We need to make a final decision on what government type, and soon!
In the interest of getting this started, I'm going to begin without links and then edit them in. We have 4 popular proposals, and a number of significant but less popular ones. In particular I want to mention that there were several variations on my theme, in particular Ravensfire's excellently worded alternative. They are fundamentally similar but differ in details, and I think we need to just agree on the concept first which will determine if we have a mountain of work or a mole hill.
Let's start with just the 4 popular ones and go from there.
The level of concensus I would like us to reach is one which does these things, in decreasing order of importance:
In the interest of getting this started, I'm going to begin without links and then edit them in. We have 4 popular proposals, and a number of significant but less popular ones. In particular I want to mention that there were several variations on my theme, in particular Ravensfire's excellently worded alternative. They are fundamentally similar but differ in details, and I think we need to just agree on the concept first which will determine if we have a mountain of work or a mole hill.
Let's start with just the 4 popular ones and go from there.
- DG5 with minor modifications
- DaveShack et al. Alternative (strategic / tactical)
- Strider's modified traditional
- Provolution's alternative
The level of concensus I would like us to reach is one which does these things, in decreasing order of importance:
- Choose the structure that the most people can live with. We don't have to prefer it, as long as we can live with it.
- Facilitates playing using Conquests 1.22, a version that not all players have
- Something which excites the most people. Something which draws new people to the game without driving away the veterans.
- Few, or no, people actively dislike it. I can live with a few people not liking it