Hello.
Welcome to the 3rd installment of OCCC MarkII. Last game didn't have many participants, but it was a difficult conquest and I still haven't finished it yet either.
We haven't tried an industrious leader yet, so this week we play as Bismark/Germany on prince difficulty on a Lakes map. Bismark starts with hunting and mining. His traits are industrious/expansive. I've heard some people argue that industrious is their favorite OCC trait...it is 2nd on my list behind Philo. Expansive is decent...faster workers and 2 additional health. Bismark's UB is the Assembly Plant...basically a factory that allows 2 extra GE slots and builds 50% faster with coal. His UU is the Panzer...a tank that gains 50% bonus versus armored units. Not sure the UB/UU will come in useful in this game.
Other map settings: no huts / no events / vassals ON / high seas / temperate. Standard map size with 7 AI opponents. This map has more land than a standard map, so I put high seas and added one opponent to compensate. Random map / random opponents. No tinkering this time.
Preferred VC is diplo
Starting screenshot:
Smaller version of image in case photobucket has issues:

I've attached a zip file with worldbuilder saves for prince and monarch. The prince version can be used for prince- and the monarch can be used for monarch+...I gave the AI archery on the monarch file. If you play on imm/deity, the AI will NOT start with all their bonus techs, but it's close enough since they tech so fast anyway.
To play, simply download and unzip it into your BTS/Saves/WorldBuilder folder. Start the game, and load your favorite MOD (or not). Select "Play Scenario", and look for "OCCC Bismark prince" (or "OCCC Bismark Monarch" if you want the AI to start with its usual Archery bonus tech). Choose your level/speed/etc... If you choose to play at monarch+ you will need to go into worldbuilder after the game is started and give the barbarians archery unless you want the AI to roll over barb cities easily. There is no way to add barb archery in the wb file.
Original OCCC bullpen:
Madscientist original OCCC bullpen
OCCC markII bullpen:
OCCC markII bullpen
Zip file with prince/monarch saves:
View attachment OCCC Bismark.zip
Enjoy!
cas
Welcome to the 3rd installment of OCCC MarkII. Last game didn't have many participants, but it was a difficult conquest and I still haven't finished it yet either.
We haven't tried an industrious leader yet, so this week we play as Bismark/Germany on prince difficulty on a Lakes map. Bismark starts with hunting and mining. His traits are industrious/expansive. I've heard some people argue that industrious is their favorite OCC trait...it is 2nd on my list behind Philo. Expansive is decent...faster workers and 2 additional health. Bismark's UB is the Assembly Plant...basically a factory that allows 2 extra GE slots and builds 50% faster with coal. His UU is the Panzer...a tank that gains 50% bonus versus armored units. Not sure the UB/UU will come in useful in this game.
Other map settings: no huts / no events / vassals ON / high seas / temperate. Standard map size with 7 AI opponents. This map has more land than a standard map, so I put high seas and added one opponent to compensate. Random map / random opponents. No tinkering this time.

Preferred VC is diplo
Starting screenshot:

Smaller version of image in case photobucket has issues:

I've attached a zip file with worldbuilder saves for prince and monarch. The prince version can be used for prince- and the monarch can be used for monarch+...I gave the AI archery on the monarch file. If you play on imm/deity, the AI will NOT start with all their bonus techs, but it's close enough since they tech so fast anyway.
To play, simply download and unzip it into your BTS/Saves/WorldBuilder folder. Start the game, and load your favorite MOD (or not). Select "Play Scenario", and look for "OCCC Bismark prince" (or "OCCC Bismark Monarch" if you want the AI to start with its usual Archery bonus tech). Choose your level/speed/etc... If you choose to play at monarch+ you will need to go into worldbuilder after the game is started and give the barbarians archery unless you want the AI to roll over barb cities easily. There is no way to add barb archery in the wb file.
Original OCCC bullpen:
Madscientist original OCCC bullpen
OCCC markII bullpen:
OCCC markII bullpen
Zip file with prince/monarch saves:
View attachment OCCC Bismark.zip
Enjoy!
cas