2351 kicked off what was popularly known as the “Recolonization Era” on Earth, as the major powers made moves to secure and construct infrastructure across previously abandoned areas. The actual resolution of the disputes primarily occurred through the United Nations, which relinquished custodianship of large tracts of land in Africa and Asia to the new claimants: the Atlantic Union established control of northern Africa, the Corporate Cooperative the south, and the astropolis of Singreal successfully pressed its claim to the Chinese mainland, to some disconsternation among terrestrial powers. All of these states made similar moves in their new territory, establishing settlements and irrigation systems with an eye towards restoring biodiversity and ecology.
In this game of musical chairs, Russia found itself left out in the cold. Its consolation prize was the Singreali habitat in orbit around Neptune, the most expensive attempt to date at establishing a profitable mining operation over one of the outer system’s ice giants. This move was unpopular in Russian society, as the strong Chinese diaspora within the state vehemently objected to trading their ancestral homeland for the system’s coldest icebox. Many chose to resettle in Singreali-controlled China anyway, bringing with them investment and manpower that saw the colony exceed its growth projections.
Russia: -8% Cohesion in Siberia
Singreal: Tiny Earth Habitat upgraded to Small
Russia wasn’t the only terrestrial power with domestic problems. The post-revolutionary Patagonian state was a hybrid of low-tech agriculture and high-tech urban areas, and the relative amicable relations between the two began to break down as the energy demand of the advanced research facilities resulted in rolling blackouts across South America, along with a considerable debt to financial interests.
Patagonia: -5% Cohesion in Patagonia
Finally, the complex and intricate relations between the different elements of Singreali society were disrupted by the emphasis on the reclamation of China. While broadly popular among the Singreali population, the resources to do so were diverted from industrial work and Singreal’s major shipyards were dormant through 2352. The workers secured the support of the powerful Teamsters and the Singreali labor movement organized a city-wide slowdown until issues of backpay were addressed.
Singreal: -5% Cohesion in Singreal, Singreal can regain cohesion by paying 20 energy
While Earth was politically tumultuous, Mars seemed to enter a period of relative calm. Investments in infrastructure and self sufficient food production, along with a carrot and stick program of collaboration, did much to mollify the Aresian population to control by the Directorate. The Atlantic Union, likewise, moved to temper the militarized New Hellas habitat, and while the population at large had largely stood down from its heightened alert the garrison remained.
Atlesian Directorate: Change Ares to Corporate, +5% Cohesion
Atlantic Union: Change New Hellas to Liberal
Overhead, the Evangel mining operations in near-Martian orbit came to a close, having exhausted much of the resources of the local space. The engineers and academics of the Deimos habitat, looking to preserve their own jobs, have presented a plan to the Evangel leadership to convert the mining operation into a proper shipyard for the polity for less than the cost of building a new facility.
Evangels: Gain trait Low Metals at Deimos, an opportunity to convert the mine at Deimos to a factory for only 5 minerals is available
Meanwhile, a Mercurian patrol ship discovered the lost Mariner 4 probe in a heliocentric orbit and managed to intercept and retrieve it, donating it to an Atlesian museum as a gesture of goodwill.
Dozens of ships scurried to and fro across the Asteroid Belt, transporting life support, medicine, raw materials, and fuel between habitats as necessary. This rich volume of trade had grown since the tense days of the Cerean War, but this came to an end as a Freemen freighter reported an approaching stealth ship on its way to Callisto. It soon lost contact in the first pirate attack in a decade, as that ship presumably intercepted and jammed them. Worse, rather than the expected ransom or hijacking, observers detected a fusion drive ignite dangerously close to the freighter several hours later, turning it into a cloud of superheated gas. The ship, cargo, and all souls aboard were presumed lost when a BMIC Kirov swept the area several weeks later and found no traces.
The fallout was immediate: while luckily the farms on Callisto weren’t dependent on its supplies for operation, a Freemen propaganda campaign to gain support for a planned settlement on the moon backfired and cost them critical votes in their home asteroid just in time for an election which returned a greatly weakened government. Further complicating matters an alternative narrative emerging from Earth-based media was not of a pirate attack at all, but poorly maintained systems resulting in a catastrophic accident that was blamed on piracy as a way of saving face among the maintenance-conscious Belters. The opposition, meanwhile, is demanding a focus on self defense and rearmament, returning to the good old days of armed freighters at the cost of profit margins.
Freemen: -1 Pretty Flower-class, -5% Cohesion in Juno, -1 Political Power (election)
Callisto was the site of another political drama, because the nonarrival of an expected freighter: the Belt and Moon Independent Company exported the entirety of Usra Habitat’s food supply to feed their holdings across the Inner System. The inhabitants turned to black market smugglers, off the book farming operations, and the generosity of their (sometimes literal) cousins in Rupia. The BMIC garrison on the moon was sufficient to quell the resulting riots, but relations between Callisto and the broader polity have been badly damaged.
BMIC: Usra -10% Cohesion
Resettlement Directorate: +5 Energy
Ganymedism, the ecological and nationalist movement on the eponymous moon, gained significant strength in the Resettlement Directorate’s habitat as a result of several ambitious plans announced for Callisto, including further terraforming and the creation of a modern university system. That these programs were unfunded did not matter, as it highlighted the perceived sense of abandonment that Ganymede felt, as the center of political power within the polity shifted to the newer habitat. A four point manifesto, calling for political autonomy, the resumption of terraforming, the withdrawal of extralunar troops, and economic consolidation was widely circulated in Ushakov, Jovia, and Ganymede City, though it was suppressed by Singreali security forces in the latter.
Resettlement Directorate: -5% Cohesion in Mandate of Jovia
Russia: -5% Cohesion in Ushakov
Singreal: -2% Cohesion in Ganymede City
Across the Solar System the sport of Spaceball entered the popular consciousness, and the Hermian variety was increasingly dominant, mostly because it resulted in the fewest injuries as a result of the flag system used. While the Saturnian variants survived (very different in any case, having evolved from zero gravity basketball), the standardization of the game’s rules and the emergence of a loose, private sports network allowed a market to form around it. It was even included in the Russian Union games on Chernobog in several exhibition matches between different Russian teams, and there’s appetite for more: a proper Spaceball League across the Solar System.
Opportunity: One polity can bid energy to host the first System-Wide Sportsball Game, becoming the center of the sport.
Closer to Earth, the Venusian government invested what it could in new farms on the planet, along with an influx of development by the Corporate Cooperative and BMIC, transitioning away from Solar Power generation and into food and materials. Venus was now the second most habitable planet for humans in the system, requiring only oxygen and sunscreen, and had ample opportunity for growth. More, in fact, that the Most Serene Republic of Venus could administrate, and there was a steady trickle of Spanish-speaking immigrants from Patagonia, New Hope, and the Atlantic Union into semi-legal settlements on the planet unrecognized by Neo Singapore.
New Tiny Independent Habitat on Venus - Ciudad Afrodita
Titan’s government entered an election year promising all things to all sides: promises of investment into both biosphere development, corporate regulation, and the extraction industry had very little backing them and allowed it to be outmaneuvered by a “Titanist” opposition who offered a very real and immediate boost to production. Ultimately a very weak government survived on a confidence and supply basis with New Columbian-inspired libertarians in the republic’s parliament.
Titan: -2 Political Power (election)
Saturn as a whole was a relatively amicable place in this era, as Titan, the New Columbian Confederacy, and the Evangels shared the system. Commerce and ideas flowed freely between the three and a great deal of intermixing occurred among the Saturnian Compact. That isn’t to say everything was perfect: the New Columbians and Evangels found themselves competing for the same ideological real estate in their appeals to deep space habs, with the Evangels slowly winning on a transhumanist platform vs the New Columbian romanticism, while Titan failed to follow through on some research agreements with the New Columbians, resulting in delays on a planned mine expansion.
Titan, New Columbia, Evangels: +2% Cohesion to all Saturn habitats
The curious socialist state among the Uranian moons began to pivot this year into a new income source: tourism. Specifically, extreme sports (“Pod Racing”) gained popularity among the ravines of Miranda, and a local pastime of high speed maneuvering among them began to attract thrillseekers and daredevils from across the Solar System to participate in the unique local custom. This caused some consternation among the population, who had moved out here to get away from the very people now coming to appropriate their culture, but also everyone likes money.
Caelum: +10 Energy
In the furthest reach of the solar system, a prospector returning to Triton from the Kuiper Belt has told tales of another alien ship out there, the mothership of the craft found in orbit around Neptune. While unsubstantiated at best and denied by those actually familiar with the alien ship, word has made its way across the system and a flurry of hastily prepared craft are preparing for expeditions.
Opportunity: Fusion Drive-equipped craft can explore the Kuiper Belt, remember to bring spare fuel!
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Right, we've survived the first turn of the actual game.
Some changes;
1) Resources are now all consolidated within a single planetary system, there is no longer any energy cost for internal transfer. This includes orbit-surface and the Asteroid Belt. Players who invested in the tech Tower of Babel get a 6 research point refund they can invest into something else.
2) This leaves a lot of excess energy floating around, so I'll be adding adding a life support cost for habitats in cold areas (and upping that in very cold).
3) A private market is being added to allow the purchase of minerals, bio, and volatiles. It's meant to be a pricey option for when you can't arrange a trade. Prices will fluctuate every turn, though there will be floors.
4) Some players spent more energy than they had this turn, typically by miscalculation. As a buffer for this debt will be allowed, but with 50% interest, for turns after this i.e. this turn's debt is free as long as it is paid off.