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p0kiehl's Random Research 2019-02-15

Totally randomizes the Tech and Civic trees!

  1. pokiehl

    pokiehl Chieftain

    Joined:
    Mar 5, 2017
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    567
    pokiehl submitted a new resource:

    p0kiehl's Random Research - Totally randomizes the Tech and Civic trees!

    Read more about this resource...
     
    Buckets likes this.
  2. pokiehl

    pokiehl Chieftain

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    Here are some screenshots:


     
    raen likes this.
  3. Seek

    Seek Chieftain Supporter

    Joined:
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    Tried a game with this, was quite fun - a great shake up from the normal game.
    I did encounter a small bug, however; Pottery was underneath another tech (Writing).
    Spoiler :
    20190216095429_1.jpg 20190216095442_1.jpg


    Edit - What's going on? This has been completely removed from the workshop and I can't continue my game since steam apparently removed it from my mods library.. Can you upload it here?
     
    Last edited: Feb 17, 2019
  4. pokiehl

    pokiehl Chieftain

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    The mod was more buggy than I realized and I was unable to fix the bugs. If you want to continue your game, I've attached the file as a .zip to this post.

    Can you tell me how you were able to research Pottery if it was underneath Writing? That was the biggest bug.
     
  5. Seek

    Seek Chieftain Supporter

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    I see, thanks very much for uploading it.:) I do want to finish that game. I did notice that connections were often bugged also.

    Too bad, the mod's a great idea - reminds me a little of smac.

    I was able to research pottery when I selected a tech that had it as a prerequisite.
     
  6. agonistes

    agonistes wants his subs under ice!

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    This mod is a great idea, something that to me should have been in the base game.

    I also think you maybe could chosen pottery in the drop down list, no?
     
  7. Grotius

    Grotius Chieftain

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    I love the idea of this mod. Should we hold off downloading it until bugs are fixed?
     
  8. Seek

    Seek Chieftain Supporter

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    I want to say no, but I can't speak with complete certainty. I rarely choose techs like that.

    @Grotius - I got the impression above that the author wasn't able to solve the bugs and therefore will not be continuing to support it. I could be wrong though. The bugs were really quite minimal (if you have a healthy tolerance for such things), just be prepared to not see connections between techs - I recommend clicking around on unrevealed techs often to figure out their prerequisites.
     
  9. pokiehl

    pokiehl Chieftain

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    Yes, please do not download.

    I am actually trying to tackle this again in a different way to solve the bugs. Give me a few days and I will endeavor to reupload an improved version.
     
    Seek likes this.
  10. Grotius

    Grotius Chieftain

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    Glad to hear you're giving it another go! This mod is just what I'm looking for. Thanks for your work on it.
     
  11. Seven05

    Seven05 Warmonger

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    I thought you hated code :)

    Just yell if you need some help, this mod idea is way too awesome to let it fade away.
     
    pokiehl likes this.
  12. Daft73

    Daft73 ¯\_(ツ)_/¯

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    Glad to hear your giving this another go. Good luck w/ the project. :goodjob:
     
  13. racha

    racha Chieftain

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    This sounds like a fun idea. Is there any chance it can be done with no dead-ends in the tree?
     
  14. pokiehl

    pokiehl Chieftain

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    Sent you a message - thank you so much for your kind offer.
     

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