A new patch has been released, see here: https://mohawkgames.com/2021/08/25/old-world-update-67/
Full update notes see here: https://gist.github.com/MohawkGames/a7dfb04b2f778206e64031c6d4b86d75
Most important changes:
39 new events... that sounds like quite a bit, nice
.
Follow this discussion on Twitter: https://twitter.com/civfanatics/status/1430645958904369154
Full update notes see here: https://gist.github.com/MohawkGames/a7dfb04b2f778206e64031c6d4b86d75
Most important changes:
Highlighted Changes:
- Player order in hotseat and play-by-cloud games is no longer necessarily grouped by team
- Spymaster: Charisma now boosts Family Opinion
- Hunters now have -10 opinion per hostile unit in their territory
- Riders have -40 opinion if the leader marries a foreign spouse
- Carthage now gets +10 Money/Turn per Connected City
- The Lighthouse now gives +100% output to all Nets
- Forts now enable healing to any unit standing on it
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- It is now possible to build improvements on hamlet tiles, replacing them.
- Tactician Generals (if Leader) now gives -25% to Attack in addition to Stun
- Added game parameter tooltip to network games lobby
- Teenagers can only be targeted by one courtier tutor mission, for a total of 2 tutor missions possible using a Scholar Leader.
- Added Very High AI Advantage
- Multiplayer: Diplomats boost Family/Religion Head opinions in games with no AI teams
- Adjusted the ratio of barbarians and tribes in mirror map setting
- Multiplayer: Ambassador Charisma boosts Family Opinion in games with no AI Teams
- Added 39(!) New Events
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39 new events... that sounds like quite a bit, nice

Follow this discussion on Twitter: https://twitter.com/civfanatics/status/1430645958904369154
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