soundjata
reluctant warrior
- Joined
- Jun 3, 2011
- Messages
- 2,370
Questions/Answers.
The empty production queue 'trick'only works for 1 turn. (do it one more turn and you will lose stored hammers)
For example I was 18/50
in one city last turn and proceeded to whip a barracks.
I want to wait the next turn to use the overflow on a catapult (and dont mind losing one or two natural
this turn)
In general, I use this trick when a tech comes one turn too late for a city to use its production full potential (see above)
or
When a key resource will be connected next turn (city on stone for pyramids for example)
Tech dates I went hunting > AH > mining > BW > pot > writing > math (trade for IW) > masonry > construction
after pottery, research is halted for many turns. Maintenance has peaked, commerce is scarce and cottages slowly take off.
Barb issues
No issue whatsoever.
Warrior 1 went fogbusting NE following genghis scout apparition.
Warrior 2 went fogbusting west
Warrior 3 went on the pigs and was lucky not to have to fight for the ham.
When I saw Pacal great wall I moved my western fogbuster further west to find a hill to intercept barbs circling this way (but he quickly closed the gap)
In such a close quarter situation on deity, normally barbs are not an issue (contrary to inland sea for example)
Regarding the orphaned cottage @jorissimo , if you look closely you can notice Genghis color. He just captured that barb city, which was fogbusting a lot by itself.
Spoiler :
The empty production queue 'trick'
For example I was 18/50

I want to wait the next turn to use the overflow on a catapult (and dont mind losing one or two natural

In general, I use this trick when a tech comes one turn too late for a city to use its production full potential (see above)
or
When a key resource will be connected next turn (city on stone for pyramids for example)
Tech dates I went hunting > AH > mining > BW > pot > writing > math (trade for IW) > masonry > construction

after pottery, research is halted for many turns. Maintenance has peaked, commerce is scarce and cottages slowly take off.
Barb issues
No issue whatsoever.
Warrior 1 went fogbusting NE following genghis scout apparition.
Warrior 2 went fogbusting west
Warrior 3 went on the pigs and was lucky not to have to fight for the ham.
When I saw Pacal great wall I moved my western fogbuster further west to find a hill to intercept barbs circling this way (but he quickly closed the gap)

In such a close quarter situation on deity, normally barbs are not an issue (contrary to inland sea for example)
Regarding the orphaned cottage @jorissimo , if you look closely you can notice Genghis color. He just captured that barb city, which was fogbusting a lot by itself.
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