With this section of the forums open, I think it's a good place to post up the ideas I have for my Civs. Woo-hoo! Completed Civs Spoiler : Spongebob Squarepants (Spongebob Squarepants) Leader of Bikini Bottom JFD's Cultural Diversity Type: Oceanic UA: Best Day Ever: For each City State you ally with, you get 1+ Culture and Happiness. During Golden Ages, influence decays less and get + 3% Culture for each allied City State. UU: Invincibubbler: Replaces the Bazooka. It's slightly weaker than the normal Bazooka unit, but it has a larger range and a combat bonus in or the foe is in friendly lands. UB: Pineapple House: Replaces the Zoo. Gets + 5% Production for each City-State this city is trading with. Mario (Super Mario) Leader of Mario Land JFD's Cultural Diversity Type: Southern or Colonial UA: Superstar Plumber: Connected cities to the capital gain a slight Production and Gold bonus. Gets more influence when completing City State missions. Units get a Combat Bonus when attacking a captured City State. UU: Yoshi Rider: Replaces the Horseman. Is weaker than the normal Horseman but is faster. UB: Mario Circuit: Replaces the Stadium. Provides +2 Tourism, and gets +2 more Tourism for each Peace Treaty you're in. or UB: Warp Pipe: Replaces the Airport. Is cheaper to build and maintain, but has slightly lower Culture and Tourism bonuses. Here are the ideas for Civs I have, but I'm unsure if I'll ever make them: (Perhaps these Civs might give you an idea to make your own...) Nintendo Civs Set 1 Donkey Kong (Donkey Kong) Leader of the DK Isles JFD's Cultural Diversity Type: Bantu UA: Banana Slamma: Banana resources provide +1 Science and Culture. Plantations provide +1 Science. During Golden Ages, Bananas may turn into Golden Bananas, a unique resource that provides with extra Gold and Food. Starts near a source of Bananas. (I think this ability needs a touch-up, or least a better idea.) UU: Rambi Rider: Replaces the Horseman. Is slower than the normal Horseman but is stronger, has a little city-attack penalty, and unaffected by movement cost in the jungle. UB: Funky's Flights: Replaces the Airport. Air units created here will gain +15 experience. (Not really happy with this one- I need ideas for the effects- and perhaps a different Unique Building) Palutena (Kid Icarus) Leader of Angel Land JFD's Cultural Diversity Type: Classical UA: Palutena's Guidance: Archery and Ranged units are slightly stronger and gets +1 range. Gets extra Faith for each enemy unit in your lands during War. UU: Centurion: Replaces the Archer. Ignores terrain cost. UB: Palutena's Temple: Replaces the Temple. A city with this building get extra City Defense. Fox McCloud (Star Fox) Leader of the Lylat System JFD's Cultural Diversity Type: Oriental UA: Space Mercenaries: Gets extra Gold when capturing Barbarian encampments and gains Gold when completing City State missions. UU1: Arwing: Replaces the Jet Fighter. Starts with the Siege I and Dogfighting I Promotions. UU2: Landmaster: Replaces the Modern Armor. Ignores terrain cost. King Dedede (Kirby) Leader of Dream Land JFD's Cultural Diversity Type: Oriental UA: Gourmet Race: When conquering a city, the number of Food that is generated by that city is given to the Capital. This effect is doubled if you conquer a city during the first 10 turns of your War. UU: Waddle Dee Spearman: Replaces the Pikeman. Gets stronger if fortified next to a city. UB: Nightmare Enterprises: Doesn't replace any building. Only one can be built. A few turns or so, it will summon a military unit for you with some extra experience. However, it might summon barbarian units in your lands. or UU2: Kabula: Standalone unit. This hovering unit can fly over oceans and has ranged attacks. Buildable once discovering Combustion. Gets slightly stronger per era. Meta Knight (Kirby) Leader of the Meta Knights JFD's Cultural Diversity Type: ??? UA: Revenge of Meta Knight: Land Military units gets 5% stronger for each Capital you have conquered. (Max 50%.) Conquered Capitals have higher production and grow faster. or UA: Enigmatic Mask: Gifted units to City-States and other Civilizations may return to you with experience. UU1: Halberd: Effects and what unit it replaces is not yet decided. UU2: Blade Knight: Replaces the Longswordsman. Effects not chosen yet.