It's almost as though this is a franchise where most previous civilizations were there for a good reason and the nature of world history makes things rather inflexible. Civ VI already has added quite a lot of new civilizations. But the more it stretches out in favor of new civilizations, the higher up the totem pole you need to go with your cuts. Sure, Canada might be an inevitability. But I for one will be greatly displeased if we lose Babylon or the Maya for them, never mind the many other great civilizations that are at risk like Assyria, Ethiopia, Portugal, Byzantium, and Carthage. There's a certain point when you really need to stop and realize that opportunity cost means you don't have room for the Republic of Texas without cutting something that would make this game an embarrassment relative to previous games, and unless a third expansion is in the cards, this game clearly never realized it. Even casual players make fun of this game's civilization choices, and releasing Canada at this time would be the ultimate way to prove them right.