Indiansmoke
Deity
I am looking forward to your strategy article on this tactic for sure. I've noticed my game isn't optimal as of late. I still wait a few turns before I end up popping bronzeworking.![]()
Why? Ignorance is bliss

I am looking forward to your strategy article on this tactic for sure. I've noticed my game isn't optimal as of late. I still wait a few turns before I end up popping bronzeworking.![]()
I am looking forward to your strategy article on this tactic for sure. I've noticed my game isn't optimal as of late. I still wait a few turns before I end up popping bronzeworking.![]()
Some secrets are far too precious to share!
You better actually finish faster than me now. At least in the finish date sense.
I used to think that building a worker while your city was still size 1 was a mistake, and would build warriors 'till the pop grew, but from reading various threads here I see that many better players than I start with a worker straight off the bat. I always thought that the worker would be built quicker if I let the city grow first - more food/hammers to build it with - but am I grossly mistaken?
TIA
^ Playing with made-up rules can be fun, but don't forget the implications outside the obvious, like someone using attack-immunity to whore wonders or chop-rush a settler or 2 with cathy and plant them RIGHT NEXT to your capitol while his team techs archery. Doing either is perfectly acceptable within your rules and you have no right to complain if you get "settler rushed".
Game balance is very difficult and house rules can greatly distort it. Then again, you could settler rush somebody instead.
How many wonders can you whore in 30-50 turns?
Another case where I start with a warrior, is if I have an expansive civ and no 3 hammer tile.
In this case the worker is only delayed for 3 turns with epic speed. getting a worker 3 turns earlier
doesn't beat being size 2 21 turns earlier.
Why does everyone keep saying the worker and nothing else? I have gone warrior first, Stonehenge first, and workboat first many times. True, a worker is first for me most of the time, but not "almost always" like 95%.
TheMeInTeam and AveiMil, I think I have the solution to your settler rush problem: no attacking inside cultural borders, only if they are connected to the capitals culture! So if someone builds a faraway city, maybe next to your own borders, it's OK to attack but only that faraway city, and if their second city touches their capital's borders it's untouchable for the duration.
OP says your not next to a seafood resource, so is this WB just for exploration? also a lot of people do say there are certain situations where its not optimal (lots of idle worker turns), but they state even in those situations its not that much worse.
in my opinion in a single player game with no seafood resource, until you get to deity just take the worker first without thinking about it.