November 7 livestream - religion

Nikolai II

Basileus Romaion
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Build or buy temple, get religion. Blanace pass coming. There is a missionary unit, need temple to build them.

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Two religious icons in a settlement. One for urban pops, one for rural pops.
 
First time a religion is spread to a settlement, both convert. After that it's all up to religious warfare.
 
A bit of disappointment by the Religion options
 
Event:
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Pantheon not kept in the exploration age. Echoes of religion in modern age.
 
That relic art looks almost identical to the relics from Civ VI.

Edit: which I guess is to be expected, the Civ VII artstyle is pretty close to that already
 
It see
A bit of disappointment by the Religion options
It looks ok for mechanics, which is mostly for one age and doesn't involve religious victory.

Also, I'm happy what everybody could found a religion. In this paradigm it fits perfectly - even if you play peacefully and not very focus on religion, you have your bonuses from founding and spreading it.
 
Just noting you can found Confucianism and spread it up to Confucius... just for him to be annoyed you are converting its (actually Taoist in the stream) people.

I mean, with Master Kong as a leader... probably you should remove it from religions list ;)
 
I get that the devs want mechanics unique to each age to make the ages more interesting but I feel like religion should start in the antiquity age. Many major religions started in the antiquity age. There were temples in the antiquity age. So it feels ahistorical that you start building temples and found religions in the exploration age. Perhaps, religions could start in the antiquity age but get more mechanics like crusades and inquisitions in the exploration age?
 
A bit of disappointment by the Religion options
The one to chose from?
Yeah I don't understand why unmodded civs have so little to chose from

I guess not having antiquity religion remove a good amount of them but they could still be options
I hope the custom religion have way more icons and not just the astrology symbols
 
Those are the most uninspired Founder Belief options yet. Cut and paste "+X <yield type> for every <terrain type> tile in other Civilizations' Settlements following your Religion" a dozen times.

Aside from that, none of them have anything to do with YOUR civilization. What the heck.
 
Those are the most uninspired Founder Belief options yet. Cut and paste "+X <yield type> for every <terrain type> tile in other Civilizations' Settlements following your Religion" a dozen times.

Aside from that, none of them have anything to do with YOUR civilization. What the heck.

I think this actually may be a genius move from gameplay perspective. Now you are actively pushed towards spreading your religion to other civilizations in order to reap it's benefits.
 
Those are the most uninspired Founder Belief options yet. Cut and paste "+X <yield type> for every <terrain type> tile in other Civilizations' Settlements following your Religion" a dozen times.

Aside from that, none of them have anything to do with YOUR civilization. What the heck.
This actually makes total sense, if you don't try to compare it to Civ5 or Civ6, which are totally different games. In Civ7 religion is not an optional mechanics and not path to victory. It's:
1. Exploration era representation of cultural progress (not a way to victory)
2. A way for everyone to have their hands full while not in war (not optional mechanics like before)

With this, focusing on other Civilizations should work, because it requires you to send missionaries to foreign lands and fight there for your faith (not necessary with the owner of those settlements). And potential (not necessary) focus on particular tiles adds a bit of planning to it.
 
It look like a lot of simplification for religion.

But that is wrong direction.

I think most people complain about micromanagement of religion in Civ6, not its complexity ...they should have done with religion what they done with other sistems, less-micromanagement, but not to simplify it.


But, my biggest ? about Civ7 is expansions and what new mechanich they are planing. Probably devs already know plans for first expansion, and probably it includes expanding some of existing systems they didnt have proper time to finish for base Civ7.
 
As far as I can tell, religion in Civ7 is spread in exactly the same mind-numbing micromanaging way as in Civ5 and Civ6... so if you only get benefits from religion by spreading it to other empires, then religion is pretty useless for anyone who didn't love that minigame in the past. Disappointing.
 
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