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not enough food

Discussion in 'Civ4 - Strategy & Tips' started by dragonfly522, Jan 7, 2011.

  1. dragonfly522

    dragonfly522 Chieftain

    Joined:
    Jan 1, 2011
    Messages:
    18
    Hi,
    I can't seem to figure out how to keep my civ with enough food. I am doing well on settler level, well ahead of the other civs, and then my cities start to starve. I have many farms. I don't get how to do it when the population rises to 2 million people. Please help.
     
  2. Gwynnja

    Gwynnja Deity

    Joined:
    Dec 8, 2007
    Messages:
    2,010
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    Male
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    CA
    Help us help you. Post screenshots and saves. And settle near food resources.
     
  3. Cam_H

    Cam_H Deity

    Joined:
    Mar 7, 2005
    Messages:
    4,047
    Location:
    "Straya"
    This might be a dumb answer, but anyway ... ;)

    Citizens consume 2:food: (healthiness and happiness catered for). If you have a 'surplus' in your city of +1:food:, eventually it will grow, and possibly under some circumstances, the city will end up producing -1:food:, as your new citizen is eating 2:food:, but maybe not working a tile that puts any food back into the system (e.g. working a Desert Hill Mine, or employed as a specialist citizen).

    If this is making sense so far ... you can either 'see-saw' the city's food, so that for a few turns it produces a food surplus (getting close to full before you hit starvation), and then a few turns later you rearrange your citizens so it produces a food deficit for a while, but the city never actually grow so big that it starves ...

    ... or you can put the City Governor on 'Avoid Growth' which will prevent the population growing out of control ...

    ... or if you're in Slavery or Nationhood civics you can 'whip' or 'draft' excess citizens.

    ... or you can just ignore it all together, which isn't 'great play', but at the low difficulty levels is tolerable.

    Food resources are terribly important in Civ4, and I agree with Gwynnja that you should look for opportunities to settle cities near (*that is, within their 20 'workable tile radius' or 'Big Fat Cross') food resources such as Corn, Pigs, and Sugar.
     

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