Hi All, McMonkey has graciously agreed to reprise his role as the commander of the Luftwaffe in the latest incarnation of Over the Reich. I'm starting this thread to keep track of the scenario. A few things to keep in mind: 1. Your raw materials and finished goods (German units) can only travel on rail track, so you are not going to want to park any planes or other kinds of units on there from any of the other civs in your control (Luftwaffe and German Industry). 2. I do have Resistance fighters at my disposal - they can freely come and go from the low-alt day map to the low-alt night map. Your units can chase them at a few locations marked on the map, thanks to the labeling TNO's work allows. 3. If you could please keep some sort of spreadsheet (I've included one) just showing how many fighters and bombers you have per turn, and which turns you research a tech, I would appreciate your sharing that at the end of the game. With that, good luck and thank you!