I've read a lot of the ALC games and other games but my problem was that it was hard to map that to a Noble level game. I thought maybe you all wouldn't mind helping me out with a Domination win - one of the conditions I can't seem to master, at all. (I can't be the only one so maybe this will help others)
Version: Warlords
Level: Noble
Objective: Domination
Leader: George Washington (Charismatic and Expansive, Navy SEAL, Mall, Fishing and Agriculture)
Map: Standard Continents
Speed: Normal
The point of selecting the leaders and settings I did is that I didn't really want the easy Roman/Epic/Pangea thing and Cam_H suggested these.
I get a little health help with the Expansive trait and some happy and some easier promotions from the Charismatic but those are both nice, open-ended ones that are going to just have broad efffects. Though I have to say that actually useful starting techs are nice.
Continents make it a little tougher than just breezing through a Pangea (not like I've been able to do that, exactly, but in theory that would be the case).
So onward:
The details:
The Start:
Hmmm, yeah, glad I have that fishing and agriculture. Well, at least it gets me closer to researching AH.
The first thing, obviously, is the settle in place or move question. I have this... thing about settling on hills. Generally if possible that's what i go for but I'm not sure if that's a good or bad thing. Move the warrior to the hill 1 SE and see what's on the other side? Move him 1 SW and see what I'd be missing if I moved to that hill directly east of the settler? Or just call it good, settle in place and start the $#%@ game already?
Worker first is generally how I go and with that terrain it seems like AH should be the first tech. Then beeline Mining/BW to start improving those hills and find me some copper unless there's other considerations I'm missing.
Couple of general questions - are there any wonders I'm going to want to be building? Or no wonders, just capture them.
Version: Warlords
Level: Noble
Objective: Domination
Leader: George Washington (Charismatic and Expansive, Navy SEAL, Mall, Fishing and Agriculture)
Map: Standard Continents
Speed: Normal
The point of selecting the leaders and settings I did is that I didn't really want the easy Roman/Epic/Pangea thing and Cam_H suggested these.
I get a little health help with the Expansive trait and some happy and some easier promotions from the Charismatic but those are both nice, open-ended ones that are going to just have broad efffects. Though I have to say that actually useful starting techs are nice.
Continents make it a little tougher than just breezing through a Pangea (not like I've been able to do that, exactly, but in theory that would be the case).
So onward:
The details:
The Start:
Hmmm, yeah, glad I have that fishing and agriculture. Well, at least it gets me closer to researching AH.
The first thing, obviously, is the settle in place or move question. I have this... thing about settling on hills. Generally if possible that's what i go for but I'm not sure if that's a good or bad thing. Move the warrior to the hill 1 SE and see what's on the other side? Move him 1 SW and see what I'd be missing if I moved to that hill directly east of the settler? Or just call it good, settle in place and start the $#%@ game already?
Worker first is generally how I go and with that terrain it seems like AH should be the first tech. Then beeline Mining/BW to start improving those hills and find me some copper unless there's other considerations I'm missing.
Couple of general questions - are there any wonders I'm going to want to be building? Or no wonders, just capture them.