Donald Duck1
Chieftain
- Joined
- Mar 9, 2019
- Messages
- 83
Hi, so far I hardly ever beg for gold, so I read oedali's description of the begging mechanism at https://forums.civfanatics.com/threads/pushing-and-begging.253208/#post-6224468
If each turn there is a 5 % chance the AI will have forgotten a previous request, then begging every single turn will result in a successful beg once every 20 turns, on average.
Similarly, if every 10 turns there is a 40% chance the AI will have forgotten, then begging every 10 turns will result in a successful beg once every 25 turns, on average.
So having more turns inbetween begs increases the chance the beg is succesful, but decreases the average number of successful begs per X turns for all values of X. The more successful begs / turn, the sooner you have some of the gold, and gold now is better than gold later.
Now, obviously it would be very impractical to do a round of begging every single turn, while keeping track of the amount you can ask from each AI. But it can be an option to do this for a couple of turns in desperate situations, as there is no downside: A failed request resets the counter, but every turn beyond the first one after the request increases the success chance by a diminishing number. It's just more work.
I am aware that all of the above does not affect the total amount you can get from begging, as whatever you could have gotten in a failed request will still be available for the next request. Fewer turns between begging just gets you the gold a little bit earlier, on average.
Several people recommend about 20-30 turns between requests. I'd say it is the lower the better if you want the gold early, but in practice it just depends on the number of failed requests you can stomach. Using oedali's table:
1 turn...... 5% chance they forget
5 turns..... 23%
10 turns ... 40%
15 turns ... 54%
20 turns ... 64%
25 turns ... 72%
30 turns ... 79%
35 turns ... 83%
40 turns ... 87%
45 turns ... 90%
50 turns ... 92%
60 turns ... 95%
..then with 5 turns, it's about 3 failures out of 4, with 10 turns it's 3 failures out of 5, with 20 turns it's about 1 failure out of 3.
Any thoughts? Or am I talking nonsense overlooking something stupid?
If each turn there is a 5 % chance the AI will have forgotten a previous request, then begging every single turn will result in a successful beg once every 20 turns, on average.
Similarly, if every 10 turns there is a 40% chance the AI will have forgotten, then begging every 10 turns will result in a successful beg once every 25 turns, on average.
So having more turns inbetween begs increases the chance the beg is succesful, but decreases the average number of successful begs per X turns for all values of X. The more successful begs / turn, the sooner you have some of the gold, and gold now is better than gold later.
Now, obviously it would be very impractical to do a round of begging every single turn, while keeping track of the amount you can ask from each AI. But it can be an option to do this for a couple of turns in desperate situations, as there is no downside: A failed request resets the counter, but every turn beyond the first one after the request increases the success chance by a diminishing number. It's just more work.
I am aware that all of the above does not affect the total amount you can get from begging, as whatever you could have gotten in a failed request will still be available for the next request. Fewer turns between begging just gets you the gold a little bit earlier, on average.
Several people recommend about 20-30 turns between requests. I'd say it is the lower the better if you want the gold early, but in practice it just depends on the number of failed requests you can stomach. Using oedali's table:
1 turn...... 5% chance they forget
5 turns..... 23%
10 turns ... 40%
15 turns ... 54%
20 turns ... 64%
25 turns ... 72%
30 turns ... 79%
35 turns ... 83%
40 turns ... 87%
45 turns ... 90%
50 turns ... 92%
60 turns ... 95%
..then with 5 turns, it's about 3 failures out of 4, with 10 turns it's 3 failures out of 5, with 20 turns it's about 1 failure out of 3.
Any thoughts? Or am I talking nonsense overlooking something stupid?