities, one of which gives a nice little overseas trade route. Some others were barb cities that formed on my western borders. But this has not helped my economy (I can't seem to prevent crashing my economy when playing as an IMP leader
) Lightbulbed Compass from a GS for tradebait, which has helped me keep up with the AI. Stayed in Buddhism to keep Monty/GK happy, which upset Louis. And just as he became my worst enemy, (and I was building up a force to declare on him) HC offered a joint war against Louis
So I'm in the process of moving through France, but Louis has just got Feudalism, so we'll see how far I can get before I hit a wall.