I agree... a religion run would be silly as we're unlikely to get either meditation or polytheism first. Even monotheism could be dicey, and with our variant the religions they give would not be a priority for us anyway. We certainly want to research those ideas as we are a spiritual people, but founding those religions is not our priority. I do intend us to accept other religions before divine right, otherwise we'll be waiting almost until monastaries are obsolete before being able to build them. But founding one? Only if it happens to be that way, not on purpose. As for builds... I'm thinking: Warrior > Worker > Warrior > Settler As for techs... I'm thinking we should go for the worker techs then mysticism, so it might go something like: Bronze Working > Agriculture > Pottery > Mysticism That would probably take me to the end of my turns anyway.