Old World Patch #81

Discussion in 'Old World - General Discussions' started by The_J, Jan 9, 2022.

  1. The_J

    The_J Say No 2 Net Validations Super Moderator Supporter

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    New patch from 2 days ago: https://mohawkgames.com/2022/01/07/old-world-update-81/

    Highlighted Changes:
    • We now display icons for combat modifiers, such as vs Mounted, anti-polearm, anti-infantry
    • Flanking no longer applies to attacking cities
    • City help for rivals now shows visible projects (walls, moats, towers)
    • Reduced civics cost of more expensive Urban specialists
    • Can no longer swap units if both of them are in hostile ZOC
    • 26 new events added
    • Learn to Play 5 has been added!

    EDIT2: Full list https://gist.github.com/MohawkGames/e8f9965139549d4ef6df975117c5d8dc
    Spoiler :

    Main Branch: Old World Version 1.0.56951 Release 01/07/2022

    Design
    We now display icons for combat modifiers, such as vs Mounted, anti-polearm, anti-infantry
    Flanking no longer applies to attacking cities
    City help for rivals now shows visible projects (walls, moats, towers)
    Reduced civics cost of more expensive Urban specialists
    Can no longer swap units if both of them are in hostile ZOC
    Learn to Play 5 has been added
    Assimilation concept has been added to the encyclopedia
    Preset Options has been added to the simple game setup menu
    Added No Starting Techs game option
    Adjustments to 1v1 multiplayer maps

    Programming
    Added surrender notification to Play By Cloud email notifications
    Improvements to performance
    AI Improvements

    New Events
    Heroes of Two Realms
    Thinkers and Tinkerers
    A Touch of the Exotic
    Turning of the Wheels
    Sins of the Past
    Name of the Murderer
    Out For Blood
    A Dagger for a Dagger
    A Challenge of Honor
    The Last One Standing
    My Little Ponies
    Embracing Irreverence
    Fools and Madmen
    Material Needs
    Lands of Plenty
    The Brave Among Us
    The Weight of Gold
    Our Shield
    Warrior Class
    The Crossroads
    Together in the World
    Modern Marvels
    Enemies Together
    From One Commander To Another
    Tough As Nails
    Fieldcraft - Herbal Medicine

    Bugs
    Updated Potential Heir event to have more appropriate heirs
    Fixed harvest yield bug for team games
    Can no longer marry your Stepfather/mother
    Fixes to tab scrolling
    Addressed poor performance issue on Mac
    fixed city banners not appearing in revealed grey tiles after city is already revealed
    Fixed Northern Ocean and Hardwood Forest map script Tribe placement
    SP preset selection populates the default fields in the advanced setup screen when they are not explicitly defined in the preset
    Learn-to-Play 2: Fixed issue with free settler
    More tracks have been flagged as licensed tracks
    Various text and event fixes
    Fixed audio not playing on losing focus when option is set on
    Further fixes to Learn to Play 2, 3 and 4
    Test Branch: Old World Version 1.0.56896 Test 01/05/2022
     
    Last edited: Jan 9, 2022
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  2. PiR

    PiR Emperor Supporter

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    Is the spoiler a copy paste from last time? :o

    Anyone to explain this part? I don't get it.
     
  3. The_J

    The_J Say No 2 Net Validations Super Moderator Supporter

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    It seems the blog post itself links to the old one. The github account doesn't have these lists set to public, so I can't see an overview to find the current one :/.
    @Dale @Solver
     
  4. Dale

    Dale Mohawk Games Developer

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    Walls are visible on the map, so now they are listed in the enemy city's tooltip.
     
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  5. Dale

    Dale Mohawk Games Developer

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  6. PiR

    PiR Emperor Supporter

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    oh ok, help = tooltip, thanks Dale
     
  7. Forster

    Forster Prince

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    I can't believe you removed marry you stepmother of stepfather. :nono::D
     

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