OCC Speculation

KrikkitTwo

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One City Challenge is an option:
Any thoughts on what civ/strategy, etc. would be best for this? (assuming that Conquest is possible somehow.. say you can capture the capitals but they don't contribute to your empire in any way)

I personally think Cultural would be the best, since apparently the cost of Social Policies increases as your # of cities increases.

Tradition seems really strong

as does India (you will have only 1 city, but it will have a high pop)

although Egypt might also be good for a Culture Win.
 
My understanding of OCC in Civ IV (never played OCC) is that with conquest, you just burn every city you capture until you wipe out the rival civs, or you capitulate them. For Civ V, razing takes a bit longer, and since you can't vassalize other civs nor capture their capitals (again, OCC), I don't think conquest is a possibility.

Culture does seem viable, mostly because getting 5 branches seems like it'd be easier.

Diplomatic win seems like a pretty good possibility. Some civs have a bonus with city states so they'll be able to secure votes easier as well as using them as defensive buffers.

Science -- no idea but it'll probably be pretty hard without tech trading.
 
Conquest is out unless you modify the rules to allow puppet cities (assuming that having puppets of other capitals satisfies the victory conditions).
 
Culture should be the easiest by far, as the cost of policies rises very quickly with the number of cities. Alex would probably be a good leader to try, so you can make lots of alliances. Not sure India's bonus is worth it as your unlikely to go all the way to your happiness cap with only a single city (You'll be limited by food and before happiness).
 
But the importance of golden ages decreases as your empire gets smaller, and also decreases in length as you have more of them. Having lots of allies and minion Allied City States gifting you food, units and great people seems far more powerful. Allows you to have an empire of sorts while still being OCC.
 
But the importance of golden ages decreases as your empire gets smaller, and also decreases in length as you have more of them. Having lots of allies and minion Allied City States gifting you food, units and great people seems far more powerful. Allows you to have an empire of sorts while still being OCC.

We don't know all GA effects, AFAIK. But yes, Alex looks more powerful.
 
Greece or Siam for a cultural victory sound like the obvious choices.

Greece for easier relations with city states.

Siam for bonus food/culture from city states.

France or Egypt might not be terrible either for cultural. 2 culture/turn from France for the first part of the game might end up being sizable enough to get your social policies off to a running start. For Egypt you would have to make sure that you get an early wonder or two with your UA. Making one those early wonders The Oracle would be fantastic.
 
France is 2 culture per city per turn. Social Policies here I come :) Definite candidate for Culture win.
 
Definitely culture win.
I'm already planning my second game to be Aztec OCC going for culture victory.
First get honor -> military caste -> military tradition to attak my neigbours, stifle their expansion and make sure the sun shines tomorrow. Then go for tradition -> aristocray to build a couple of wonders (highest priority oracle and great library), after that improvise.
As for the social policies: Liberty is obviously useless, tradition is a no-brainer, honor will be important for early military advantages, piety and freedom are the way to go for a culture victory. I think patronage will be more useful than commerce because you'll really need allied city states.
Rationalism is out of the picture because you'll want to max out piety, order seems to get more useful the bigger you are and comes too late and autocracy comes too late and is incompatible with freedom.


The remaining open questions are if we can build all national wonders in our capital and if we can get puppet states in conquered cities.
 
Definitely culture win.
I'm already planning my second game to be Aztec OCC going for culture victory.
First get honor -> military caste -> military tradition to attak my neigbours, stifle their expansion and make sure the sun shines tomorrow. Then go for tradition -> aristocray to build a couple of wonders (highest priority oracle and great library), after that improvise.
As for the social policies: Liberty is obviously useless, tradition is a no-brainer, honor will be important for early military advantages, piety and freedom are the way to go for a culture victory. I think patronage will be more useful than commerce because you'll really need allied city states.
Rationalism is out of the picture because you'll want to max out piety, order seems to get more useful the bigger you are and comes too late and autocracy comes too late and is incompatible with freedom.


The remaining open questions are if we can build all national wonders in our capital and if we can get puppet states in conquered cities.

If you can get puppet states in conquered cities, then its effectively not an OCC (unless those cities are Only the 'can't raze' type, ie Capitals/City-States.)

They might have very special rules for OCC conquering a capital/city-state.

A good point on Aztecs/French.

I was thinking India, since a big problem with OCCs is Technology, and increased population is the primary way to increased technology. (But French tie in well to that)

City-States seems ike they might require too many 'activities for 1 city to carry out.
 
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