Old World Patch #87

The_J

Say No 2 Net Validations
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New patch!
https://mohawkgames.com/2022/03/30/old-world-update-87/

Change log:
Highlighted Changes:

  • Added competitive mode game option which disables events that have a significant effect on gameplay
  • Workers can now be upgraded to militia
  • Rout no longer causes extra counter-damage, but reduces attack strength by -10% per kill after the first extra kill
  • Land units no longer ignore water ZOC, ships now exert ZOC on embarked mounted units
  • City sites and resources no longer placed on disconnected areas of the map
  • Hotseat and PBC games on the same computer now store Hall of Fame entries for all players
  • Ambitions requiring laws have been rebalanced
  • Added an initial leader Archetype dropdown
  • F12 will now take a screenshot which is saved to the Screenshots folder
  • 15 new events have been added

Full list:
https://gist.github.com/MohawkGames/66961798247ed5e41bd2f46f8cda4e86
Spoiler :

Release Branch: Old World Version 1.0.58724 Release 3/30/2022

Design
Added competitive mode game option which disables events that have a significant effect on gameplay
Workers can now be upgraded to militia
Rout no longer causes extra counter-damage, but reduces attack strength by -10% per kill after the first extra kill.
Land units no longer ignore water ZOC, ships now exert ZOC on embarked mounted units
City sites and resources no longer placed on disconnected areas of the map
Added goal to Learn to Play 4 scenario
Lost games are now added to the Hall of Fame
Hotseat and PBC games on the same computer now store Hall of Fame entries for all players
Ambitions requiring laws have been rebalanced

UI
In city screen the game now display a context menu with full list of specialists available rather than only showing button for lowest-cost specialist of a type
Adjusted specialist context buttons to include more info (potential luxes, years to complete)
Added an initial leader Archetype dropdown
Randomize Leaders game option has been removed. Choosing an Archetype other than preset will randomize AI leaders.
Added records tab and in-game stats
Adjusted color of cloud game away state
Improved navigation of Enclyopedia screen using arrow keys and space/enter
PBC games can now be loaded from the main menu when it is not your turn using Ctrl+Click
Mods now show game build number

Programming
F12 will now take a screenshot which is saved to the Screenshots folder
Email with notification of defeat is sent to players eliminated during another player's turn in cloud games
Cloud game events that exit to main menu (i.e. victory + loss) now end the turn as well
Improved AI to better handle diplomacy with tribes, upgrading workers to militia, prevent suicide attacks
Improved how the game handles surrender in multiplayer

New Events
Letter of Treason
Family Governor
Shared Histories
The Keen Edge of War
Young Hostage
Earl Grey, Hot
Through the Smoke
A debt repaid
A favor for a favor
A Captured Lion
A Solemn Procession
The God-Queen
The Library of Ashurbanipal
War Among Friends
Counting Coins

Bugs
Various text and event fixes
Specialist icon shows current specialist help while add button shows build help
Fixed undo not working when you first load a save
Fixed undo sometimes not setting workers to their correct positions
Fixed advanced settings not being retained in certain conditions
Fixed error when trying to load save with mods not on your system
Fixed Hall of Fame issues with multiplayer games, duplicate entries
Fixed cycle button not working in city screen
Game no longer shows yield buying costs if any missing yield cannot be purchased
Fixed attack animations not keeping up with rout chains

Additional Fixes
Fixed city poached events
Fixed issue where dismissing city reminders broke save files
Fixed game log screen
Fixed some issues with reminders
Improved issue with disapearing trees
Fixed Pick Later Archetype in Multiplayer
Test Branch: Old World Version 1.0.58555 Test 03/23/2022
 
Last edited:

Dale

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