Nuclear Carriers

ATG

Chieftain
Joined
Jan 25, 2006
Messages
44
I am making a second unit thats supposed to be a nuclear carrier and keeping the original as a "regular" carrier (I re-skinned it to look like a wwii carrier).

I want to change the special unit type from SPECIALUNIT_FIGHTER to SPECIALUNIT_JET_FIGHTER for the nuclear carrier. My question is, will the AI still load aircraft that are designated as "JET_FIGHTER" onto the carrier? I've made all of the proper changes (i.e. CIV4SpecialUnitInfos.xml) but so far in my tests the AI doesn't seem to be loading aircraft onto the new carrier. Even when I switch it back to the default SPECIALUNIT_FIGHTER the AI still didn't load any aircraft onto it in my tests. :confused:

I was hoping someone could confirm whether or not the AI will in fact load units onto the carrier when using a different specialunit tag. Any help is appreciated.

-ATG
 
I didn't saw ever that AI puts units on carrier. :(
eveything is set up in UnitInfos.xml - coppy the data of carrier from civ4 and edit it :)
 
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