I've been pondering how to augment the great spy points from the great wall. and after a bit of debate I am beginning to wonder if it is possible to
1. snag masonry early enough to start on the great wall in the capitol right after founding a 2nd city (usually doable and safe from barbs)
2. sling via the oracle to code of laws
(research writing while building it, to unlock CoL)
wall must go in capitol, oracle in city #2. when hitting CoL, immediately start on a courthouse in the capitol in order to run a SPY SPECIALIST.
while this is occuring research alphabet. hopefully the 1st spy will come out about the same time as alpha finishes.. if not I would auto target the highest score or whoever is likely to be tech leader. 2nd spy can be used more judiciously.
who would be good for this? after some careful thought I think ghandi would be the perfect candidate.
with myst and mining, he is furthest along on the tech path nessessary for the sling. no anarchy is just extra bonus there. ability to run a priest in the oracle city if you want your #2 or #3 great person to be a prophet.
tech order? this is debateable and kinda depending on if you have a 2 commerce tile that is workable in the beginning.
meditation lets you build monastaries.. but poly leads to monotheism.. org religion to speed up construction of the wall/oracle/courthouse and might be prefered.
so ghandi's tech order would be poly, (for religion) bronze working, (switch to slavery) masonry. begin chopping great wall in capitol. hopefully you can settle near some copper so city #2 can begin production of a couple of defensive axes. if not build extra warriors so power level is sufficient to keep the ai away (wall will hold off barbs)
research monotheism, and switch immediately if you have a state religion. if this adds any speed to the wall's construction great.
next tech is priesthood, immediately begin construction of the oracle in city #2. when the great wall is finished or soon after... capitol can now produce a couple of troops and look for city site #3, maybe 4. research writing.
oracle pops for code of laws. immediately begin producing courthouse in capitol. research alphabet.
begin spying efforts, add spy to capitol to augment normal research against another target and increase great spy points to 8 per turn.
build order would be dependent on local conditions, but I would go
warrior, worker, chop worker, chop/whip settler, great wall, troop, troop, settler, courthouse
city #2 would go warrior, worker, axe?, oracle, troop, settler, temple if you want a great prophet.
thoughts?? gambit worth pursuing?? risky and passive but once the espionage rolls in you'll sling to tech leader for sure.
from the position of adding the spy you are only math away from civil service. but tech stealing will largely dictate what you research (so you aren't overlapping with what can be stolen)
thoughts? would love to hear from the monarch players about its feasability.
NaZ
1. snag masonry early enough to start on the great wall in the capitol right after founding a 2nd city (usually doable and safe from barbs)
2. sling via the oracle to code of laws
(research writing while building it, to unlock CoL)
wall must go in capitol, oracle in city #2. when hitting CoL, immediately start on a courthouse in the capitol in order to run a SPY SPECIALIST.
while this is occuring research alphabet. hopefully the 1st spy will come out about the same time as alpha finishes.. if not I would auto target the highest score or whoever is likely to be tech leader. 2nd spy can be used more judiciously.
who would be good for this? after some careful thought I think ghandi would be the perfect candidate.
with myst and mining, he is furthest along on the tech path nessessary for the sling. no anarchy is just extra bonus there. ability to run a priest in the oracle city if you want your #2 or #3 great person to be a prophet.
tech order? this is debateable and kinda depending on if you have a 2 commerce tile that is workable in the beginning.
meditation lets you build monastaries.. but poly leads to monotheism.. org religion to speed up construction of the wall/oracle/courthouse and might be prefered.
so ghandi's tech order would be poly, (for religion) bronze working, (switch to slavery) masonry. begin chopping great wall in capitol. hopefully you can settle near some copper so city #2 can begin production of a couple of defensive axes. if not build extra warriors so power level is sufficient to keep the ai away (wall will hold off barbs)
research monotheism, and switch immediately if you have a state religion. if this adds any speed to the wall's construction great.
next tech is priesthood, immediately begin construction of the oracle in city #2. when the great wall is finished or soon after... capitol can now produce a couple of troops and look for city site #3, maybe 4. research writing.
oracle pops for code of laws. immediately begin producing courthouse in capitol. research alphabet.
begin spying efforts, add spy to capitol to augment normal research against another target and increase great spy points to 8 per turn.
build order would be dependent on local conditions, but I would go
warrior, worker, chop worker, chop/whip settler, great wall, troop, troop, settler, courthouse
city #2 would go warrior, worker, axe?, oracle, troop, settler, temple if you want a great prophet.
thoughts?? gambit worth pursuing?? risky and passive but once the espionage rolls in you'll sling to tech leader for sure.
from the position of adding the spy you are only math away from civil service. but tech stealing will largely dictate what you research (so you aren't overlapping with what can be stolen)
thoughts? would love to hear from the monarch players about its feasability.
NaZ