I've downloaded and started a new game with this mod. At first, i had the impression it was the common "bloated mess" kind of mod, with missing civipedia text and strange new techs and units. I've later realised the game is really improved preserving the vanilla feel and the balance, even with those new things added which seem to fill the gaps the vanilla game had, and not just add content for its own sake as i supposed. Few questions still remain: -I've noticed, at mongoose-eternity speed, (the only i've tried) there's a big gap in Tech cost between prehistoric and ancient-classical eras, the first ones are bloody-cheap, while the later ones bloody-expensive. I guess it is a balance decision, but for clarity i'm just reporting. -What about the global warming? as you know vanilla GW is messed up, and some modpack even disable it and seem to be fine to do so, i don't. I love GW if properly implemented, which GW did you add? GW mod, GW from K-Mod or other? -Will you complete civopedia missing stuff (tech descriprions etc)? If you want, i'm willing to help! I'm not native speaker, but my eng is quite fine (not in this topic maybe ) -Did you check the K-Mod? The author implemented very nice GW and AI/speed changes over BBAI/CAR. -Please continue supporting this!