On razing cities.....

Sweetchuck

King
Joined
Nov 26, 2006
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649
Something I'm wondering. Sometimes I'll take over a city with 6 or so citizens. When I raze it, I'll get - maybe 4 slaves. Most of the time. Sometimes I'll raze a city with 6 or so citizens and get no slaves.

I also note that the last time this happened to me, it was the second city I popped in the same turn. Could that be the issue? Or, this particular city may have been taken over by the current occupying country - maybe that's it.

Bummer when I'm all set for more free labor and - nothing.
 
Seems random for me. Usually I get half the pop rounded down. Occasionally I get none at all. C3C. I have no explanation and have seen no pattern to it.
 
there probally is some random number somewhere in the calculation for that. i never remember getting slaves ever from razing a city though ?weird? like raze it after its yours, you have occupied it, or running over the city in fast conquest?
 
If you get more than half the population of the city, it's because there were workers/settlers inside.
It is a bummer if you get none, though.
 
You always get any workers hiding inside the city. As to converting the city's pop to slaves, AFAIK, there's some chance that you'll get slaves by razing the city. I don't know what the % is, but if you do get slaves, you get 1/2 of the city's pop, rounded down. If not, then not. But (again, AFAIK) this only works if you raze when you get the "Raze or Install a New Governor" popup. If you elect to install a new governor, then abandon the city later in the turn, you don't get slaves.

On a side note, when I abandon a resisting city, I'm always amused by the fact that "The resistance at X has ended!" :lol: I'm sure it did . . .
 
I have razed many enemy cities in my day, and the incidence of getting none seems to happen after razing many cities of the same civ. I've seen no other pattern that I can discern. Maybe some enterprising warmonger could play a few games where they raze all cities of a civ before going after the next and take note of when they get none.
 
I have razed many enemy cities in my day, and the incidence of getting none seems to happen after razing many cities of the same civ. I've seen no other pattern that I can discern. Maybe some enterprising warmonger could play a few games where they raze all cities of a civ before going after the next and take note of when they get none.

I'm playing a Huge Deity game currently which I plan to win by Histograph; I'll be razing anything without a useful wonder, so I'll keep an eye out for that. :)
 
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