user330977
Prince
- Joined
- Dec 8, 2020
- Messages
- 348
Hello folks,
I've long been sceptical of random events in games and, though Old World takes a good step forward by having many events gated behind specific traits or events, they can sometimes be ludicrous and force the player into silly situations. My most recent experience compelled me to write this post.
My court recently acquired a court scholar and a few turns later an event popped up, saying that my court scholar had been conducting a diplomatic mission and was taken by Gallic tribesmen as hostage. I now have to either 1. pay for her release, 2. leave her to it or 3. go to war with the Gauls. There are numerous reasons why this event is silly:
1. why is my court scholar conducting a "diplomatic mission?" I never sent her anywhere, nor has she any tasks to do. I do not expect court scholars to be doing diplomatic missions.
2. why was she doing a diplomatic mission in lands known to be aggressive?
3. why is the Gallic leader antagonising me? There's no indication in his traits that he is greedy or looking for trouble. (actually, just double checked - this event seems to have fired because the leader is a Hero of all things...)
4. why does going to war release my scientist back to my protection? Surely going to war would enrage the Gauls enough to either kill the hostage or, at the very least, keep her prisoner? Not release her and send her back to my land to aid in the war effort?
These events seem to have little thought put into them and destroy any immersion the player may have had. I'm honestly becoming more and more convinced that random events have no place in games like this.
Kind regards,
Ita Bear
I've long been sceptical of random events in games and, though Old World takes a good step forward by having many events gated behind specific traits or events, they can sometimes be ludicrous and force the player into silly situations. My most recent experience compelled me to write this post.
My court recently acquired a court scholar and a few turns later an event popped up, saying that my court scholar had been conducting a diplomatic mission and was taken by Gallic tribesmen as hostage. I now have to either 1. pay for her release, 2. leave her to it or 3. go to war with the Gauls. There are numerous reasons why this event is silly:
1. why is my court scholar conducting a "diplomatic mission?" I never sent her anywhere, nor has she any tasks to do. I do not expect court scholars to be doing diplomatic missions.
2. why was she doing a diplomatic mission in lands known to be aggressive?
3. why is the Gallic leader antagonising me? There's no indication in his traits that he is greedy or looking for trouble. (actually, just double checked - this event seems to have fired because the leader is a Hero of all things...)
4. why does going to war release my scientist back to my protection? Surely going to war would enrage the Gauls enough to either kill the hostage or, at the very least, keep her prisoner? Not release her and send her back to my land to aid in the war effort?
These events seem to have little thought put into them and destroy any immersion the player may have had. I'm honestly becoming more and more convinced that random events have no place in games like this.
Kind regards,
Ita Bear