One City Challenge Club (OCCC): Pericles

Discussion in 'Civ4 - Strategy & Tips' started by madscientist, Mar 12, 2010.

  1. Jastrow

    Jastrow Deity

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    Location:
    Germany
    1400 AD and still kicking...

    Spoiler :
    I have managed to keep most of the loons of my back by constantly bribing them into wars with Charley. I have given dozens of techs to maintain him in constant war, and have declared on him myself several times to get the mutual struggles bonus. Once and a while, a stack makes it to my lands, but my tech edge has allowed me to repel everything comfortably.


    So, we are in 1400 AD. I got Bio from liberalism in 1285, and am now starting work on the Ironworks (Even with no coal because of the park, I think it is worth it for the Iron.)

    as of 1400, athens:
    size 20
    543 beakers/turn
    70 hammers
    160 GPP/turn
    8 specialist from preserves.
     
  2. Rusten

    Rusten Deity

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    Location:
    Oslo
    Up to 1325 AD.
    Spoiler :
    I took the uploaded save (prince, epic)
    Settled in place.
    Agriculture -> AH -> Writing -> Alphabet (2150 BC).

    Oracle CS 1200 BC. Revolt to bureaucracy.
    Finish Pyramids 675 BC. Trigger GA and adopt confucianism, representation, OR and caste system.
    Great Library 260 BC.
    Biology from Liberalism 900 AD.



    I wanted to play it out, but it was such a long wait every turn (and epic speed) that I quit around 1400 AD. I need a new computer.

    Plan was to tech to space while keeping the AIs equal (joining whoever's losing).
     
  3. White Dragon

    White Dragon Not exactly street legal.

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    @ VoiceOfUnreason

    Spoiler :
    Yes, I thought they were very shiny as well. I wrote the captions as I played then inserted the pictures later after I lost.

    At the time I hoped an instant NE & GLib would increase my research and GS production enough to get through Biology quick enough to salvage the game. I was really worried about getting those up at all without marble and a low population. As it turns out they didn't help in the least.
     
  4. VoiceOfUnreason

    VoiceOfUnreason Deity

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    @Rusten, some questions

    Spoiler :

    Agriculture -> AH -> Writing -> Alphabet (2150 BC).

    Ah - then using AH and writing to back fill Mining/Bronze/and a line to priesthood?

    Finish Pyramids 675 BC. Trigger GA and adopt confucianism, representation, OR and caste system.

    Who are you starting that GA with? Scientist #2?
     
  5. Rusten

    Rusten Deity

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    @VoU
    Spoiler :
    Yes to the first.

    Scientist #2 yes. Delays the academy a bit (first was settled), but I got #3 soon enough with caste.
     
  6. es4

    es4 Chieftain

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    I don't know what everyone else did differently, but I had no problems with this map at all on Emperor/Epic, which is as high as I ever play.

    Spoiler :

    I think the key was that everyone except for Charlemagne went Hindu, so there was mostly peace. Also, a massive Shaka (at 1758, he is at 41% pop and 37% land counting his vassals) is less of a tech threat than everyone else.

    Settled in place. With the two corn, I stayed at about size 10-11 until Biology - there's just no real need to grow any further. This is clearly a National Park game, you want to just ignore as many forest tiles as possible until then (with the exception of setting up chain irrigation to the corn). You probably need to mine all the hills, everything else can be left as-is. I did a bit more chopping than that, but didn't really need to.

    My initial build - worker, warrior, Stonehenge, The Pyramids (finished at 1350 BC after a lot of chopping). Tech was Ag, Mining, Mysticism, Masonry, Wheel, Pottery, Writing.

    After that, I went to the Aesthetics line, picking up the GA from Music (which I never used). Declared 2 phony wars on Charlemagne for diplomatic purposes with no combat. Picked up GLib and Sistine (to protect against culture win), focusing more on keeping enough military and getting other buildings up. By around 1000AD I had a tech lead over everyone.

    The biggest concern was a Shaka AP victory, but with his opponent being Justinian he couldn't get enough votes. I can't build the UN since I would probably lose to him in a vote; I'm still concerned I may lose that way.

    I got Astronomy from liberalism since I got a third war from Charlie with actual troops this time, and I didn't want to mess around. He still had swordsmen and 1 catapult, while I had macemen, longbows, and muskets defending. No real casualties from the stack attacking, and I got a GG.

    Eventually, Monty declared on me, but I traded for rifling while he came through and he had at most muskets attacking. Lost one unit to his ~25 on the city siege, and got another GG, then took peace.

    Was the first to all of Economics, Communism, and Physics for the GPs, getting the latter 2 after biology. At 1750AD, I just finished Broadway ("you just got your first luxury resource - hit musicals") and am working on Cristo Redentor. 828 Beakers per turn.

    I don't think I'll have problems winning the race to space, but I'm not sure. Both tech and production seem good. I doubt I can win any other way.
     
  7. P&nny

    P&nny Warlord

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    Played 400 turns super quickly Prince/Epic (not paying attention to any exchange, just giving them all what they asked for, and never adopting any of the 5 religion I had -3 founded myself-)

    Turns out I was pretty dominant the whole game*, and outeching everyone at least by 1.5/1 the whole game. I stopped after supra conductor, only couple of AI's got SciMeth yet, even though I helped them massively.
    *But really sloppy, missing out on pyra, parthenon, chopping too much forest (3 burned out actually :D)


    I just wanted to say that, as for the capital, I wanted to underline that there is no doubt in my mind that the best settling place is 1 north, in order to get the 3 (to be irriguated) corns

    Spoiler :
     
  8. IPEX-731BA5DD06

    IPEX-731BA5DD06 Deity

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    Bah, I got dogpiled by 4 on the same turn...un-freak'n-believable. 4 Hindu's on my poor Buddhist city, with Charlemagne as founder.

    I only had a warrior, moved 2 north to get 3 corn in BFC, but production without stone/marble was limited. Oh well.
     
  9. madscientist

    madscientist RPC Supergenius

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    Location:
    New York City
    These OCCCs are all random starts with a few slight modifications

    Spoiler :


    Imagine all if I had NOT given you all that iron resource!



    Certainly harder than a Khan rampage.
     
  10. Stochastic

    Stochastic Prince

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    Loss in AD 1985, spaceship in flight with 10 turns left, 60% chance for success.

    Spoiler :
    I was lucky for the most part in the early game, managed to stay friendly with a large Hindu pack containing Shaka Monty Louis and Cathy. Charles was the whipping boy stuck in Buddhism. Then things started to go down hill as Shaka started vassalising everyone, Charles then Monty then Cathy. My big mistake was signing a DP with Cathy, at the time I had infantry and everyone else had rifles so I felt quite safe, the idea was that I would help her out vs Shaka. But I wasn't planning long term. When the war came and I declared on shaka I took all the diplo hits and was still unable to prevent Cathy caving. So then I was sitting around in terror of Shaka DoWing his worst enemy, me. I had built the CR so I switched to Poilice state figureing that I didn't really need stealth and future tech and hoping that the favourit civic would kick in some love and that I would just limp into robotics. When I saw the little red fist I finished my current casing and then started on Mech inf. When he declared I switched to nationhood and started drafting mech inf, that let me get out 1.5 units/turn for a while.

    I was taken out in 6 turns, but he was being a stupid AI. Just had so many more units than I did.

    I might try again without the DP and see if that helps any.
     
  11. Pithdog

    Pithdog Chieftain

    Joined:
    Feb 28, 2010
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    Yay, my first post :D

    Anyway, I got to 1190AD

    Spoiler :
    Started off bad, missing out on key wonders; especially The Great Library, which I missed out on because everyone was dogpiling me.

    But anyway, I settled in place, went for a specialist economy, got 3 great spies in a row from The Great Wall. Settled 2 as specialists, the last for the +100%.

    Anyway, here's the combined Charley and Justinian SoD's:


    I'm sure I'll improve as I play more OCC's.
     

    Attached Files:

  12. RyanZ

    RyanZ Chieftain

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    Location:
    Portland
    Spoiler :
    Fail in the 1400s, weathered a war with monte and had to raze 2 cities and 2 stacks to get him to go for peace, built tons of knights in anticipation of another war with monte but when he DOWed he brought in everyone I was pleased with in on it, 3 separate stacks 2 with several pikemen and I gave up. Might try again but I don't know, there are so many wild cards in this game, too many AIs who will never like you or even worse will like you then try and kill you
     
  13. Snaaty

    Snaaty Deity

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    havent played sp in ages, but this occ seemed a great idea for me to spend some 2-3 hrs with... ...played normal + immortal

    since i have played only in 2-3 sessions i think, i havent taken too many pictures...

    Spoiler :

    occ immortal without stone and marble (and bronze, and later alu) and monty and such near is hard, so i skip most wonders and only go for mids and glib (get both)
    get backstabbed by monty in the late BCs (sit it out in city with CG2 archers, monty is backwards and has no siege, bribe in some AI, by back peace after a few turns)

    serious problems come later, when shaka superpower has vassalized all my neighbours and... ...obviously plannes to attack me:D
    View attachment 246143

    manage to sign a def-pakt in time:lol:
    View attachment 246144

    again sit it out in capital, with inf + mgs (like 10 or so) gainst grens and such (40 units in total)

    apo brings peace:king:... ...that was close:crazyeye:

    after that i mange to keep a world war going:rolleyes:
    View attachment 246148

    at a certain point, justi jumps in and vassalizes russia:eek:... ...and marches against super-shaka... ...and wins:lol:

    meanwhile, justi still has enough prod to get a spaceship out damn fast (i have inet, so no real research problem).

    the real problem with this map is the lack of alu and bronze, so no multiplicators in building the parts... ...ugly

    i launch with only 3 shields, cause justi is lacking only 1 part at that point... ...and 2 turns later justi also launches... ...BUT
    View attachment 246145
    WE MAKE IT (in 1962)

    save attached, hit enter to land:)
     
  14. Jastrow

    Jastrow Deity

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    About 1700 and I just witness one of the most incompetent bits of AI warring ever.

    Spoiler :
    So, Monty the madman decides to declar on me, and brings up two stacks of about 20 each, a mix of trebs, cats, maces and bowman... I marches the first stack up, and decides to use it to attack a 2-first strikes machingun fortified in a forrest accross a river... The machin gun did die, but only after killing 18 units, leaving a stack of 3 units. His second stack apparently saw this, and after having spent 3 turns marching towards my city, decided to turn around and leave without doing anything.
     
  15. Zink

    Zink Chieftain

    Joined:
    Nov 11, 2005
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    72
    Location:
    Munich
    Space Win 1969, Noble/Epic

    Spoiler :

    Basically the world was devided into Hindu and Buddhist and i joined the Hindu block consisting of Charls and Shaka.
    As in every game where you let Charls live long enough, he rolled over all his neighbors and only stopped infront of Cathy whom i constantly gifted military techs to keep a balance.

    I was a bit concerned when Charls went FR and i couldnt get him to Friendly anymore. But he played nice :)






     
  16. lymond

    lymond Rise Up! (Phoenix Style!) Moderator Hall of Fame Staff

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    After seeing the terrible start I almost didn't play this one. However, I decided to give it a shot and actually have had fun with it.

    played mad's non-wb save. i think it's prince/epic

    this is an update to 1766AD

    Spoiler :


    I probably did something most didn't and settle 2E on what would be the horse tile. The down side to this move is losing the levee, working a horse tile, and fresh water. The positives, which I like better, is that I can work all the corn, horses are protected from sabotage, coastal health bonus and general access to the sea. Plus, I get access to whale/clams for additional health/happy resources in an otherwise very resource-less start.

    Interestingly, I maintained fairly good relations with most. I never declared a religion and I'm now in Free Religion, although I did find Conf to have at least one shrine. Once again BK is the bane of my Greek existence like the last OCC. Shaka has actually been a fairly good allly as has Cathy/Just. Since the middle ages I have been at war off and on with Charlie and now Charlie and his vassal monty. I've been able to bring in Shaka/Louie(vassal), Cathy, and Just several times into war as well. It's amazing that HRE is still around, but Charlie got pretty strong early.

    As you can see I've cleared some HRE/Aztec cities out to the south. Making peace is probably advisable, but I'd like to clear out Lubeck and Monty's city in the SE so my borders will expand to more land.

    Backtracking, I built Oracle, GLH and the TGL early. Missed the Parth although I could have probably built it. Won Lib, took Nat and built Taj for a GA and strat civic switch.

    Tech's not too bad despite nerfed research due to war and emphasis on hammers vs. specialists. Actually the whip overflow of units in war has helped build important things like Oxford, Globe and now Ironworks. The question is whether to build HE, NP or WS as my last National Wonder. Normally I don't build HE, but this is a pretty nasty bunch. However, I can probably get a mil academy soon.

    I'm a little undecided what path to take. Probably space as usual, but I'm enjoying the military aspect of this game. Biggest worry is Shaka with the AP vote.









     
  17. v8_mark

    v8_mark Prince

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    Location:
    Oxford, UK
    Noble/Epic defeat:

    Spoiler :
    Shaka DOW in the BCs before I had researched IW spelled certain doom. Was a bit silly not to have researched it previously, but never mind...

    Other than that, game was going alright - was only a few turns away from CS in 100BC, which would have meant chain irrigation and bureaucracy. Then Liberalism wouldn't have been far away with Great Scientists coming thick and fast. Founded two religions for the happy - cap was at 12, with health cap at 11. This would have gone up with a 4th religion from philosophy, and I'd have been in decent shape.

    Like others have said, tough map...

    Oh, and I settled 2E as well.
     
  18. Wreck

    Wreck Prince

    Joined:
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    331
    U.N. win, 1880.

    Spoiler :

    I settled 1W, because it was clearly going to have more rivers for leveeing and commerce. (Edit: reading the thread, I see cas in #19 has the same idea.)

    The early religions went to Charlie (Buddhism), Monty (Hindu), and Louis (Judaism). Louis also got the Oracle and took CoL, so Confucianism was not a factor. Louis aggressively spread Judaism, ending up getting everyone into it except Charlie and Monty. (I founded Taoism and Christianity; Justinian got Islam but never went with it.)

    I carefully stayed religionless early, even though Buddhism did spread to Athens. Inevitably, Charlie got into wars with Shaka and Louis, which I joined for the +relations. Did not have to fight him other than killing a few strays.

    Anyway, in the first war Monty jumped in against me. But he fought poorly, sending only a stack of a few jaguars and archers. I killed that and a few other stray units, but otherwise did not really see much from Monty. Eventually I got out of both wars with just token tributes.

    In a second war, Monty DoWed Cathy. Shaka entered with Cathy (bribed I would guess), and I joined them at her behest (which I was waiting for and counting on, for the +schmooze). Monty sent over a better stack, 6 cats and 4 assorted melee, which again I killed fairly easy. Monty ended that war vassaling to Shaka. So Monty was out.

    Then war broke out again with Louis/Shaka/Monty against Charlie. I entered that one on my own, fearing it would be too short for me to get good plusses. But it took a nice long while. I did not do much other than sack Charlies nearest city when it was partly cleared by Monty. War ended with Charlie, also, vassaling to Shaka.

    So, midgame ended with everyone in Judaism except vassals: all threats were gone, at least until Liberalism. And it turned out that even when Liberalism was well known, nobody ran Free Religion, so I was safe for the rest of the game.

    I built just two early wonders: the GL (of course), and the Hanging Gardens. Then I gambled and went for Christianity, and won that race, so I build the AP. However I switched into Christianity for its completion, figuring to neuter it, which worked great. I got the bonus 6:hammers: all game, few other cities did, and it had no diplomatic effect. (I think I might have used it for a cheese win, but decided not to attempt that.)

    In the midgame I dominated the tech as more and more of my Great Scientists came online and were settled. I won Liberalism easily, and could have delayed much longer than I did; I used it to take Astronomy so I could jack up research another 25%. I also won all the midgame techs giving free GPs, although Physics was a tight race against Cathy.

    My tech lead, and the huge post-levee production possible in a site with all those rivers, allowed me to get all the modern Wonders other than those few left beyond where I was in tech. I also founded Sids and Mining, although these did not have that much effect on the game. (I was very concerned that it would go to space.) Other than the first GS, the two GPs used to found corps, and the GA from Music who I spent pushing my borders (a mistake), I settled all GPs I got.

    Towards the end, the AIs were teching faster than I, and I was not too sure of a space win anyway, even though my production was great. But I was buddy-buddy with all four of the non-vassals, much more than they were with each other since I had been giving them everything they asked for, trading tech, etc., and they had borders with each other. And the vassals were pretty small. So I beelined for the U.N., and was elected to lead it with a good enough margin that I went straight for the U.N. win on the first vote... I got 779 votes, out of a needed 769 of 1241. Whew!
     

    Attached Files:

  19. Sleepless

    Sleepless Deity

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    Immortal Normal Space Victory 1938

    Spoiler :


    I settled in place. Luckily I was able to get the Oracle in 850BC at the same time as CoL letting me pick Civil Service. Even luckier I was able to get the Mids in 325 BC. Next and last wonder for a while was the GLib in 100AD. Managed to pick up the GA from music, which was settled. Trying to head towards Edu and Oxford was greatly slowed down by Charlie and Shaka declaring in 250AD (peace with Charlie in 375AD). Monte also declared in 620AD. Eventually peace with those 2 in 720AD.

    With Charlie and Cathie buddhist, as soon as it was spread to me I adopted bud which apart from anothe small war with Monte in 1320AD and another war for diplo purposes later the rest of the game was spent in relative peace. Well for me anyway. :)

    Managed to build the radio/electric wonders and the Internet circa 1830ish. Louis was getting a bit to close to a culture win so I set Charlie and Cathie against him which soon solved that problem.

    No aluminium didn't help especially with Charlie as my main opponent heading for space. Luckily instead of going to fusion he went for stealth instead. So with most of my ship built (missing 2 thrusters) I launched and a space victory in 1938.
     

    Attached Files:

  20. ifinnem

    ifinnem Keep it interesting

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    Location:
    West Coast
    Prince/ Epic

    Will try to post a more detailed report in a day or so.
    Short version:
    Mids -> GL, delayed Globe to keep GP pool GA free.
    Delayed lib to take Bio (common theme). Realize I left Oxford too late though.
    Friendly with Shaka via religion in first phase bribing him into wars then the SOB declares on me just as he drops to pleased.
    Killed his stack and watched with a Smirk as Charlie dogpiled him and capped his ass:lol:

    However that meant a space race vs Charlie - pretty much like a 100m sprint vs the Bolt with my legs tied together. I guess my head start was not big enough...:thumbsdown:
     

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