CurtSibling
ENEMY ACE™
"Fight to the last teabag, lads!"
Latest scenario zip uploaded: 19/1/22
A new thread for the now playable version of the Overlords Scenario. Apologies to anyone who was playing the previous files.
I closed the thread as I wanted to be able to have a new one, where files are easy to grab on page one.
I had discovered a few game-warping bugs that involved fixing events and the scenario file. So, I fixed them and made a new zip.
Some major adjustments to the scenario settings were added to try and balance the AI tech rate at "Field Marshal" level.
Lua allows a few levels above "Deity"...And here, the civs don't mess about...
This thread will be for reports, bugs (I'm sure there are still a few!) and any info/suggestions for improvement.
I will also being doing my own playtest, and will make updates on this page, and keep everyone informed of changes.
Installation is the typical Civ2 ToT method, unpack the zips into an "Overlords" folder,
and make sure the Lua folders are in place...Your folder should look like this...
As a side note, the scenario was made with Lua 0.16, and will update to 0.18, when
it comes out...With those 189 units and hundreds of techs...Just think about that...!
Recommended play at the "Field Marshal" level for maximum fun.
The available civs are as follows:
USSR - Reasonable Challenge.
Imperial Japanese - Good Challenge.
German Reich - Reasonable Challenge.
Neutrals - Not for play.
USA - Easy Challenge.
British Empire - Reasonable Challenge.
Chinese Republic - Tough Challenge.
Please feel free to jump in give the scenario a try.
I'd be honoured to hear your reactions!
Latest scenario zip uploaded: 19/1/22
A new thread for the now playable version of the Overlords Scenario. Apologies to anyone who was playing the previous files.
I closed the thread as I wanted to be able to have a new one, where files are easy to grab on page one.
I had discovered a few game-warping bugs that involved fixing events and the scenario file. So, I fixed them and made a new zip.
Some major adjustments to the scenario settings were added to try and balance the AI tech rate at "Field Marshal" level.
Lua allows a few levels above "Deity"...And here, the civs don't mess about...
This thread will be for reports, bugs (I'm sure there are still a few!) and any info/suggestions for improvement.
I will also being doing my own playtest, and will make updates on this page, and keep everyone informed of changes.
Installation is the typical Civ2 ToT method, unpack the zips into an "Overlords" folder,
and make sure the Lua folders are in place...Your folder should look like this...
As a side note, the scenario was made with Lua 0.16, and will update to 0.18, when
it comes out...With those 189 units and hundreds of techs...Just think about that...!
Recommended play at the "Field Marshal" level for maximum fun.
The available civs are as follows:
USSR - Reasonable Challenge.
Imperial Japanese - Good Challenge.
German Reich - Reasonable Challenge.
Neutrals - Not for play.
USA - Easy Challenge.
British Empire - Reasonable Challenge.
Chinese Republic - Tough Challenge.
Please feel free to jump in give the scenario a try.
I'd be honoured to hear your reactions!
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