Nameless One
Endarkened Despot
Here's an idea to fix the annoying Nox Noctis invisibility. Many people have complained that having all your units invisible on your own territory makes it impossible to defend the countryside and forts, and "if you don't like it, don't build it" just isn't the right answer for this.
I think the simplest solution is to exclude Archery and Melee units from this effect. Those are the units that are mostly used to defend. Other units, that benefit the most from invisibility, would keep the benefit: Recon and Mounted units can strike and disappear, and Arcane and Disciple units would still have nothing to fear in their own territory.
I think the simplest solution is to exclude Archery and Melee units from this effect. Those are the units that are mostly used to defend. Other units, that benefit the most from invisibility, would keep the benefit: Recon and Mounted units can strike and disappear, and Arcane and Disciple units would still have nothing to fear in their own territory.