Not Another City States Mod (v. 11) ---- by Iceco Features Really great Readme.html in which I put way more effort than this post Seriously, read that one instead. Modular design Don't like a city-state? Have another mod already adding that city-state? Delete that CS's XML file from Documents\My Games\Sid Meier's Civilization 5\MODS\Not Another City States Mod\ and voilà! Fixed. 6 new traits commercial, diplomatic, intellectual, productive, progressive, progressive 44 new city-states. (See the list in the spoiler below. The ones in yellow.) ‘Lesser' civs named after countries City-states named after countries, featuring leaders. For realism, the name of the city they build on the map is kept, so you don’t go conquer a city named Belgium, but still Brussels, thereby removing the Belgian civilization from the game. Spoiler Example image : Compatibility.sql Checks for certain DLC (and Mod) civs and adapts the availability of certain city-states accordingly. List of city-states (Outdated, look in the readme for the updated list) Spoiler List of city-states : Blue: vanilla Yellow: added Red: planned Here is a map! Version history Version 11 (Jack of all update) 3 new city-state traits: diplomatic, progressive and prosperous. 12 new city-states: the 'Lesser' civs of Cuba(Havana), Ethiopia(Addis Ababa), Mayas(Tikal) and Switzerland(Bern) and the normal city-states of Aboriginals(Ayers Rock), Abu Dhabi, Andorra, Anfa, Carthage, Inuit(Iqualuit) Liechtenstein, Luebeck and Macau. Latest patch compatibility: Removed my Quebec as the patch replaced Oslo with Quebec City. Renamed the Danish lesser civ to the Australian, as the patch replaced Copenhagen with Sydney. Updated some 'Lesser' city-state popup tops: Updated the right-hand side icons to reflect the trait changes of most Lesser civs since the addition of the new traits. Correctly named Scotland's leader James VI. (Was wrongfully named James IV.) Maria Theresa replaces Franz Joseph as leader of Austria. Éamon de Valera replaces Daniel O'Connell as leader of Ireland. New icons for commercial and intellectual city-states. Used the icons for the Great Merchant and Great Scientist respectively. Compatibility.sql: added Cuba, Carthage, Ethiopia, Mayas and Switzerland. Bug fix: resolved issue that on ally status you'd still receive the friends bonus as well. Spoiler Older Versions : Version 10 (really working update) Bugfix: resolved issue that the effects of the new traits were not being applied. Version 9 (working update) Bugfix: resolved crash on unpacking the mod. Mods are so much more fun when you can install them. Version 8 (trait update) 3 new city-state traits: commercial, intellectual and productive. Bugfix: City-state messages headed f.e. "King of The City-State of Norway has a Message." Removed the "The City-State of" part and also fixed the coloring of the message. Combatibility.sql: Fiji removed because it was found actually not to conflict with the Polynesia DLC. Version 7 (CS leader update) 6 new city-states: the 'Capital' city-states of Byzantium(Constantinople), Holland(Amsterdam), Portugal(Lisbon) and Spain(Madrid) and the normal city-states of La Isabela and Strasbourg. 'Capital' city-states now have a leader representing them in the Greeting and Diplo popups. The Pygmy and Basque Nations' cities now go by the names of Ituri Forest and Bilbao respectively. However they are not 'Capital' city-states. Combatibility.sql is extended: Amsterdam: CS removed if Holland/Dutch/Netherlands civ present Bilbao: Spanish city of the same name removed if Spain civ and Bilbao CS present Constantinople: CS removed if Byzantine/Byzantium civ present Lisbon: CS removed if Portugal civ present Madrid: CS removed if Spain civ present Strasbourg: French city of the same name removed if France civ and Strasbourg CS present Version 6 (flag waving update) 'Capital' city-states now have their country's flag show up in the Greeting and Diplo popups. Added Combatibility.sql, which checks for the presence of the Polynesia DLC, in which case Hawaii, Fiji and Rapa Nui are not available as city-states. Ragusa now refers to the Republic of Ragusa (Dubrovnik) instead of the Sicilian city. (No longer a 'Capital' city-state and Civilopedia entry edited.) South Korea (Seoul) is changed to Korea (Seoul). Addition of updated Readme. Version 5 (relaunch) 9 new citystates: Dubai, Jericho, Luxembourg, Malta, Puntland, Quebec, Sri Lanka, Taiwan, Ur Version 4 (first feature update) New feature: ‘Capital’ city-states renamed after their respective countries. Improvement in lay-out of the ReadMe and Mod description. Added language tags for German, French, Spanish and Italian, so the names show up properly in those versions. (Did not yet actually translate though.) Bug fix: Vatican City now shows up properly Version 3 (maturation update) 9 new city-states: Bahrain, Eritrea, Fiji, Guernsey, Hawaii, Jerusalem, Kurdistan, Masada, Vatican City (Hopefully) Fixed the description in the mod browser to be easier on the eyes. Added a Readme file. It's awesome. Seriously, check it out. Version 2 (public release version) 3 more city-states: Gaza, Isle of Man (the Manx) and Rapa Nui (Easter Island), Version 1 (private version) 5 city-states: the Basques, Brunei, the Pygmies, Swaziland and Troy Plans Batches of 9 or 18 new city states per version. (See the spoiler above. The city-states in red.) Civilopedia entries. Language support in the other languages. Wild ideas (Read: Modules will be implemented if people like it AND I am able to.) Some militaristic city states would be able to produce UUs. The possibility to trade with city states, like with normal civs. (Currently way out of my league.) Thanks Gazebo for the 'peace dove' used for diplomatic city-states. Thalassicus for getting me into modding because of his wonderful Balance mods. Kael for making the awesome Modder's Guide to Civilization V, a crucial learning document. Alpaca for making the Lua tutorial on the Civ 5 wiki. Onni, again for a tutorial: on UI mods. Garett20, Opera, Zappara and everyone participating in their threads, for making ace city-state mods which I looked at for code implementation and city-state inspiration. mihaifx for the code for the flags in the city-state diplo popup. Credits go to Gedemon and Zyxpsylon as well, for their contributions in that mod's thread. Gedemon, for the code of the Compatibility.sql major civ flagger (lent from his YnAEMP mod) and helping me on the (future) implementation of the UUs for militaristic city-states. So fire away. Questions, suggestions, tips, bugs,... One thing: don't ask me to include capitals with no real history of their own. Another thing: If people want to copy parts from this mod, integrate it or take inspiration from it, that's fine, but please let me know and give credits where they are due.