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NWolfNES I: The Greenskins, home edition

Discussion in 'Never Ending Stories' started by Northen Wolf, Jul 20, 2010.

  1. Immaculate

    Immaculate unerring

    Joined:
    Jan 22, 2003
    Messages:
    7,584
    okay- do that then.
     
  2. Vertinari118

    Vertinari118 Deity

    Joined:
    May 4, 2008
    Messages:
    2,067
    Location:
    An island near to Europe
    This I agree to but I would suggest you organise the effort as oppose to lead it, seeing as you know nothing of the subject.


    I also agree to the organisation of a group to set off and find useful resources along the river which can then be harvested either by either professionals or villagers.

    Now for organising a woodcutting group. Personally I believe the most productive and safest way to harvest the wood would be to have one large group. However this would limit the different types of wood we could log, though I doubt that will matter. I would suggest that twenty farmers get on with the important tasks of preparing the fields and irrigation for large-scale farming while villagers led by the remaining five farmers hunt for seeds or plants which could easily be replanted in the fields.

    Finally the builders and craftsmen. I would support those builders who wish to train villagers in construction as this will both increase the number of houses we have and produce more trained builders. Finally I would say the craftsmen be allowed first pickings of the ruins and then people draw lots as to who gets to scavenge on what day. Once one has had their day's scavenging they may not enter the lots again until everyone else who wishes to enter has entered. I would suggest there be ten winning lots per day, so ten people are scavenging the ruins per day, every day rather than it being completely random. The hunters who remain back at the village would be allowed to draw lots for the hunters out hunting in the forest.
     
  3. Northen Wolf

    Northen Wolf Young Hunter

    Joined:
    Feb 11, 2008
    Messages:
    2,241
    Location:
    Estonia
    It seems general will of Immortals is:

    Builders: use as much extra workforce as you can, that means more buildings but lower quality.
    Hunters: Focus on setting up trap lines around our camp - to get steady source of supplies, use as extra workforce if needed. Very few would hunt in forest to West, North-West of us.

    Crafters: Should we scavage ruins by us selves or let others gather and rate what they found? If we scavage usselves, we will notice things you commoners won't, but there are many more commoners than us, if we are scavaging our focus should not be disturbed by questions like "is this something useful?"

    Farmers: Seems like most brothers wants us to find and prepare a good plot for farming ? We are worried that commoners may walk past already growing food plants and that few who go with scavagers won't notice that. We would not go with scouting party to scout out river. As river plants require more water and before we have water, we need proper irrigation. (Immortal called Wotepchu Broadhand, seems to be helping with organising "irrigation group")

    Fishermen: Fishermen together with few civilians equipped with spears, would lead group to scout out river for food, fish and training more fishermen.

    Commoners:
    Very few of us would bring water from river to Gormadash. (DOWN from FEW)
    Some would scavage ruins. (DOWN from MOST)
    Few would attempt to go with hunters/farmers/fishermen
    Very few would train for defense (DOWN from FEW)
    Some would chop wood in one large group (up from few)
    Many would help builders
    Few would dig irrigation drenches (NEW!)

    Clan will work, even without your lead, but decisions that clanmen make are not always the smartest. Right now, two of you have influenced clan members view by writing IC diplo. Remember clan would make everything to survive even without your organising, but organising things gives you more respect, while being "part of" workers group could give same amount of respect and some extra knowledge. Groups do not need immortals organization, but will generally do more poorly than groups who have immortals "helping out".
     
  4. hbar

    hbar Constant

    Joined:
    Feb 6, 2008
    Messages:
    1,307
    Location:
    Wisconsin
    Still room for Ugag?

    Spoiler :
    Name: Ugag!

    Professions: NONE

    Social status
    Position in clan:
    Military: None
    Farmers: None
    Hunters: None
    Craftsmen: None
    Shamans: None
    Builders: None

    Followers: none
    Gold: 0
    Property: none
    Equipment: none
    Resources: none

    Knowledge: -
    Fame: Not known
    Respect: Not respected
    Training: pitiful weakling, uneducated

    Short bio: Ugag not remember being little. That okay. Ugag not remember lots. Other greenies say Ugag got rocks for brain, but Ugag not understand.

    Ugag likes rocks. Ugag lifts rocks lots, and likes lifting bigger rocks than other greenies. That make Ugag happy.

    Action 1: Ugag help builders move rocks. Village big mess, Ugag put rocks where chief builder says to.

    Action 2: Ugag find axe! Ugag use axe to make trees fall - Ugag like to choppa trees! Sometimes Ugag get carried away, though.
     
  5. Northen Wolf

    Northen Wolf Young Hunter

    Joined:
    Feb 11, 2008
    Messages:
    2,241
    Location:
    Estonia
    Yes,

    Me I like Ugag :)

    Orders are good.
     
  6. hbar

    hbar Constant

    Joined:
    Feb 6, 2008
    Messages:
    1,307
    Location:
    Wisconsin
    Ugag get thirsty when moving rocks. Ugag thinks more greenies should fetch water and maybe fishies. Ugag like fishies for snack.

    Ugag also think more greenies should train for guarding messy village. Nothing to scavenge if monsters attack in dark. Ugag not like dark. Ugag not smartest greeney, but Ugag think buildings do no good if monsters are attacking.
     
  7. badunoff

    badunoff Prince

    Joined:
    Apr 15, 2010
    Messages:
    361
    Location:
    White House
    Spoiler :
    Name: Ugag!

    Professions: NONE

    Social status
    Position in clan:
    Military: None
    Farmers: None
    Hunters: None
    Craftsmen: None
    Shamans: None
    Builders: None

    Followers: none
    Gold: 0
    Property: none
    Equipment: none
    Resources: none

    Knowledge: -
    Fame: Not known
    Respect: Not respected
    Training: pitiful weakling, uneducated

    Action 1: Get a spear and start hunting.
    Action 2: Find grains in the village and plant them in the field east of the village. See
    if anything grows in three months
     
  8. hbar

    hbar Constant

    Joined:
    Feb 6, 2008
    Messages:
    1,307
    Location:
    Wisconsin
    Ugag confused. Why another Ugag? You pick different name, or Ugag smash!
     
  9. Cull

    Cull Big Daddy

    Joined:
    Feb 21, 2010
    Messages:
    2,838
    Joining time for me! First NES FTW!

     
  10. Seon

    Seon Not An Evil Liar

    Joined:
    Jan 20, 2009
    Messages:
    8,095
    Location:
    Not Lying through my teeth
    Northen, why do you tempt me so with the role name "Trickster?" :lol:

    Spoiler :
    Name: Stoll
    Professions: NONE

    Social status
    Position in clan:
    Military: None
    Farmers: None
    Hunters: None
    Craftsmen: None
    Shamans: None
    Builders: None

    Followers:
    Gold: 0
    Property: none
    Equipment: none
    Resources: none

    Knowledge: -
    Fame: Not known
    Respect: Not respected
    Training: pitiful weakling, uneducated

    Short Bio: Can't remember...

    Action 1: Explore the ruins to find anything interesting as if I was some kind of 8 year old. Shinier/cooler/bookier the items the better. Trade boring and less interesting items I find for food (boring items include some things like...a cudgel...)

    Action 2: Observe and study the animals of the forest because everyone else is stupid.
     
  11. badunoff

    badunoff Prince

    Joined:
    Apr 15, 2010
    Messages:
    361
    Location:
    White House
    My mistake, I thought I changed it.

    Name: Maxwell

    Professions: NONE

    Social status
    Position in clan:
    Military: None
    Farmers: None
    Hunters: None
    Craftsmen: None
    Shamans: None
    Builders: None

    Followers: none
    Gold: 0
    Property: none
    Equipment: none
    Resources: none

    Knowledge: -
    Fame: Not known
    Respect: Not respected
    Training: pitiful weakling, uneducated

    Action 1: Get a spear and start hunting.
    Action 2: Find grains in the village and plant them in the field east of the village. See
    if anything grows in three months
     
  12. Northen Wolf

    Northen Wolf Young Hunter

    Joined:
    Feb 11, 2008
    Messages:
    2,241
    Location:
    Estonia
    Sounds well, but you cannot be from "another village" - you all just "fell down the sky" from alternate universe where you were hiding from sickness and the Enemy.

    I hope I can satisfy your needs fully (Seon, do not think naughty things!), as it is first time for me to be moderator (the one who writes updates to NES)

    "As we are born into this world, both naked and screaming, we are no different from a king or a beggar.
    &
    "Path we use to walk towards our future, is ours to choose."
    "Hope the best let god moderator do rest"

    - Policies I like to live after (translated them from Estonian)

    // As many would want to be trickster (weakest level of shaman) and I do not want you guys to start off with easy-to-get superpowers - what require my attention as in your hands level one mage is probably super hero who can destroy entire army within a day and have enough time to go "hang out with women". So I decided to make it much more complicated to become respected among Magic users. Some specific specialists (like jewelers, warriors, chemists and many more) are hard to befriend too.

    Going alone into forest? Are you not afraid of low number dice roll :mischief: I could, you know, put you in the middle of killer-rabbit nest or something.




    Start hunting alone? You are commoner, know nothing about animals - all you can do is run towards animal with weapons flaming spear used like rhino would use its horn (run towards opponent). Your problem is that your skin is not as thick as rhinos do. Rather try to help hunters, join with group who goes deeper into woods (as carrier, not group leader)
    Other action is OK


    /OOC Orc named Luke got pathetic and rather good dice roll

    ACTIONS AND HOW COMPLICATED THEY ARE

    Easy-to-hard
    Do something alone
    Do something in a group
    Help to organize a group
    Lead group

    Those who do organize a group, increase group chances to succeed but will get less experience. Those who travel alone tend to get experience but are in deep s##t if pack of killer rabbits attacks them. Those who travel with group get to watch experts but are usually doing simple things (like carrying hunt back to home).

    Remember, you may be called "Immortals" but this only means you cannot die to old age. Some poisons, wounds or breaking some useless bones (like skull) will still very much kill you - so if further into NES, if you want to go and destroy that killer-rabbit nest alone, I'll not save your characters from (in this case very painful and bloody) death.
     
  13. Seon

    Seon Not An Evil Liar

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    8,095
    Location:
    Not Lying through my teeth
    Huh, that reminds me of a mafia game where I was killed by a killer rabbit on day 1... It was frustrating because I was a detective and I had been joking around that I was a killer rabbit.

    ...

    go on Bors Just to be on the safe side, change my second action to "Join a hunting detail to learn the lay of the forest"
     
  14. Northen Wolf

    Northen Wolf Young Hunter

    Joined:
    Feb 11, 2008
    Messages:
    2,241
    Location:
    Estonia
    So, everyone has their orders in and checked expt Vertinari118 (Gorrik) and badunoff (Maxwell).

    @Seon
    It NEVER is boring getting killed by killer rabbit! It never gets old!

    -------------------------------------------
    @Everyone

    You still have time to change orders or discuss/adjust "sliders" (amount of people working on certain task). I'm going to post update Tommorrow, after 15:00 my time so last minute to change orders would be 12:00 gmt+0.

    I find this rather funny:
    Spoiler :
     
  15. Vertinari118

    Vertinari118 Deity

    Joined:
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    Messages:
    2,067
    Location:
    An island near to Europe
    "Craftsmen what I say is that you have the first pick over the ruins. You take everything you can find that is of value to your craft. However other villagers should be allowed to search after you have finished, hence I suggested a lot system. Once the craftsmen are done the villagers draw lots as to who will hunt when in each month to ensure there is always labour available for whatever tasks need to be done. However I have no time now to organise such a system so I shall leave you to decide the best course of action."

    Actions

    1). Organise seed-harvesting groups.
    2). Join a hunting detail.

    OOC: These are my confirmed actions. The wood-cutting groups are easy, just allocate twenty-five people. The seed-harvesting groups, if the farmers are willing, will all be led by one farmer and there shall be ten groups, leaving fifteen to sought out the fields and irrigation, thus we get a balance of proper fields and less wastage of good plants or seeds.
     
  16. Northen Wolf

    Northen Wolf Young Hunter

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    Location:
    Estonia
    Craftsmen say they would rather share themselves into 2 group - one half constructing traps, fixing stuff and evaluate finds while other half would be searching ruins. Ruins are big enough to allow many people search at same time and much will go waste if only small groups scavenge. //this lot system of yours is nice, but only very few would care to listen what you say - you have no respect, no honor.

    You are organising too many groups at once, choose one - organizing also means keeping up morale and doing simple work like carrying stuff
     
  17. Vertinari118

    Vertinari118 Deity

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    Location:
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    "Fine do that them"

    OOC: By that definition I cannot organise any groups because I will be away hunting. I meant organise in the sense that I ask for people to fill these jobs, make sure they know what they are doing, where, when and with whom and then leave them to carry on under their own steam.

    If organising is out, I will try to make myself a wooden spear before I leave so more are left in the village. This will be done by taking a good, long branch or stick, which one hand can grip around completely, cutting any protrusions with a knife then sharpening one end to as fine a point as possible. Finally fire-harden the point by charring it lightly in a fire.
     
  18. Northen Wolf

    Northen Wolf Young Hunter

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    Location:
    Estonia

    You won't be hunting all 3 months hunting - just exploring forest edges?

    Your general sense and observations allow you to make wooden sharpened sticks - they are not as good as real spears but better than nothing.
     
  19. Heraclius49

    Heraclius49 Emperor

    Joined:
    Feb 14, 2010
    Messages:
    314
    Location:
    New Jersey
    To the Crafters:

    Your system is good and allows us to be more efficient. Keep up the good work. Is their anyone among you that wants to accompany me in my search of the ruins?
     
  20. Vertinari118

    Vertinari118 Deity

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    Location:
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    All sorted. I'll grab a knife from somewhere, I assume the village as a good supply of sharp knives for eating, skinning, crafting etc. and a spear, as I have decided to organise the seed gathers rather than make a spear, before I go off hunting.
     

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