DaveMcW says:
it'll be a small world after astronomy
casey j says:
astro is one of the points i wanted to bring up
Whomp says:
How many units do you think we'd need to pull this off too?
General_W says:
I'm inclined to see us sign something agreeing to sweeping alliance till it's just the 3 of us... and then we can re-evaluate what we're doing... maybe continue working to crush Innovia... maybe going slightly different ways. Give us all some flexibility
casey j says:
could you guys pop a scientist while we do to nail astro quickly?
DaveMcW says:
my initial assesment is they all should die -Iraqi Information Minister
General_W says:
(before we talk force coposition, maybe we should make sure we agree on targets... who goes where... after than we can talk forces and how to get the needed tech for it)
DaveMcW says:
it really benefits us to kill everyone else before turning on each other
Conroe says:
Where is Loco in relation to you guys? if you don't mind me asking?
General_W says:
I agree with that - only potential problem is divding Innovia Land... but that's not a huge obsitcale.
General_W says:
Piffle - you guys on board for the Alliance lasting till it's just us 2 ?
DaveMcW says:
it's pretty obvious that all land division must be fair
DaveMcW says:
or else the remaining 2 civs will turn on the leader
Memphus says:
Roughly 1.5 times the Distance from you but to our East (Obviously)
General_W says:
good point. Dave.
casey j says:
probably we would be in favor. hard to say without a team vote. would we set a time when anything goes or would we do a spacerace or what? when it is just the 2
General_W says:
well - we'd have to work on the finer points, but I'd say something like, when Innovia is down to a certain number of cities left (3?) then we start negotiations on what happens when they're gone. If there's no agreement on what to do... then yeah, it's a jungle.
DaveMcW says:
space or culture most likely
DaveMcW says:
I think if we distribute land fairly, it will be quite difficult to backstab each other for domination
General_W says:
and we'll both be highly militarized
DaveMcW says:
but domination is an option if the other team plays too peacefully
casey j says:
it would be intriguing to leave the war option open at that point
General_W says:
like I said, I think if we're all agreed to take it down to us as the final 2 - then we can agree on what happens next when it's closer.
General_W says:
After all, there's quite a road between here and the final 2
Memphus says:
Well to me if we are in alliance until 2 teams are left then to each is thier own on how they play
Whomp says:
Does it make sense to gift units?
Whomp says:
so the other teams don't think it's a 2 on 1?
General_W says:
I like that idea... which bring us to war strategy.... so, are we agreed on the broad outlines of our goals and duration of the Alliance?
Memphus says:
I think it would even be a good idea to stagger the war being enacted (I.E one of us declares 5-10 turns before the other)
General_W says:
So - Piffle.... do you guys need to vote before this is settled? or what should we do as far as moving on to the next steps of planning?
Whomp says:
The advantage of one team is the others think they're ganging up when they may get backdoored
Whomp says:
We will need to finalize but I think what's discussed amongst us three will influence a lot
Whomp says:
meaning Conroe and 'Cane
General_W says:
ok - that's good enough for me - but we'll proceed on the assumption that we've got an alliance till it's just us 2.
Conroe says:
I'm OK with it ...
Memphus says:
Haha (no one listens to me either...but then I play the save )
General_W says:
II. Starting a War Who are we fighting, and when do we start?
Whomp says:
red coats and cavs
General_W says:
ok - we agree
Memphus says:
Gunpowder & Mil Tradition?
Conroe says:
Astronomy would be good to
General_W says:
For Epsilon, yeah... maybe Piffle starts shortly after with Rifiling
Conroe says:
ie Galleons
DaveMcW says:
yeah, I think the 3 key techs are Mil Trad, Rifling, Astronomy
General_W says:
Personally, I don't think we want to wait for Astronomy.... gives too much time for others to get Cav themselves.... or not?
DaveMcW says:
Piffle needs rifles to beat cossacks
Memphus says:
Well considering we are getting it with Liberalism...that is a huge leg up.
Conroe says:
We are so far away from everybody, that we pretty much need the Galleons
DaveMcW says:
so we can get astronomy while they wait
Memphus says:
You have no land bridge to Aloha?
Whomp says:
water
Conroe says:
we have a land bridge, but it is the loooooong way around
Memphus says:
Calvary Run Fast on Roads (6 Moves turn faster than 4 of a gelleon)
DaveMcW says:
yeah, our bridge to Loco is the same
Whomp says:
we're much closer by water still
casey j says:
so where are we in 20 turns techwise?
Memphus says:
20 turns we Have Military Tradition and gunpowder and are building cavalry
Conroe says:
We are looking at 40+ tiles between our closest city and Aloha's closest city
Conroe says:
6 tiles by sea
DaveMcW says:
Epsilon can beeline for Liberalism in ~20 turns
DaveMcW says:
less with gold supplements
casey j says:
?
Whomp says:
gpt
casey j says:
you mean astro dave?
DaveMcW says:
er, I'm just making up random numbers
DaveMcW says:
what are ALL the techs we need?
Whomp says:
he's saying if we give gpt they can speed it up. right dave?
DaveMcW says:
yes
Memphus says:
To Get To Milt Tradition we need
Memphus says:
1. Nationalism
Memphus says:
2. Liberalism Sling
General_W says:
and Music
DaveMcW says:
3. Gunpowder
DaveMcW says:
4. Horseback Riding
Memphus says:
With Nationalism costing more science it makese sense for us to get it while Pfiffle learns the wisdom of Liberalism.
General_W says:
I think Piffle should research Liberalism (1400) while we get Nationalism(1800) first and give it to you.
Piffle then finishes Liberalism and picks Military Tradition(2000) as their free tech, and shares both with Epsilon.
General_W says:
After Epsilon get's Nationalism, we'll start work immediately on getting Guilds (1000) and Gunpowder (1200) as soon as we have both, we'll give it to you for Replaceable Parts (1800).
General_W says:
which you can get after the Liberalism Sling
DaveMcW says:
guilds is not needed
DaveMcW says:
we have education
General_W says:
oh - tht's an OR tech... ok.
General_W says:
good catch
Conroe says:
need banking (and guilds) for replaceable parts
General_W says:
hmmm. there you go
General_W says:
ok... so we get guilds and banking while Piffle goes for Astronomy
General_W says:
wait... need to pencil this...
Memphus says:
.....all the while both teams can be building cavalry...
casey j says:
well we need gunpowder
General_W says:
well - we need gunpowder
DaveMcW says:
someone has to pick up gunpower + horseback riding
General_W says:
DaveMcW says:
jinx
General_W says:
(getting closer...)
Whomp says:
who has hbr now? Aloha?
Whomp says:
i'm sure that's BCLG and Robi's m.o.
Conroe says:
Aloha doesn't
Whomp says:
wow...hmm
Conroe says:
Unless Loco has it, then nobody does
Whomp says:
ok well there you go
Whomp says:
it needs to be researched it seems
General_W says:
I worked it in
General_W says:
here's a draft plan...
General_W says:
Piffle: Finishes Printring press, Epsilon: Finishes Education
General_W says:
Then E goes for Nationalism (1800) while P does Liberalism (1400) timed to finish after we send Nationalism to you
General_W says:
MiliTrad is the free tech
General_W says:
then, P does Guilds (1000) while E does Gunpowder (1200)
General_W says:
and after Guilds, Piffle goes for Banking (700)
General_W says:
while Epsilon does HBR (250)
General_W says:
then it's on to Astronomy (2000) for us - while you head down Replaceable Parts(1800) and Rifiling (2400)
General_W says:
while you're doing Rifiling, our options are pretty open at Epsilon
General_W says:
Steam? Checm?? Sci Method?
General_W says:
but we can all be building Cavalry very early this way
General_W says:
and get boats very soon
Conroe says:
I think that is going to take too long. When the other teams see us pick up MT, they are kind of going to get an inkling that something may be up
DaveMcW says:
maybe we should take Astronomy from Liberalism then?
General_W says:
I thought of that... but unless we want to use our free tech on Guilds... I'm not sure what else to do... I guess we could use it on NAtionalism while we go down the Banking path
DaveMcW says:
same beaker cost, and still a useful prebuild
General_W says:
oh yeah - Astronomy.
General_W says:
that could really work
casey j says:
we can pool a GS from each of us to get astro
casey j says:
take mil trad, then trade GSs to one or the other, pop astro
casey j says:
then do the easier stuff
Conroe says:
we need to lightbulb gunpowder somehow ... be building cav while we research astronomy, etc
casey j says:
loco is getting guns i thought
Memphus says:
or find a way to have another civ research it...
General_W says:
What if we use Liberalism to get Astronomy, Then Piffle gets Gunpowder, while Epsilon goes for Banking
General_W says:
we leave Nationalism-> MT for last?
DaveMcW says:
I haven't heard a good argument for delaying MT yet
General_W says:
not worried about tipping the other teams off?
staceyhaynes@hotmail.com says:
Got to go - Good Night, gentlemen
staceyhaynes@hotmail.com has left the conversation.
Conroe says:
My first choice would be to take MT from Liberalism. But, I think we need to get after Gunpowder PDQ
General_W says:
Perhaps we should just agree that we want MilTrad, Astronomy, and Rifling asap and then leave it to our forums to try to hammer out the best path to do that?
Well lock that down later, and move on to other matters for now?
Whomp says:
Could we pool GS?
DaveMcW says:
I would only pool GS if it speeds up our invasion date
casey j says:
well you said that you were working a deal for guns from loco. is that not on any more? we could do something with the others for guilds/hbr or whatever.
DaveMcW says:
if you wait till Rifling to invade, I think Epsilon could pick up Gunpower/Astronomy without GS
General_W says:
Our relationship with Loco is a bit odd... we have some sorta deals that may help us get to guilds quickly... but with our deal with you, they may be to slow.
General_W says:
I know that sounds odd - but that's how it is. They're not good at communicating
Memphus says:
Or maytbe not...I could open the save and them have proposed the trade
Conroe says:
I don't think we can wait until Rifling to invade. Have ya'll noticed Aloha's GNP and MFG graphs since they built the HG?
Conroe says:
We need to hit them sooner before they get too strong
General_W says:
yeah - I was going to say that I think Epsilon should attack as soon as we get our hands on Cavalry... save the red-coats for re-inforcements my uneducated 2 cents.
DaveMcW says:
it's your call really... will you have enough cavalry before you reach Rifling?
Conroe says:
If they don't have cavs, we don't need redcoats
DaveMcW says:
anyway, we will have a spare GS to lightbulb something
Memphus says:
Exaclty you just need coats for when they get to cossacks.
casey j says:
speaking of, i assume we are under no trade clauses for all these techs without the others consent.
General_W says:
It's probably time for us to agree to something like that. ESP on gunpoweder and MT - but could be for the others also
DaveMcW says:
anything that enables cavalry really
Whomp says:
no pikes is big
Whomp says:
it's the path for sure
DaveMcW says:
yeah, might as well say no trading at all then
Whomp says:
unless the other partner agrees?
DaveMcW says:
yep
DaveMcW says:
we'll probably ask you to approve fund-raising deals with loco
Whomp says:
will you guys be able to bring us up to speed on some techs that we've missed due to some trades we've missed with innovia?
General_W says:
Yeah - before I got on that train, I'd want to make sure Piffle is ok with us selling some techs to Loco to keep our reserach at 100% as much as possible. Nothing related to Pikes, or Cavalry, of course.
casey j says:
how far behind are loco
General_W says:
I'd say - if you're ok with selling some old techs to Loco, we could probably just gift you something like Music etc.
General_W says:
Loco is pretty backwards
General_W says:
no Civil Service even
Whomp says:
eek
Whomp says:
i think we can work with you on some techs to them
Conroe says:
How about we invade loco, instead?
Whomp says:
keep em fat and happy
General_W says:
lol
General_W says:
it's a long trip
DaveMcW says:
hehe, we will pay you to stay away from them
Whomp says:
Conroe says:
Even longer without a map
General_W says:
so - what do you say to us gifting you music, and you look the other way while we sell some techs to Loco... nothing militaryily serious
General_W says:
after all - we still have to attack them
General_W says:
otherwise - we agree - no trading without the other team's consent.
Whomp says:
will you tell us what?
Conroe says:
How were you planning on getting Gunpowder from them if they don't even have CS?
General_W says:
I'm not sure how that rumor got started... Did I say that in a chat?
General_W says:
We were going to get guilds from them
General_W says:
or try to, anyway
General_W says:
they never exactly agreed to that even
General_W says:
oh - and yeah, we'll tell you what techs we sell. sorry
Whomp says:
is there anything we can trade to get feud from innovia?
General_W says:
We've got it
Whomp says:
we were trying to get it and then you guys traded for it
Conroe says:
yeah, but we don't have anything to offer you guys
General_W says:
hmmm
Whomp says:
General_W says:
well... I have a thought.
General_W says:
see if my team-mates jump on me for this
Conroe says:
We are up Paper, Compass, and Optics on Innovia that we could trade for Feudalism
General_W says:
but I think you're getting the more difficult task in fighting Aloha than we are in fighting Loco... we could consider Feudalism a military-aid package to help balance things out.
Conroe says:
Well, not all of it, of course
General_W says:
Any thoughts on that?
Whomp says:
Well knowing their players I'd agree with that.
DaveMcW says:
*jumps General_w*
General_W says:
Memphus says:
Memphus joins in the beating...where did the farm go?
casey j says:
does innovia have guilds
Memphus says:
Maybe we can consider Feudalism and Music as a Military Purchase.
Memphus says:
I.e. Those techs = 1 or 2 Redcoats down the line.
General_W says:
Innovia doesn't have guilds at last check.
DaveMcW says:
nah, I'm fine with it
DaveMcW says:
we need good allies more than partially used techs
Memphus says:
1500 Science for 110 hammers is still pretty good though...
Whomp says:
I think that's pretty fair
casey j says:
so in 20 turns, let me visualize
casey j says:
we are done with slingshot
General_W says:
I'd agree with that. // AFAIK... Loco is the only team working on Guilds.
casey j says:
and then epsilon will begin on guns
casey j says:
what is guns cost?
General_W says:
1200
casey j says:
so that is ~12 turns depending on gold, give or take a few
DaveMcW says:
we would like some gpt to speed through gunpowder research
casey j says:
i thought you were milking the loco cow
DaveMcW says:
we'll try, but they don't give very right milk
DaveMcW says:
*rich milk
General_W says:
we can either get gold or guilds from Loco - (probably) - but certainly not both
DaveMcW says:
it costs 42gpt to run 100% science right now
General_W says:
it's going to have to be one or the other.
DaveMcW says:
if gunpowder is the bottleneck, it makes sense to coordinate on it
Conroe says:
The problem is we are going to need to get Astronomy while you are doing gunpowder
DaveMcW says:
that GS plan sounds pretty good for Astronomy
General_W says:
Moving on to the last item on the agenda now? Iron out the rest of this via letter later?
General_W says:
IV. Brotherhood 20 mins
What kind of agreements do we want on sharing each other's technology, sharing resources, trading maps, and other misc?
General_W says:
for starters - we have extra gems.
General_W says:
and soon we hope to have whales to trade
Whomp says:
i think maximizing each of our empires makes sense
General_W says:
will you guys be picking up some surplus resources anytime soon?
Whomp says:
hmm i'm not sure we're there yet
Conroe says:
It is possible, we have been having a tough time with the barbs -- lost a city to them already
General_W says:
yeowch
Conroe says:
I haven't prioritized hooking up spare resources
Memphus says:
Well now just think each "double" turn into a trade
Whomp says:
ultimately we will have them but there's so much to do
Memphus says:
...and so little time
Whomp says:
General_W says:
well gentlemen - we've had some good converstaion - perhaps we should call it a night, go back to our teams, and put some work into the details?
Whomp says:
Agreed. I'm slipping fast. : oldman:
DaveMcW says:
who is on the west coast anyway?
General_W says:
I'm sure my pregnant wife wouldn't mind a bit of my attention tonight, as well
Whomp says:
midwest here
Memphus says:
Some of us live in the middle
Whomp says:
chicago
General_W says:
oh yeah - it's early, but my wife is 9 months along... so it's a different schedule
Conroe says:
Congratulations on the little one, Gen W!
Memphus says:
but in Canada
General_W says:
Thanks!
Whomp says:
you have quite a wife there mister
Not all participants can view handwriting, so your messages will be sent as text
Whomp says:
putting up with your video shenanigans and now a baby!!
General_W says:
oh man - do I ever know it
Whomp says:
well the good news is you'll be getting 3 hours of sleep at a time
General_W says:
lol... thanks for the encouragement!
General_W says:
General_W says:
Goodnight gentlemen.... to World Domination togeather!
Memphus says:
Well Goodnight Gentlemen I have to wake up early to play a save (crosses fingers)...Gotta keep the up the reputation of having the fastest turnaround
Whomp says:
Night guys
Conroe says:
Good night!
DaveMcW says:
goodnight
Whomp says:
night all!