Options Menu - descriptions

Bulwark

Chieftain
Joined
Oct 28, 2005
Messages
5
Well I'm totally new at Civilization, and I have no clue as to what some of the options mean. Specifically under Options/Game, Options/Graphics, and Options/Audio. I'm just not sure what things to turn on and what to leave off. :confused: Is there a description of exactly what these options do anywhere? I've listed the one's I'm not sure of (which is almost all of them), any help would be greatly appreciated!

/GAME
Minimize Pop-Ups
Quick Moves
Quick Combat (Offense/Defense)
Stack Attack
Units Auto-Promote (yes or no.... why not?)
Workers Start Automated
Automated Workers Leave Old Improvements
Numpad Help
No Unit Cycling
Right Click Menu (why not?)

/GRAPHICS
Single Unit Graphics
Show Health Bars (how important is this?)
Detailed City Info (I don't understand why 'City Info' is under graphics)

/AUDIO
Voice Chatting (does this work similar to Teamspeak?)

Man I feel like a total n00b to ask about these options, I guess I'm used to having a mouse rollover description. Thanks to anyone that can help me out here! :)
 
Minimize Pop-ups - reduces the pop-up boxes that require input, such as "we need a settler".

Quick Moves/Combat - gets rid of the animation in the move, so they don't walk or swing weapons.

Stack Attack - Not sure

Auto-promote - The computer picks what promotions to give your units when they get the needed experience.

Workers - they are pre-set to automated work and won't rework tiles that are already improved.

Not sure about the rest.
 
Found them! I love "text" files! If only they'd included a pdf copy of the manual. :-(

Anyway... the following (along with lots of other text) can be found in "C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Assets\XML\Text\CIV4GameText_Misc1.xml" Enjoy.

Option: SHOW_HEALTH_BARS_HELP
Show unit health bars

Option: DETAILED_CITY_INFO_HELP
Show extra info in the city bar

Option: NO_COMBAT_ZOOM_HELP
No camera zooming during combat

Option: SHOW_MOVEMENT_RANGE_HELP
Show movement range for the active unit

Option: FROZEN_UNITS_HELP
No unit animations

Option: ADVISOR_POPUPS_HELP
The advisor occasionally interrupts play to suggest a new build choice in a city

Option: ADVISOR_HELP_HELP
Sid provides extra help for the player's research and build choices

Option: WAIT_AT_END_OF_TURN_HELP
The game will not progress until the player specifies that the turn should end

Option: MINIMIZE_POPUPS_HELP
Popups are minimized until the player has moved all units

Option: SHOW_FRIENDLY_MOVES_HELP
Show the moves of friendly units between turns

Option: SHOW_ENEMY_MOVES_HELP
Show the moves of enemy units between turns

Option: QUICK_MOVES_HELP
All of the player's move are accelerated

Option: QUICK_COMBAT_OFFENSE_HELP
The player's combats are accelerated (when on offense)

Option: QUICK_COMBAT_DEFENSE_HELP
The player's combats are accelerated (when on defense)

Option: STACK_ATTACK_HELP
All selected units will attack in rapid succession (note: this is purely an interface convenience - the underlying battle mechanics are unchanged)

Option: AUTO_PROMOTION_HELP
The player's units are automatically promoted (if possible) at the beginning of each turn

Option: WORKERS_START_AUTO_HELP
All workers and work boats start the game as automated

Option: WORKERS_LEAVE_OLD_IMPS_HELP
Automated workers will not change previously built improvements

Option: NUMPAD_HELP_HELP
Show NUM-PAD help for unit movement
No automatic cycling between units

Option: NO_UNIT_RECOMMEND_HELP
No unit action or movement recommendations

Option: MENU_HELP
Context menu via RIGHT-CLICK (normally available with [SHIFT + LEFT-CLICK])</English>
 
Thanks guys! nomikos that's just what I was looking for, much appreciated!
 
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