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Overcouncil and Undercouncil shouldn't require a GP

Discussion in 'Civ4 - Fall from Heaven' started by elitesix, Dec 21, 2007.

  1. elitesix

    elitesix Chieftain

    Joined:
    Dec 9, 2007
    Messages:
    11
    maybe the AI doesn't properly prioritize the GP needed to build them, but given the huge relations modifiers you get with other fellow members even before it's founded suggest that the implementation of the council should be automatic with the tech and membership and not require any GP building to get started...

    I've played through half a dozen games where the Overcouncil and Undercouncil don't get going until 100 turns after the technology is discovered, yet all the while the relations modifiers "you are a fellow member" +2-6 change the nature of the game...doesn't make sense.
     
  2. Ekolite

    Ekolite Deity

    Joined:
    Sep 15, 2007
    Messages:
    5,451
    Ive seen the Ai found the undercouncil, so I don't no if you're right about that actually.

    But one thing they dont seem to do, which Im sure was fine before shadow is prioritise the philosophy line.
     

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