cool3a2
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- Mar 30, 2007
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Paprika = Ethnic Buildings + WoC Lite + further changes
Some C vitamine for a longer life of civ4...
Some C vitamine for a longer life of civ4...
So this is the result of my work of merging Asafs Ethnic Buildings modcomp with WoC Lite plus making further changes. The goal is to make a few things moddable the modular way, namely:
- building art (no support for citysets and improvements though)
- diplotexts
- audio (only quasi modular, which means that you will have to use a runnable jar to merge the audios xml)
There is no change to the WoC Lite code, so everything that was possible with WoC should be possible with this modcomp, too. Instead, my changes adressed Asafs Ethnic Buildings code as I didn't want to be restricted to early middle and late 'eras' as it is done with units (where it is okay IMO). This ways, there can be unique art for any building for any civ and for any era. This is how it is meant to look:
Spoiler :
<BuildingArtStyleTypeInfos>
<BuildingArtStyleTypeInfo>
</BuildingArtStyleTypeInfos>
<Type>BUILDING_ARTSTYLE_USA</Type>
<StyleBuildings>
</BuildingArtStyleTypeInfo><StyleBuildings>
<StyleBuilding>
</StyleBuildings><BuildingType>BUILDING_BARRACKS</BuildingType>
<BuildingMeshGroup>
</StyleBuilding><BuildingMeshGroup>
<AncientArtDefineTag>ART_DEF_BUILDING_HUNG_VEGVAR</AncientArtDefineTag>
<ClassicalArtDefineTag>ART_DEF_BUILDING_BARRACKS</ClassicalArtDefineTag>
<MedievalArtDefineTag>ART_DEF_BUILDING_HUNG_VEGVAR</MedievalArtDefineTag>
<RenaissanceArtDefineTag>ART_DEF_BUILDING_BARRACKS</RenaissanceArtDefineTag>
<IndustrialArtDefineTag>ART_DEF_BUILDING_HUNG_VEGVAR</IndustrialArtDefineTag>
<ModernArtDefineTag>ART_DEF_BUILDING_BARRACKS</ModernArtDefineTag>
<FutureArtDefineTag>ART_DEF_BUILDING_HUNG_VEGVAR</FutureArtDefineTag>
</BuildingMeshGroup><ClassicalArtDefineTag>ART_DEF_BUILDING_BARRACKS</ClassicalArtDefineTag>
<MedievalArtDefineTag>ART_DEF_BUILDING_HUNG_VEGVAR</MedievalArtDefineTag>
<RenaissanceArtDefineTag>ART_DEF_BUILDING_BARRACKS</RenaissanceArtDefineTag>
<IndustrialArtDefineTag>ART_DEF_BUILDING_HUNG_VEGVAR</IndustrialArtDefineTag>
<ModernArtDefineTag>ART_DEF_BUILDING_BARRACKS</ModernArtDefineTag>
<FutureArtDefineTag>ART_DEF_BUILDING_HUNG_VEGVAR</FutureArtDefineTag>
Where the artdefs are done the common (modular) way. There is also a new element in the CivilizationsInfo file specifying the civs building artstyle, see readme coming with the package. There is also a simple example civ provided as separate package to show how things work.
As WoC Lite alters the look and behaviour of civ4 a bit, while there may be people that rather like to keep BtS in its original form (like me), I provided another package containing Asafs python Script from his Ethnic Building modcomp and further details about what can be deleted and what to take care for.
Downloads:
Paprika modcomp: http://forums.civfanatics.com/downloads.php?do=file&id=17078
Alternative python script and strip howto: http://forums.civfanatics.com/downloads.php?do=file&id=17079
Simple example civ to show how this works: http://forums.civfanatics.com/downloads.php?do=file&id=17080
Credits:
- Asaf for his Ethnic Building modcomp and his help to find the way through the sources
- The WoC and WoC Lite guys
- A couple of more people mentioned in the readme file in the modcomps package.