0: The game is still buggy, none of the previous bugs are fixed. The peace deal bug still exists(you can get all of your enemy's cities via a peace deal) and allows you to get super-fast boring abused victories. 1: AIs have more incentive to build walls. If 0 being fixed it is a good change. However as 0 still exists this basically does nothing. 2: Babylon strategy: Prioritize on gold at first , start with double city and try to get 500 gold. Build a slinger to kill a barb, then 3 archers(don't waste gold on upgrading slingers), upgrade 2 Xbows, then chop Pike & Shot. If you collect some money after that you can use them to upgrade the 3rd archer and your slinger to Xbow. The first 500 gold is vital. 3: City State analysis, Nalanda and Wolin are super-good, others have moderate strength. 4: Hero mode, Rome is the top-1 Civilization in this mode. Heroes are so strong, you can easily destroy a Civ with Arthur and his Questing knights only. Heroes also have their power grow by era. In future era most of the heroes will be more powerful than GDRs. 5: New GPs, none of them are actually game changing. Well, we get our first 2-charge Great General, however warrior monks at Industrial Era is just joke. Question: How do Zhou Daguan & Cold War synergize? 6: Side findings: If you unlock bombard before catapult, you won't be able to build catapult even if you don't have nitre.