Nobles Club IV - Frederick of Germany

So I'm not sure if I should play this one or go back to the Kublai Khan game, I can't quite keep up. I'll see, if I manage to play this week-end it'll probably be the Khan game, if not then it'll be this one later on.
 
OK, this map is MURDER. There's some reasons that, given equal difficulty, this one is tougher than the last 2 games we played (I wasn't in NC 1, though I might go back and play it :)). With that in mind, I jump up to Monarch/Epic for this one! Let's get the summary rolling!

BC 2000 ish:

Spoiler :




Noob dotmap there, but I want food and I want to block a certain annoyingly rexing neighbor a little bit at least. We rushed the great wall, as rather than using a normal SE like a good boy, I'm going to run some EP with the power of the great wall. Yes, i steal ideas from madscientist after I get smacked dead in his RPC's. Whatever. I like to war, so we're looking to draw blood on not-so-sexy-rexy up there. He's cramping our style.

Note that we've also got Monty nearby, and the obnoxious wonderspammer somewhere even further (just how we DIDN'T want it). Basically, I'm going to war early and often, but can I keep the tech pace? The espionage choice seems like a good one at the moment!

 
So like, I get carried away and forget to make the saves at important times, so we'll have to roll with an approximation:

70AD

Spoiler :




Man, what the hell. Pacal is rexing so hard he's going around! At the start of this game, I was planning to unit spam quite a bit to deal with him and monty, but GW for some blocking off and backfill. I was expecting to rex in peace and quiet, but pacal is already wrapping around, so I'm changing my plan in this segment. Notice the espionage! I'm concentrating that on our teal buddy up there. We're going to use city raider swords against 0 culture D, thanks to revolts. I settled my first great spy, and I will put SY in there with the next one. We're already sitting pretty with the EP though, even without the slider. Enough that we can probably support city revolts as fast as our troops can heal anyway...

Maybe I'll pick off a tech or two also. Research isn't exactly stellar, after all, but that's why I'm running spy specialists :lol:. Note: I've already committed to a victory condition: domination or conquest. I love organized. I am running scientists in the coastal city, but the others just have spies. A warmonger game demands more swords, more secrets and less study!
 
1080 AD:

Spoiler :




As promised, i DoW'd Pacal. The caveat is that he had a higher power rating than me when I did so! Note that I'm friends with 2 of the people who worry me the most: Monty and HC. Especially because of where Monty is, Pacal is stuck. Nobody will be marching through budhist monty to get to me. Nay, monty has other plans entirely, like marching east.

This war has drawn out a bit. I've actually finished the game as of when I'm writing this, so I'll go ahead and tell you that I wound up finally vassalizing pacal after taking all northern cities (this was about to happen in the picture). Tech path? We are beeling liberalism...HAHAHAHAAHAHAHAHA just kidding. I have no intentions of sissyfooting like that. We are beelining grenadiers, then cannons. On a massive continental land war such as this, IMO grens/cannons is stronger than rifling. This is because grens/cannons come slightly sooner, and are viable clean up to assembly line thanks to the bonus vs rifles. If you don't like grenadiers, you're not going to like this game. At all.

 
1550 AD: Things get interesting!

Spoiler :



Monty is a nice sounding board. He is also fighting Washington/Ghandi, which means I CANT BE ATTACKED! As you can see though, I can attack others. There's a problem here though. Monty is strong and...not falling behind technologically as a result


1744 AD: Game-Breaking change of plan.

Spoiler :




Ok. Um. This is an interesting opportunity. Indeed, this is actually the crossroads to the game. Monty is the tech leader, but does not have rifling yet. He vassalized Ghandi (shocker), and has considerably more power than me. Personally, I find he's in the way. HC founded christiandom and decided to convert. So did I!

I closed borders with Monty as he was marching on America :lol:. I'm now going to DoW on him after that wall is done and I have some troops in the west. In addition to this SoD, he's got another one, very heavy on knights, muskets, and trebs. I'm only about 2/3 of Monty's power, but Ghandi isn't a big fighter. I've got two tricks up my sleeve for Monty. The first, you can see here. He's going to be wasting a lot of time trying to dislodge that crappy wall city. He might not even get out, since that GG unit can easily pick off his crappy units and heal. Yes, that is a combat 6 march unit. Yes, that's +75% str and 30% healing on the move or so. It might not be better than settling the GG, but damned if it isn't more fun.

Trick #2 is to take monty's northwesternmost city, then abandon it. He will move his massive SoD in, and then it will get massively collateral damaged by my cannons, and the grenadiers will eat that like pudding. Pudding goes down easy, don't it? Puddin'.
 
1879 AD: (What, he hasn't won yet?! Will he win at all?! :() Haha.

Spoiler :




The Monty war went sort of as planned. I eradicated both stacks with a huge advantage in K/D. However, Monty truly is SPAMTACULAR. Let me ask you a question. Have you ever had every city in your empire making military? Ok. Now let me ask you another one. Have you ever then pressed alt to select ALL OF THEM, and clicked "whip" in the age of gunpowder? I HAVE NOW! My capitol was size 5 and ANGRY at one point (mostly from WW actually), I had 2k WW with monty. Massive stacks murdered, cities taken, and then ghandi came with HIS grenadiers :(. I quickly took peace with monty before I lost cities back to Ghandi. Interestingly, Ghandi took this opportunity to break free. I then DoW'd monty exactly 10 turns after piece and had to endure CRUSHING WW once again...for 3 turns. He then capitulated. Scary note: He has more than 50% of my pop, although that's not exactly news given the conditions i was fighting under. How is all of that relevant? With my new attack dog vassal, I once again had a perfect man shield in front of me. And this time, it would do my bidding exactly. Ghandi, on the other hand, was begging to be restored to vassal status, so I complied. He capped after I bum rushed Delhi. Note: Ghandi had a MACHINE GUN in delhi. I'm still using grenadiers and cannons, but you don't want to mess with 15 cannons, no sir. Ghandi is added to the fold.


In a short period after above:

Spoiler :

Well, I forgot to save an image of my first war against Korea, but he wasn't exactly prepared for a triple attack. Mostly I was doing the fighting against him though. BLIMPS ARE SO ANNOYING. I had only grenadiers + cannons still, and just like ghandi he had machine guns but nothing powerful offensively other than the !@#$ blimps. Fortunately, when you have stacks of 40 units, some stay at full strength, and some of them are city raider II cannons. It was a problem, but I pushed him off the continent and took peace and a few techs.

Whoops, problem(s) here:

1. Both of my vassals are in front of me techwise. Actually, Ghandi is researching assembly line. I have not yet acquired rifling...I'm researching it...
2. Taking Korea left me big enough so that monty can't break free, but technically ghandi still can (unlikely, given power rating)
3. BIG problem: HC has completed Apollo Program :lol:

Well now, he still doesn't have assembly line. However, he DOES have artillery, @#$% blimps (thank god no flight yet), and rocketry obviously, which means I am going up against SAMS in a BEST case scenario with...

Grenadiers and Cannons.

That's not ideal. However, I DO have 2 vassals, and one of them is among the most spamtacular warmongers ever. He already has tons of rifles and cavalry (he got steel from me once he couldn't break free, so he's probably upgrading to cannons in theory, if mr. insane gets any money to do so). Given my position and the position of my vassals, I decided to go after HC with grenadiers and cannons, ignoring the fact that his power rating is greater than mine and his tech lead. Bah, who cares about such things? We're playing as Shaka (er...I mean wolfenstein...er...I mean Freddy).

 
1938 AD: DOGPILE!

Spoiler :




This is why you don't quit on games where you fall behind. Look at what I'm researching here! HC DID get assembly line before I DoW'd him. However, Ghandi got a city taken but had machine guns + infantry too, so HC lost some power there. Bad news for HC: Monty is my vassal too (oooooh look, so is Pacal II, I forgot about that putz, but he came this time too!).

Have you guys ever had a game where you were WELL AHEAD of everyone else to space, but then the AI declared on you and screwed you over? I bet you were mad and quit. It happened to me once or twice too. That's about when I turned into an evil warmonger.

Yes, I took special pleasure in this screen shot. I was cackling as cannon-softened space-race defenders got pansed by upright obsolete dudes throwing grenades. I especially like it because HC annoys me. He whores wonders and tries to run away in tech or culture. Go to hell then die, HC. Then, Go to hell again, and....



GET OFF MY CONTINENT, FOOL!


1976 AD: End game!

Spoiler :




HC was the only person that was ahead of me. Everyone else was colonies or crippled AI's. I got lazy, so switched all cities to building wealth, and tried a UN beeline. Very easy with my first GA (with the GA, I could run slider at 100%, make money building wealth, and put up 2000 beakers :lol:). I actually took the tech lead! But was a couple votes short :(. Oh well. A massive grenadier --->infantry upgrade, with battleships, transports, and bombers, quickly took the remaining % land needed for a domination victory off Korea.



Very long game for me, they're usually 4 hours or less. Unlike my HA rush happy spammy games, I had way more kills than losses. That was mostly true only during the pacal/monty/ghandi times though. Surprisingly, with enough cannons the losses with grens vs infantry weren't as bad as expected. Of course, having a massive and aggressive AI pressing cities elsewhere didn't hurt, but then how did I get such an ally =P. Actually, Monty took 2 of HC's cities himself, but at that point I didn't mind as my cities had grown back and I had plenty of land to hold him.



And the score! It's impossible to get spectacular scores when winning late. I was pretty happy to get out of an unfamiliar SE EP game alive though, especially with that come-from-behind war against monty. Well, it was an SE game early on anyway...I didn't rework AI cities, so eventually I was running CE with some espionage on the side...since I only built 3 cities. Anyway, if you read all this, I hope you enjoyed it! Also, though I've improved my play a lot since I got the game over xmas, I'm still a relative rookie, so the writeup is probably lacking. If you have any questions for me at any point in the game, feel free to ask!
 
Playing on Noble; Normal Speed.

Having a ball.

Since it was Frederick, I decided to go with a sort of reverse SE: a super-merchant city bringing in all my gold and traditional cottages for commerce.

Spoiler :
I buddied up with Pacal because buddying with Montezuma is idiotic at best. Fortunately, Pacal and Montezuma founded Hinduism and Buddhism, respectively. Converted to Hinduism. Montezuma declared war on Pacal. Pacal asked my to join, and I did. Sent a few token War Elephants into Pacal's lands. While those two were busy killing each other I expanded along the southern coast. I made my main commerce/science city by the Bananas. Caste System, merchants, and Montezuma and Pacal killing each other allowed me to sneak in a settler to grab the dye west of Pacal's area. Montezuma built the AP and he's only the Civ with the State Religion. Managed to nab a few cities from him before peace was forced. On the other side of the Continent, Gandhi was in the lead until he and Montezuma got in a war, which allowed Washington to nab the score lead. However, he's way behind in Technology, so it's looking like a race between me an Wang Kon. But he doesn't get Panzers and a Factory UU. :)
 
Hi

Gratz TheMeInTeam u sure dealt with that map LOTS easier than I did and on MUCH higher diff too.

Kaytie
 
@ Kaytie:

Thanks :). This wasn't an easy game though! I had my hands full until almost 1800!

Spoiler :


I read through your summary, and it does look like you're in a tough spot. The main difference between us was that Monty sent me a budhist missionary (not sure if I opened borders with pacal II or not, probably not given his REX tendency). I had monty at FRIENDLY, so his eyes STAYED elsewhere as I polished Pacal off. Pacal still gave me a !@#$ time though. I wish I'd done what otaku did and sniped workers off him (they start with one on monarch, and I like to have it instead :p). Nobody else would have cared, and it would have slowed him down.

In your situation, you might be best off playing some espionage. Get peace if you can, and work in courthouses/spy specialists etc. Shame Freddy isn't protective, you're in one of those rare situations you'd want to build castles (behind, actually can use the defense bonus, and the espionage!).

Espionage is a lot cheaper than beakers in a catch up game, because of how its mechanics work. Most of the "multipliers" derived via espionage come from just using it, and parking the spy there for 5 turns. In this game I stole techs for cheaper in EP than their beaker value from Pacal, so you might want to consider that as an option. If you get enough up the tree to steal something Pacal has that other AIs don't, you can broker it and start catching up quick. If you manage this you still have to get monty off you somehow, at least for long enough to deal with Pacal...still never forget EP in a game of catch up! Even though I kind of did other than passive EP in my game towards the end there =P. Passive EP is very strong for warring though, because you can see EVERYTHING if you have enough EP...!
 
Hi

@themeinteam

Spoiler :
Youre welcome :)

and thanks but I already gave the game up for dead. All my cities were losing pop from starvation every turn and I just didnt have the production or econmy to mount any kind of defense. And I do know that waring while behind in tech IS possible I am not THAT good of playing to do it when also behind in EVERYTHING else. The ONLY way I can war while behind in tech is to bring OVERWHELMING numbers but I didnt have the procuction to even get a solid defense much less a overwhelming attack.

It was just too much for me in the end having to deal with both monty and pacal when they both had 20 plus cities AND SoZ AND AP AND being behind in tech. Even knocking out Pacal down so bad he went from tech leader and most likely winner to Montys pet didnt help like it might have normally because of the ^*(^*&( AP. Since of course all of pacals old cities I kept were ap religion NOT only did they get the WW hit but also world thinks youre a villian hit AND we learn to join our mother land unhappiness and since I also whipped the you know what out of em to get garrisons for those cities by end they were just costing more than their maintainance since they didnt have much pop and what pop they did have was all unhappy so they werent working tiles or being specialialists or anything.

It is just soo annoying how if just one little thing had been different MAYBE game would have turned out better. Maybe if I somehow got buddhism in my city earlier to get Monty to friendly or maybe if I had attacked Pacal starting in the east and working west instead of starting west and working east since the AP and SoZ in city in faaar east end of his empire instead of in far west where his cap and most of his biggest cities were.

I think maybe biggest mistake was not attacking pacal MUCH earlier. Like as soon as Monty first declared on Ghandi in the BCs I SHOULD have jumped on Pacal then and there and started trying to take him out piece by piece and just HOPED Monty wouldnt take a bribe to DoW on me then if he was already at war with someone else. I should have just dropped EVERYTHING and whipped axes and swords and until my cities were down to nothing and just hit Pacal as hard as I could then. I still wouldnt have had enough to kill him off but MAYBE that would have kept him from growing into SUCH a monster that maybe he wouldnt have gotten AP and Soz or at least so big that he ended up the monster that he was. I dont know I just know in end I feel into a hole and never could dig my way out. If Pacal wasnt on my back Monty was and in the end both so I just never had the breathing space to war a little then pause regroup and then war again because everytime I tried to pause to regroup Monty would jump in and not let me grrrr.

Kaytie
 
Round 0: 4000 BC - 4000 BC

Round 1: 4000 BC - 2000 BC

Round 2: 2000 BC - 25 AD:

Spoiler the wall of text version :
Well, I'm not sure what to think right now. This is apparently some sort of Pangaea, so I'm a little disappointed. (I prefer to be semi-isolated ... to have a map with a "New World" kinda feel, ya know.)

I've eliminated Pacal, and Monty's at war with Roosevelt.

I'm not overly concerned about Monty, but since he's already taken 3 American cities (including Washinton) and is in the lead for score and power, I'm a little concerned.

I converted to Hinduism, so he's Pleased with me for now. Thankfully, I'm not the low man on the totem pole right now, so I have a while before he comes after me (I think).

The bad news is that THE WHOLE WORLD IS HINDU! What scares me more is that Gandhi already bulbed Theology, so there is a chance I might lose to an AP vote. IDK.

What makes religious matters worse is that I control the holy city of Buddhism, Confucianism and Taoism -- leaving just 4 religions for the rest of the world to play with. (Not to mention 3 are controlled by the same leader, Gandhi.)

Gandhi's Capital is an already-shrined double holy city! Mutal (old Mayan capital) is also a double holy city, but I have no shrines and am not certain I want to focus on a Great Priest for them.

Gandhi's GNP is twice that of mine, so I need to step on it.

I just got Code of Laws and am finally whipping out some Courthouses. I would really like to have expanded a little more by now, but it just didn't work out that way.

All-in-all, I think I'm doing okay. I enjoy games where I can relax most of the game, but playing at Monarch+, just about every game is a constant uphill struggle without a massively strong early RUSH, which I wasn't able to execute in this game.

I'm going to try to settle another production city or two to assist Berlin with troops and hopefully a few more economic cities in the jungle as well over the next round. I'm willing to REX myself into the ground, but I really need to be careful not to leave myself open to Monty's insane tendencies.

I'm researching Currency primarily because I have a few duplicate resources it looks like nobody else has. After Calendar, I'll have even more I think I can sell off. At this point, I need all the help I can get.

I'm a little tossed, but I also really want to take a stab at the Pyramids. With Gandhi spreading his religions all over and Monty at war, I only have HC to contend against. I have a lot of forests left around Mutal I can chop, and in a worst-case scenario, I'll get a bunch of gold for my trouble. I'd need Masonry, but I'm not deviating from Currency to get it. I'm thinking of trading Maths to Washington for Masonry. It's a lopsided deal, but everybody else has it (thanks to me), and it looks like he won't be in this game much longer to use it anyway. The only problem is that Monty might get pissed at me for trading with his enemy.

So that's that ... I'll cross my fingers and play another round tomorrow sometime.
Spoiler the picture book version :
1925 BC: Huayna Capac, there shall be peace in our time!


1875 BC: Pacal, your head would look good on the end of a pole. (more Worker stealing, lol) My Warrior then did some scouting of Mayan lands and pillaged a Corn Farm for good measure.
1875 BC: You have discovered the secrets of The Wheel! (> Pottery > Mysticism > Writing)
1575 BC: Pacal, what is the price of peace?
1475 BC: Gandhi, there shall be peace in our time!


1425 BC: Swordsman Whipped in Berlin with overflow into an almost fully built Axeman and another Swordsman.


1250 BC: Mathematics started. I know I need Calendar and Currency soon, and I see lots of Forests worth chopping, so what the hey. Probably not the smartest thing I've ever done, but I love Maths.
1100 BC: Washington, there shall be peace in our time!


1075 BC: More whipping in Berlin.


950 BC: The Kashi Vishwanath has been built in Delhi (India)!
950 BC: The Great Wall ahs been built in Cuczo (Inca).
900 BC: You have pillaged 13 Gold from the capture of Uxmal!!! (razed)


825 BC: Gandhi adopts Hereditary Rule! (grrr ... somebody's in the tech lead)
825 BC: You have pillaged 85 Gold from the capture of Mutal!!! (kept)


775 BC: Your Axeman 3 of Berlin has died trying to attack a Warrior! (WTF!?!!?)


725 BC: You have pillaged 83 Gold from the capture of Chichen Itza!!! (razed)
650 BC: Montezuma declares war on Washington! (better him than me, eh?)
625 BC: While defending, your Worker was killed by a Maya Chariot. (oops)
500 BC: Mathematics finished ... Meditation > Priesthood started
500 BC: You have pillaged 25 Gold from the destruction of Mayapan.
500 BC: The Maya Civilization has been destroyed!

NOTE: I also captured Lakamha sometime between 650 and 500 BC, but I guess I forgot to take the screenshot. Given the size of my coffers, it must've been worth ~75 Gold. I didn't really care for the placement, but it wasn't altogether horrible, so I kept it. I would also like to have kept Mayapan, but it was only a pop1 expansion and was auto-razed.​


470 BC: The Great Lighthouse has been built in a far away land! (unknown, Inca ... I later discover it's in Cuzco, Inca)
425 BC: Christianity has been founded in a distant land! (unknown ... I later discover it's in Bombay, India)
350 BC: A massive barbarian uprising is occuring. (thank God not near me!)
335 BC: Hinduism has spread in Hamburg. (promptly adopted)


305 BC: Huayna Capac converts to Hinduism! (one world religion)
275 BC: [Huayna Capac of Inca:] It can no longer be tolerated - we demand that you cancel your deals with the vile Indian! (agreed to cover my assets)

NOTE: I would later regret this. For one, Gandhi was sending me Hindu Missionaries (saving me the trouble). Second, Gandhi was the first to research Alphabet. I don't think I missed out on any trades, but I had to wait about 8 turns after he discovered it before he cooled off and would trade with me.​


260 BC: Munich founded [over Mayapan's ruins]! (Monument chopped same turn)
230 BC: Buddhist Temple whipped in Mutal.
215 BC: The Temple of Solomon has been built in Delhi! (India)


185 BC: Not sure for how long, but Gandhi has Alphabet. However, he's still upset I canceled deals with him and won't speak to me.
185 BC: Buddhist Monastery whipped in Mutal.
170 BC: Hindu Temple whipped in Hamburg.
125 BC: Wang Kon, there shall be peace in our time!


20 BC: Niels Bohr (Great Scientist) has been born in Lakamha! (saved 1 turn)
20 BC: Buddhist Temple whipped in Berlin.

NOTE: Whipping this Temple was stupid. I had two unhappy citizens in Berlin, so I whipped them away for a 3-pop whip. I had been planning to trade Monarchy from Gandhi, so had I not whipped the Temple and just waited 2 turns, I would've been in Hereditary Rule and been able to immediately put those citizens to work. GRRR ... I gotta pay more attention!​

5 BC: Confucianism has been founded in Mutal! (double holy city now ... missionary sent to Delhi in hopes Gandhi will spread it for me.)
5 BC: Gandhi trades his Monarchy and Sailing for my Code of Laws and Mathematics. (I hate trading with the tech leader, but I have a LOT of catching up to do, and this is the best deal he'll give me.)


5 BC: Montezuma trades his Alphabet for my Meditation and Code of Laws.


5 BC: Taoism has been founded in Hamburg! (Missionary sent to Mutal)


5 BC: OTAKUjbski adopts Hereditary Rule!
5 BC: OTAKUjbski adopts Pacifism!

THE STATE OF THE WORLD

25 AD: I think I'm the tech leader now.?


25 AD: ... but it might not stay that way if I don't kick it into high gear soon.


25 AD: At least nobody hates me.


25 AD: Only 5 cities ... no wonder I'm behind!

ATTACHMENT WARNING: If you haven't played up to 25 AD and/or scouted a decent portion of the map, DO NOT view attached map (sry .. it was too big to upload to photobucket)!

Round 3: 25 AD - 990 AD

Round 4: 990 AD - 1480 AD

Final Round: 1480 - 1869
 
@ Groogaroo:

Spoiler Groogaroo :
True. But I'm eager to claim horses as I don't have many military options until I claim the copper plus I want to claim as much of the lands north of the capital as possible, just feel I need to settle towards pacal rather than have him nab those spots.

Just make sure you don't try to go to war against Pacal with those Chariots ... he has a resourceless Spearman UU!
 
@Jaboo
Spoiler :

Diamondeye:
Here are the three images of what I consider my territory.


First the northern lands (Maya). Pacal built his cities poorly, with way too much overlap. I should have razed the iron city and moved it to the coast. Oh well. Live and learn. It will not be much of a city, I fear. Monty's lands are three tiles east of the cows up there and I feared pushing a border with him so soon. I want him warring with the eastern Buddhist bloc. Not much to say about maya, I may cram two cities in later to work the gold for the added commerce, but I can't see it as a big priority. I need to reveal the water to the west of Hamburg, there may be a good fishing/corn village that can work that dye. As for the jumbos, I can't really see a good city site there except maybe one north of the rice? Meh. I like rivers, I need more of them.

First; I think youve placed the BFC of the iron city as if it was ON the rice, and not one north. I can't really see any decent city sites, perhaps except the double-jumbo one. Try doing some calcs on production/commerce output at city sizes around 5-6 (whatever your happy cap is). As said to groogaroo earlier, the western coast with dyes and corn should be Moai imho. And I agree that the southern backfill doesn't run anywhere, but its a good site and is low-maintenance due to distance.

My priority spot I think is two north of the eastern nanners to work the copper, rice, nanners and good farmable land. This will be one of the first front lines vs. Monty.

Sounds fine, copper makes for excellent production and so does nanners.



A better view of the Aztec front. I added dots to show where I think I should settle.

Try to argue why you have placed each of the dots where you have. Use strategic or output reasoning...


And then Germany Antiqua, the heartland of my empire. Those giant plains west of Munich are depressing. I wager there's a late game resource out there (which is more depressing. Equally depressing is the one tile too far spread between the rice and cows. I opted for the cows for the added production *shrug* but more so for some river access so I could get some farms going. There's not even a lot of fish for good coastal cities (which are not a priority, someone already nabbed the GLH.) One east or one north of the rice seems like an okay choice. I dunno, I might have picked some poor spots, but Pacal had already laid down some borders. One good coastal city might be 2E of the fish off the Berlin penisula.

Production will be vital in the southern city as we plan to place Moai up at the dye/corn, so cows sounds fine.

 
Well my games plodding along, I'm not getting the results I normally get from an early SE, but things are kinda going okay.

Previous Posts

4000BC initial thoughts
4000BC - 2000BC

2000BC - 1AD

Spoiler :
Tech order this round,

Masonry > Writing > CoL (oracle) > Archery > Pottery > I/working > Sailing > Aesthetics > Literature

Built the Oracle 1275BC nabbed Code of Laws and founded confu,



next wonder will be the mids. But first I had to found a few more cities. met washington at 625BC... just how many AI's are on this continent? Ironworking came in at 500 BC (a bit slow getting around to that) but we do have iron! Huayna has stone! better start on the mids asap!



Got our first GP a great prophet in 395BC we sent him off to build the confu shrine,



soon after met Wang Kong? okay thats everyone? so were all stuck on this one land mass. Must be a funky fractal map of some kind. Checking out montys lands.



Now why couldn't we have a start like that :sad: , notice he settled on top of the gold! :crazyeye:

I realised I make a :smoke: move building the confu shrine check the screenshot!



Doh! I must have pressed the wrong button and settled the guy by accident. nice move! :lol:

Built the Mids 65BC and switched staight to rep, I'm running a few scientists now so it was good to get that instant boost! also there is a lack of happy resources around our lands so the +3 happy will help too. I'm also running caste right now but I changed to it too soon, I still have infastructure to build so will probably switch back to slavery to whip it up.

Right now I'm going to focus on getting teching maths/construction and biuld some cats for a possible war with Pacal, however I've managed to get five cities up peacefully.

The other issue in my game is I have yet to adopt a state religion. There is a massive jewish block (4 civ's), then Monty(hindu) and pacal(buddist). I founded confu, which has spread to most of my cities and have hindu in one city! so I'm stuck in paganism until I have more troops!

Here's my lands



Power (not looking good)



Tech, looking okay, we seem to be ahead.



Thats it for this round

Bye!

:)
 
@groo:

You might want to build a few more units for each city, just to get you off the bottom of the power graph. :p
I'm not much of a peaceful player, but being on the bottom is where you get dogpiled.
 
@JerryMander

Yeah, :blush: I kinda neglected military trying to get the cities/wonders that I wanted and its definatley my next priority!
 
Spoiler :
OH GOD IT'S SO EASY IF YOU GET RID OF PACAL. I restarted:blush: and tore him up. Mutal is like a perfect science city. Monty declared on me, but I have a big tech advantage, so my maces should tear up his jags.
 
Groo, I ALWAYS settle my first Prophet, even if I have a shrine to build. The reason is that I almost never have the religion spread to more than 5 cities, and I often build the Mids so a settled Prophet is worth gold, a hammer, AND some beakers. I am also nearly guarenteed to generate at least one more Prophet.
 
Top Bottom