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Not crazy about denouncement mechanic

Discussion in 'Civ6 - General Discussions' started by beorn, Oct 22, 2016.

  1. beorn

    beorn Prince

    Joined:
    Sep 12, 2001
    Messages:
    347
    Location:
    Albion, NY
    Okay, so Japan denounced me, and sent lots of troops to my border. No problem. Then he started sending missionaries to my cities, and I demanded that he stop. He promised not to but did not stop.

    So I went to denounce him, and found I could not. Option not there. Hmmm, maybe because he already denounced me? No idea really. But there is an option for causus belli, to declare war formally... Okay, I wait one turn to finish the encampment.

    Next turn, the causus belli has disappeared, all I can do is declare a surprise war. But now I can denounce him.

    I can't imagine the rule that would legitimately explain this. I suppose his denouncing me expired that turn -- but that rule would be having a ridiculous result. You should always be able to denounce, even if it is, for the moment, superfluous.
     
  2. Allaka12

    Allaka12 Chieftain

    Joined:
    Feb 28, 2016
    Messages:
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    Male
    Location:
    Sweden
    As I understand it when you get denounced the game interprets it as you denouncing the guy as well
     
  3. beorn

    beorn Prince

    Joined:
    Sep 12, 2001
    Messages:
    347
    Location:
    Albion, NY
    I have no problem with that, except that, as it turns out, that can expire unexpectedly, so if you say "OK, I want to attack in 5 turns so I'll denounce now" you can't denounce because it would be a duplicate... but 5 turns later you can't declare formal war because it expired. Seems to me this needs to be thought out.
     

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