Old World Update #98

The_J

Say No 2 Net Validations
Administrator
Supporter
Joined
Oct 22, 2008
Messages
38,156
Location
DE/NL/FR
New update: https://mohawkgames.com/2022/10/05/old-world-update-98/

Highlighted Changes:

Design
  • Reduced number of improvements required for some ambitions
  • Allied nations can use each others anchored ships for movement
  • Theology tiers now require specific techs to become available
  • National alliances allow units to benefit from being in allied territory, and move allied units
  • Eloped events have been reworked
  • Added upkeep details to Choose Law events
  • Improvements to AI retreat behavior
  • Multiplayer scenarios are now hidden in the single-player scenarios menu
  • Balance adjustments to Carthage 4 Scenario
  • Greece 4: theaters and baths now give + influence
  • Adjustments to easiest difficulty for Greece 3

Programming:
  • Improvements to performance

UI:
  • Improvements to Steam Deck keyboard interface
  • Event options are now only auto-selected on Steam Deck

Bug Fixes:
  • Various text and event fixes
  • Localization improvements
  • Pagan religions will still show on religion list when player loses all cities following that religion
  • Fixed oversized religion icons on city sites
  • Fixed issue where ships could anchor on land tiles
  • Minor fixes to Mediterranean and Middle-East Maps
  • Fixed workers that were not always continuing construction after being damaged
  • Fixed issue with city text not properly wrapping
  • Fixed game mode not being set when navigating to cloud games screen via main menu
  • Fixed yield rates not updating after undoing Council queue
  • Improvements to flickering when hovering over unit healthbar
  • Fixed issue where left click was sometimes registered twice
  • Fixed Learn to Play notifications appearing behind other windows
  • Overlay keyboard shortcuts now showing again in Learn to Play
  • Fixed border expansion preview not always showing
  • Fixed crash caused by player not having a nation
  • Reminder notifications now updating when character traits change (i.e. Child goes exploring and becomes ineligible for tutoring)
  • Fixed logic for disabling add general button
  • Fixed family selection not being changeable in pick later menu
Full list:
Spoiler :

Test Branch: Old World Version 1.0.62930 Test 09/21/2022
Test Branch: Old World Version 1.0.63065 Test 09/28/2022
Main Branch: Old World Version 1.0.63201 release 10/5/2022

Design
Reduced number of improvements required for some ambitions
Allied nations can use each others anchored ships for movement
Theology tiers now require specific techs to become available
National alliances allow units to benefit from being in allied territory, and move allied units
Eloped events have been reworked
Added upkeep details to Choose Law events
Improvements to AI retreat behavior
Multiplayer scenarios are now hidden in the single-player scenarios menu
Balance adjustments to Carthage 4 Scenario
Greece 4: theaters and baths now give + influence
Adjustments to easiest difficulty for Greece 3

Programming
Improvements to performance

UI
Improvements to Steam Deck keyboard interface
Event options are now only auto-selected on Steam Deck

Bugs Fixed
Various text and event fixes
Localization improvements
Pagan religions will still show on religion list when player loses all cities following that religion
Fixed issue on Mac where autosave wasn't being refreshed
Fixed issue where action panel was not always displaying correctly
Fixed oversized religion icons on city sites
Fixed issue where ships could anchor on land tiles
Minor fixes to Mediterranean and Middle-East Maps
Fixed workers that were not always continuing construction after being damaged
Fixed click audio playing when click only clears locked tooltips instead of triggering widget
Multiplayer menus, fixed issue where escape key wasn't functioning as intended
Fixed issue with city text not properly wrapping
Fixed game mode not being set when navigating to cloud games screen via main menu
Fixed yield rates not updating after undoing Council queue
Improvements to flickering when hovering over unit healthbar
Fixed issue where left click was sometimes registered twice
Fixed Learn to Play notifications appearing behind other windows
Overlay keyboard shortcuts now showing again in Learn to Play
Fixed border expansion preview not always showing
Fixed crash caused by player not having a nation
Reminder notifications now updating when character traits change (i.e. Child goes exploring and becomes ineligible for tutoring)
Fixed Ask to Declare War mission sometimes failing silently
Fixed logic for disabling add general button
Fixed missing tooltips on city widget
Fixed family selection not being changeable in pick later menu
Fixes to ambition frequency
Fixed citizens text color not showing on city list tab
Fixed issue with city cycling when there are agents in foreign cities
Fixed issues with Learn to Play 4
Fixed undo not working with double fatigue march
Game no longer shows empty section if no custom reminder is set
Fixed issue with text wrapping on tooltips
Fixed issue where adopt state religion button was not updating
Fixed issue with minor cities
Fixed hang found in test build
 

Quintillus

Archiving Civ3 Content
Moderator
Supporter
Joined
Mar 17, 2007
Messages
7,626
Location
Ohio
I may need to point out, in case I don't see an update, everyone else is also allowed to make a new thread ;).
I'd wondered about that back around update 96 or 97. Good to know! I doubt I'll spot them all either, but I won't hesitate to create update threads going forward.
 
Top Bottom