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Moderator Action: Merged the two threads on this --NZ
Moderator Action: Merged the two threads on this --NZ
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Pirates Scenario confirmed.
Recruit partisans mission now pillages Neighborhoods and only spawns Anti-Cav units.
It's interesting out of the three Civs in the first two DLCs that GC got called out. I'm really curious how they're going to adjust them.Sounds like GC is getting a nerf
I think it was an attempt to prevent continuous partisan missions firing on the district. It actually seems worse to me 'cause the partisans were easy to deal with, but now the district needs to be repaired as well.So... still awful. Why would I build Neighbourhoods if they’ll get auto Pillaged?
Yeah, that's not fixing the problem, if anything it's turning it into another one that is at best as annoying as the old one was.So... still awful. Why would I build Neighbourhoods if they’ll get auto Pillaged? Seriously. They should have just removed the mission or focused it on City Centres.
Funny they spawn Anti-Cav to make Recruit Partisans less powerful. It’s sort of a tacit admission that Anti-Cav suck.