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One City comparison game (All are welcome to play).

Discussion in 'Civ2 - Stories & Tales' started by WildPony, Aug 15, 2019.

  1. WildPony

    WildPony Chieftain

    Joined:
    Jan 12, 2004
    Messages:
    217
    Location:
    Southern California, USA
    One City Comparison Game (All are welcome to participate and Log your results).

    Mongols, 100x100 Deity, Raging Hordes, 7 civs.
    Starting tech: Bronze Working, Warrior Code.

    Starting download as attached and named OneCity.Game3.4000bc.Deity.Raging.Bronze.WarriorCode.sav

    Special conditions:

    1. Allowed to view the 4000 bc map (only in 4000 bc to get a general idea of surroundings including local huts since the maker had the same benefit, but no further peeks at map the remainder of the game since it would become cumbersome and less fun hunting down the huts that way rather than just playing naturally.

    2. To minimize the early game luck factor, No huts are to be opened until 1000 bc and upon this date, the first 5 huts can be opened 5 times each (saved after each opening) choosing the most preferential result... and with the 6th hut and each hut thereafter returning to the normal rules of accepting the first hut result whatever it is unless it's a tribe. Also a tribe does not count against your 5 tries.

    3. To provide for as equal a comparison game as possible, city should be built 5 steps due north of starting point @ 104/58 and built in the earliest possible year which is 3750. It is a coastal grassland site with 2 whales and no additional specials.
     

    Attached Files:

    Last edited: Aug 22, 2019

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