OpenCiv1 Project - Open source rewrite of the original Civilization 1 Game designed by Sid Meier and Bruce Shelley in year 1991

Clearly the answer is to first use unsafe code to write a sufficiently crash-prone reimplementation of NTVDM and then then run the game code on that ;)
 
Clearly the answer is to first use unsafe code to write a sufficiently crash-prone reimplementation of NTVDM and then then run the game code on that ;)
You are definitely right :goodjob:. My bad, I should have rewritten DosBox emulator to use 186 CPU instructions and BIOS, DOS 4.x kernel and original Microsoft C compiler to ensure the quality of the bug translation, so we can enjoy both CPU, BIOS and Microsoft C compiler bugs :D Oh, I almost forgot: Long live the Pentium floating point Bugs! 🤭
 
Last edited:
Seriously though, keep up the great work - I've watched a lot of Civ history and this is a very cool recreation of the start of the history. I was a bit skeptical when the thread started but am very happy to see how this has turned out so far!
 
Seriously though, keep up the great work - I've watched a lot of Civ history and this is a very cool recreation of the start of the history. I was a bit skeptical when the thread started but am very happy to see how this has turned out so far!
It's nice to know that ;) Thank you
 
Top Bottom