Ognepoklonnik
Chieftain
- Joined
- Aug 9, 2017
- Messages
- 10
Attention, submod makes the game more difficult, the author is not responsible for the broken keyboards and your crying under the blanket at night.
This is a standalone submod to the best mod of colonization in the universe "Religion and Revolution" v 2.6.
https://forums.civfanatics.com/threads/religion-and-revolution-welcome-read-first-please.473251/
The author expresses his gratitude to the whole team TAC and RaR and does not pretend to their laurels.
1756 year. Great colonial powers share a vast continent full of wealth and new opportunities. Driven by their own interests, they ignore the interests of the indigenous population. Patience can not be unlimited. It's time to retaliate.
Changes:
1. Indians are strengthened. Increased their growth. The chance of getting guns and horses is increased. Be careful in the early game, do not anger the locals, buy weapons and canons, do not build unprotected citie
2. The army is not a bunch of clones, a doctor or priest with a gun will behave differently than a miner. All colonists have their strength in dependence on their profession. Doctors are weaker, but can cure, criminals rob, and pioneers have more power.
3. It's time to build on your own strength. The quest for European wars is removed from the game. I closed the opportunity to get reinforcements from the King.
4. Cheap free colonists and servants are no longer available on the screen of Europe. Buy them
at the wharf of Europe. In the Port Royal you can buy cheap criminals, but they can be smuggled out only by smugglers
5. The education system is redone. Now all the professions are free and available for training immediately if you have a teacher. The speed of training and the number of seats is increased.Traits in reducing the cost of training changed.
6. Conquering the new world is not a romantic walk. All animals are strengthened.
This is a beta version, I played it on a revolutionary, a giant map and normal speed. But there may be mistakes that I did not notice. I await your feedback and criticism.
Excuse my English. This is Google translator)
Unzip and put in "MODS" folder.
Make sure that the resulting folder immediately available game files, and not a folder with the same name
https://drive.google.com/file/d/0Bww4aUitdtq0TGc4MGZ1Y0ZCYkU/view?usp=sharing
This is a standalone submod to the best mod of colonization in the universe "Religion and Revolution" v 2.6.
https://forums.civfanatics.com/threads/religion-and-revolution-welcome-read-first-please.473251/
The author expresses his gratitude to the whole team TAC and RaR and does not pretend to their laurels.
1756 year. Great colonial powers share a vast continent full of wealth and new opportunities. Driven by their own interests, they ignore the interests of the indigenous population. Patience can not be unlimited. It's time to retaliate.
Changes:
1. Indians are strengthened. Increased their growth. The chance of getting guns and horses is increased. Be careful in the early game, do not anger the locals, buy weapons and canons, do not build unprotected citie
2. The army is not a bunch of clones, a doctor or priest with a gun will behave differently than a miner. All colonists have their strength in dependence on their profession. Doctors are weaker, but can cure, criminals rob, and pioneers have more power.
3. It's time to build on your own strength. The quest for European wars is removed from the game. I closed the opportunity to get reinforcements from the King.
4. Cheap free colonists and servants are no longer available on the screen of Europe. Buy them
at the wharf of Europe. In the Port Royal you can buy cheap criminals, but they can be smuggled out only by smugglers
5. The education system is redone. Now all the professions are free and available for training immediately if you have a teacher. The speed of training and the number of seats is increased.Traits in reducing the cost of training changed.
6. Conquering the new world is not a romantic walk. All animals are strengthened.
This is a beta version, I played it on a revolutionary, a giant map and normal speed. But there may be mistakes that I did not notice. I await your feedback and criticism.
Excuse my English. This is Google translator)
Unzip and put in "MODS" folder.
Make sure that the resulting folder immediately available game files, and not a folder with the same name
https://drive.google.com/file/d/0Bww4aUitdtq0TGc4MGZ1Y0ZCYkU/view?usp=sharing
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