pattison1100
Chieftain
- Joined
- Oct 5, 2024
- Messages
- 31
TL;DR: I have an issue with the mid-game at Prince difficulty, especially preparing for it militaristically.
Long version:
So I'm this (old) guy that enjoyed Civ1 as a kid immensely and nostalgia recently made me try Civ3 (Warlord, Regent, then Monarch) and then moved on to Civ4 which I like much more.
I started with Warlord, which felt way too easy, and then moved to Noble.
After a few attempts, I felt that I was able to manage it well (not always trivial situations, but ultimately winning).
Now since I moved up to Prince, the game feels very much hopelessly uphill and I don't know what else to try.
My main issues look like this:
I add my latest save files, please feel free to criticise and hopefully point out the elephant in the room.
THANKS!
Long version:
So I'm this (old) guy that enjoyed Civ1 as a kid immensely and nostalgia recently made me try Civ3 (Warlord, Regent, then Monarch) and then moved on to Civ4 which I like much more.
I started with Warlord, which felt way too easy, and then moved to Noble.
After a few attempts, I felt that I was able to manage it well (not always trivial situations, but ultimately winning).
Now since I moved up to Prince, the game feels very much hopelessly uphill and I don't know what else to try.
My main issues look like this:
- I usually end up squished between two strong opponents. This is despite the fact that I try to have an optimum distance between my cities, and then aim for choke points to block out enemy expansion. I also try to fill up "my space" in a circular fashion, leaving the middle for last, where there's no risk of enemy settlers appearing.
- I feel most of the time that I need to choose between developing and building a decent military. If I focus on military techs, then in other areas I'm not going anywhere. I even feel that getting the basic religious techs for culture and happiness management is a challenge (in case I don't want to lag behind on unit evolutioln), so usually I end up trading them. The good old "one archer per city" is completely useless, honestly beyond keeping citizens chill. Also I feel that it takes turns and turns for me to produce units for a decent and diverse stack, and by the time I get there my opponents tend to have two or more. Pumping out military units is kind of boring too.
- Diplomacy is not working for me anymore. Pleaceful development based on mutual benefit is no longer an option. It typically goes like this: I'm trying to be on good terms with those that are close and strong. Through religion, trade, helping out and finally Open Borders if needed (and avoiding trading with their enemies if possible ofc) I get my "dangerous neighbours" to at least Pleased, mostly Friendly. Then at some point they allow another aggressor to pass through their lands and attack me from there. Often times someone that is not even having such a good relationship with them! I of course am not able to convince them to stop it. Then when I'm struggling with the invaders - which are hard to pursue due to them withrawing to the neighbor's territory, regroup and attack from there again. I describe two of my stories below, you can skip if you're not interested:
This happened to me recently with a neighbouring Isabella (we both had Judaism as state religion and were at Friendly) and a Sitting Bull (Buddhism) coming from FAR through Spanish lands to hit me with his stacks. I simply could not get Isabella to stop this and suspiciously some towns that Sitting Bull took from me ended up going to Isabella... Then after like 150 years of fighting, I regained all my lost territory (with the exception of the ones he gave to the Spanish ofc). In the process I fell back down on the scorebord due to doing almost nothing but pumping out units (Sitting Bull became dead last btw in this suicide mission). AS SOON as I made peace with Sitting Bull, Isabella started having wild demands, especially regarding military tech. Very rapidly she went from Friendly to Cautious and in a few turns she attacked me. I was drained by the long war with Sitting Bull (that was unwilling to speak to me throughout) so despite having Gunpowder, she swept me with old school stacks of Macemen, Chariots and Trebs. Humiliating.
Another one was my most recent bitter experience with Justinian and Montezuma.
I blocked out some choke points in all directions, except east where I had coast, having a sizeable and defendable chunk of land for myself to work on. To the south I had the christian Ethiopians, to the north the hindu Aztecs and to the west the muslim Byzantines - in ascending order of power level.
I knew that Montezuma was a rascal so I decided to keep hinduism and be friends as much as possible, as I thought it's less likely that Justinian will attack me out of the blue, even though I could not move him out of Annoyed even with serious gifts and constant trading.
So we were at Friendly with Montezuma, and I had to grant some arrogant demands for that, but I thought: better play safe, and I hoped we might team up against the muslim Byzantines later on.
I did not want to just do the builder's path as I saw before that without proper military, you're doomed. I kept building varied units: had 2-3 different ones in both towns up north on the Aztec border, approx. 6 in each in the ones close to Justinian, and then I built some sizeable stacks down south in preparation to attack the weak Ethiopians.
Out of nowhere, Montezuma (Friendly!) attacked me with some serious stacks, so I had to move my stuff from south, losing my 2 towns up north in the meantime.
My troops arrived, and managed to kick him back out, but I suffered some casualties of course.
As soon as I regained control of my northern territory, Justinian declared war on me and ate me up in no time.
It seems to me that at this difficulty level AIs just tag team on you in a subtle and unpredictable way, and their actions are really well coordinated.
All that while for the human player it is a real challenge to get an AI to team up decently and reliably against someone else - heck, they don't even want to stop trading, not to mention declaring war on someone they don't hate downrightly.
Worth mentioning that these sneak attacks and my downfall usually happens somewhere between 900 and 1300.
- I feel that battles are somehow easier for the AI. I'm not saying it's cheating but it seems that the odds shown are not exactly accurate, or I don't get all the factors.
Example: In the medieval era, having one to three archers (or longbowmen later on) in a town is almost unbeatable. You need to bring in artillery and all that to be able to take that city, and with a lot of losses. Normally when you drag your mouse there, the odds are usually 0. something %.
Now when I have a handful of units in my city, with some additional ones (like a Spearman against Horse Archer and Axeman against brawlers), the AI just casually hits me and there's always SOME result. I can bounce off without causing any damage, practically throwing away my units but even their Horse Archer or another early mounted unit can kill some of my Spearmen unit members fortified in a walled city, built on a hill! Then ofc from that point their other units will be able to win if there's enough of them. I really can't protect my cities (despite being built on hills, have fortifications and have some defensive units with XP), so at this point I'm thinking it doesn't even make sense to try to defend. Is it just better to leave the town and go back later on to retake it? But then I face those 0. something odds... Something does not add up.
I add my latest save files, please feel free to criticise and hopefully point out the elephant in the room.
THANKS!
Attachments
Last edited: