After creating a Europe map for Civilization, I was looking for a way to keep the game from automatically creating Arctic and Tundra terrain at the top and bottom edges of the map.
I've now been able to write a program that changes civ.exe accordingly, preventing the "north pole" and "south pole" terrain formations from being created. This will affect all new games that you start, including both Earth map games and random map games.
Since this might also be an interesting feature to use without the Europe map, I've written it as a stand-alone application, which is attached to this post.
Usage:
Simply unzip the program into your Civilization folder and run it once.
Running the program again will revert the changes.
If you run the progam from the command line, then a short notification will be displayed.
Have fun
I've now been able to write a program that changes civ.exe accordingly, preventing the "north pole" and "south pole" terrain formations from being created. This will affect all new games that you start, including both Earth map games and random map games.
Since this might also be an interesting feature to use without the Europe map, I've written it as a stand-alone application, which is attached to this post.
Usage:
Simply unzip the program into your Civilization folder and run it once.
Running the program again will revert the changes.
If you run the progam from the command line, then a short notification will be displayed.
Have fun
