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[NFP] October Update Video Thread

Discussion in 'Civ6 - General Discussions' started by Laurana Kanan, Oct 13, 2020 at 11:00 AM.

  1. Laurana Kanan

    Laurana Kanan Don’t underestimate who I am.

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    Last edited by a moderator: Oct 13, 2020 at 11:17 AM
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  2. bite

    bite Unofficial Civilization Cartographer Moderator

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  3. Laurana Kanan

    Laurana Kanan Don’t underestimate who I am.

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  4. bite

    bite Unofficial Civilization Cartographer Moderator

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    Pirates
     
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  5. Laurana Kanan

    Laurana Kanan Don’t underestimate who I am.

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    Recruit partisans mission now pillages Neighborhoods and only spawns Anti-Cav units.
     
  6. Laurana Kanan

    Laurana Kanan Don’t underestimate who I am.

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    Adding scaling for game speed to features that didn't previously have it (favor cost for voting mentioned). Additional fixes to game speed implied.
     
    Last edited: Oct 13, 2020 at 11:19 AM
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  7. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    Datamined Pirates scenario. There it be.

    Also, Rona is awesome.

    Sounds like GC is getting a nerf
     
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  8. WillowBrook

    WillowBrook Lurker

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    Pirates! I hope they do the original justice.
     
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  9. SupremacyKing2

    SupremacyKing2 Deity

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    Pirate scenario looks super cool!
     
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  10. Laurana Kanan

    Laurana Kanan Don’t underestimate who I am.

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    Decreased value of Diplo Favor to the AI, increased AI's desire for certain wonders (Oracle, Pyramids), AI will repair defenses promptly, discourage HS districts for leaders w/o religious focus.
     
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  11. OmegaDestroyer

    OmegaDestroyer King

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    Glad I played GC before it got nerfed. Disappointing. Funny how it's OK for some civs to be overpowered but not others.
     
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  12. Casworon

    Casworon Prince

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    Curious to hear how they are going to nerf the civs. Going to have to wait for patch notes for that though
     
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  13. kaspergm

    kaspergm Deity

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    RIP Oracle and Pyramids ... not sure how to feel about that. But happy to see AI less inclined to spam Holy Sites. And as expected, Gran Colombia will be nerfed.
     
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  14. acluewithout

    acluewithout Deity

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    Awesome. Interesting so much focus on MP. First Red Death. Now Pirates.

    So... still awful. Why would I build Neighbourhoods if they’ll get auto Pillaged? Seriously. They should have just removed the mission or focused it on City Centres.

    Funny they spawn Anti-Cav to make Recruit Partisans less powerful. It’s sort of a tacit admission that Anti-Cav suck.

    Looking forward to the Patch Notes, I guess.
     
  15. Cooleatack

    Cooleatack Chieftain

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    I think Fixaxis is testing out ways to have nomadic civilizations from what they were talking about. It could be very interesting as a concept for an eventual Civ VII. Other than that yay pirates, too bad they are just for a scenario
     
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  16. Laurana Kanan

    Laurana Kanan Don’t underestimate who I am.

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    It's interesting out of the three Civs in the first two DLCs that GC got called out. I'm really curious how they're going to adjust them.
     
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  17. MrRadar

    MrRadar Emperor

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    Ah, now that's much better, I'll take on a pirate over a zombie any day :)
    Also, things scaling to the game speed, what? I must be dreaming...
    No more modern armour from Neighbourhoods? Not that I was building many of them them lately...
    Very much looking forward to hear more.
     
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  18. Laurana Kanan

    Laurana Kanan Don’t underestimate who I am.

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    I think it was an attempt to prevent continuous partisan missions firing on the district. It actually seems worse to me 'cause the partisans were easy to deal with, but now the district needs to be repaired as well.
     
  19. kaspergm

    kaspergm Deity

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    Yeah, that's not fixing the problem, if anything it's turning it into another one that is at best as annoying as the old one was.
     
  20. leandrombraz

    leandrombraz Emperor

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    It's nice to see AI improvements getting some highlight in the update video. The scenario looks interesting and truly unique.
     
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