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[NFP] October Update Video Thread

Discussion in 'Civ6 - General Discussions' started by Laurana Kanan, Oct 13, 2020.

  1. Leucarum

    Leucarum King

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    Pirates scenario has me excited. That's a first for any scenario they've put out!

    Also we're all assuming this is a nerf to GC... Watch them double CG stacking and give him +2 movement instead of +1!
     
  2. Alexander's Hetaroi

    Alexander's Hetaroi Deity

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    Well now there has to be a Princess Bride reference in the achievements for the Scenario if they are calling a faction "Dread Pirate"

    I wonder if they could bring that over to the base game for barb camps that spawn along the coast. If not I'm sure a modder could do it.
     
    nzcamel, Kjimmet, Bosque and 5 others like this.
  3. SammyKhalifa

    SammyKhalifa Deity

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    I need a CivVI stein.
     
  4. Pistol90

    Pistol90 Warlord

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    Wait the second, just wait ... do I see correct.

    Cities on the coast dont have ugly canal inside city center as before, they are just normal cities .... if they make this for all versions of the game and game modes, thats it for me. They can stop Civ6 development right now, my main complain has gone.
     
    nzcamel and Piranga like this.
  5. cain3456

    cain3456 Prince

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    Is the Pirate scenario multiplayer only? I don't do multiplayer.
     
  6. pokiehl

    pokiehl Emperor

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    The tile improvement is the Colossal Head UI from the La Venta city state I believe.
     
    Meluhhan, Kjimmet, Cooleatack and 8 others like this.
  7. SammyKhalifa

    SammyKhalifa Deity

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    "1-4 players"
     
  8. Alexander's Hetaroi

    Alexander's Hetaroi Deity

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    Correct me if I'm wrong but I'm pretty sure even though Red Death is considered multiplayer you could still play by yourself and all the other factions would be AI.
    I'm assuming this would be the same.
     
    Bosque likes this.
  9. Isengardtom

    Isengardtom Warlord

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    RIP deity Pyramids ... you will be missed.
     
  10. Laurana Kanan

    Laurana Kanan Don’t underestimate who I am.

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    I think you're right, it threw me off with it showing from behind.

    New ships Brigantine & Sloop - just look like repurposed Frigate & Caravel models. New attribute: Crew




    Ship healing / careening with pop-up.

     
  11. bengalryan9

    bengalryan9 King

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    Anybody notice the yellow line on the map during the pirates scenario? Looks like some type of path to follow...

    I think it will depend which AIs spawn in your game. The AI really does hate settling flat desert tiles. Right now they seem to prioritize Jebel Berkel as their favorite desert wonder, but even if they bump Pyramids up in the priority list I bet I can still build it a decent amount of times.
     
    Meluhhan and conorbebe like this.
  12. FinalDoomsday

    FinalDoomsday Prince

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    Glad I'm not the only one who feels that way will this mean other wonders are more competitive (good) or will it just mean the AI tries spamming even more wonders regardless of if its actually beneficial for them.

    Maybe the AI would benefit from building less wonders and getting more districts and units.
     
    civviefan and japanesesamurai like this.
  13. James_Champagne

    James_Champagne Warlord

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    Hands off my Pyramids! :egypt::nono:
     
    Meluhhan likes this.
  14. 8housesofelixir

    8housesofelixir King

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    It seems the Pirates use Relics instead of Policy Cards.

    Spoiler :

    20201013101140.png 20201013101210.png


    How Pirates heal themselves without a City: Use movements to heal in shallow water.

    20201013101550.png
     
    nzcamel, Kjimmet, topsecret and 5 others like this.
  15. hhhhhh

    hhhhhh Prince

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    I wonder if GPP produced by projects are fixed. Currently if you play on non-standard speed, the cost of Great Person are scaled (e.g. classical GP only cost 40 GPP on Quick speed), but the amount of GPP produced by a project is not. So on quicker speed it's simply more valuable.
     
    nzcamel likes this.
  16. hhhhhh

    hhhhhh Prince

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    Simply give Mayan one extra housing would help Mayan so much. I hope they realize Maya sucks for now...
     
  17. Laurana Kanan

    Laurana Kanan Don’t underestimate who I am.

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  18. 8housesofelixir

    8housesofelixir King

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    If Mayans have saltwater housing everywhere instead of no-water housing everywhere it would be so much better.
     
    Galvatron, Meluhhan and Myomoto like this.
  19. Andrew Johnson [FXS]

    Andrew Johnson [FXS] Warlord

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    Thank you for mentioning this. I'm not the writer of the Gran Colombia entry, but I am the current writer and am responsible for editing text. I'll look into this and see if I can make some changes (do note that text updates are slow - they have to be translated!). Of course we're aware of the Gran Colombia / Republic of Colombia distinction, and that nobody called it "Gran Colombia" at the time, but it's important to make that distinction - Venezuelan, Ecuadorean, and Panamanian history are all included in what historians call "Gran Colombia", whereas a "Colombia" civ would put too much of a focus right on the Republic of Colombia. But I do see the need to talk a bit about what was there before Bolivar.
     
    Earl Grey - hot, bbbt, borad and 28 others like this.
  20. Wielki Hegemon

    Wielki Hegemon King

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    Just don't spawn them near the coast ;) That would be enough. Perhaps scale six range buff "zone" with map size. I don't play on huge maps but I can imagine it could be an issue there.
     
    Banazir864 likes this.

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