Paradox Interactive games

Discussion in 'All Other Games' started by Maniacal, Aug 4, 2006.

  1. Maniacal

    Maniacal the green Napoleon

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    Good to know I wasn't the only one having no problems running it at all, but I'm not sure what that has to do with my post.
     
  2. Oruc

    Oruc Reactionary

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    It's like I'm really in Revleft
    Sengoku feels like a race, just constant blobbing.
     
  3. RedRalph

    RedRalph Deity

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    Well, it is explicitly a game of conquest...
     
  4. Yeekim

    Yeekim Moderator Moderator

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    You may always try the M&B With Fire and Sword. Granted, it is set a few decades earlier, but still pretty close.
     
  5. Civ'ed

    Civ'ed I ain't gotta explain a thing

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    Exactly. the whole POINT of the game is to blob or be blobbed.
     
  6. Ready_set_go

    Ready_set_go Too Late

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    Been a while since I posted here... having fun with EU3.

    I was wondering, what are the differences between all these big Paradox Games.
    Sengoku is obviously based in Japan.
    Crusader Kings???

    And whats the difference between Victoria and EU3?
     
  7. NedimNapoleon

    NedimNapoleon Weird Little Human

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    Victoria II is starts in 1836, while EUIII starts in 1399 to 1821.
     
  8. Rub'Rum

    Rub'Rum Hates acronyms

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    Um... And the rules to each games are entirely different? They all have their emphasis.

    EUIII has more rules pertaining to diplomacy, wars, and vast empire management, and is lighter on other subjects.

    Victoria is more focused on products, economy, trade, society management and is lighter on other subjects.

    Crusader Kings is more focused on rules about your lineage, lords, vassals, who is who's brother, etc. Skims a bit on other subjects.

    So basically, they are all pausable real-time strategy on world maps during their specific periods, but they really detail rules and gameplay on different aspects of empire management.
     
  9. Maniacal

    Maniacal the green Napoleon

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    And Hearts of Iron is largely focused on war, grand strategy, troop placement and research.
     
  10. Ready_set_go

    Ready_set_go Too Late

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    I think Paradox should just combine them all. :)
     
  11. Antilogic

    Antilogic --

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    I mostly agree, but I wouldn't shortchange Vicky's diplomacy system. The spheres of influence are far better implemented in Victoria II than in EUIII. Now if only they could fix the puppet state status, it would be golden. EUIII's diplomacy involves more options like royal marriages, personal unions, and inheritance of minor countries that would not be relevant for the Victorian time period.
     
  12. GamezRule

    GamezRule Inconceivable!

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    Vicky 2 really needs to start in 1815.
     
  13. SuperBeaverInc.

    SuperBeaverInc. Groucho

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    That would be a ridiculously complex game
     
  14. Maniacal

    Maniacal the green Napoleon

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    And ridiculously boring by the time you got even half way through since you will probably have at least half of Europe under your control if not much, much more and would just steamroll everything for the rest of the game.
     
  15. Hitti-Litti

    Hitti-Litti Deity

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    Then it would be great for all Victoria players, wouldn't it? :D
     
  16. Antilogic

    Antilogic --

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    People often complain that such a game would delay the industrialization and economic aspects of the game, but I'm with you on this.

    I would like to see an extension backwards to cover the great congresses and the 'Concert of Europe', which could be handled by series of events and initial static modifiers. There would be 10-year truces or maybe even permanent truces in Europe until certain events fired (or you decide to break with the international order via a decision, inflicting an infamy penalty on your nation for doing so in addition to whatever wargoals you add when you declare war).

    That, and what I really want is some kind of OOB worked into the game. I don't need a HoI3-kind of system, just a two-level thing so I can make a few armies with a few subordinate corps for different fronts. Having to search through my list of 50-some detachments, figuring out who is where... it is just a mess at the end of the game.
     
  17. Ready_set_go

    Ready_set_go Too Late

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    I feel like I only come on here to ask questions, but I don't have anything to answer.

    Anyway, I'll start the ball rolling with another question, one that I'm stuck on.
    Which Hearts of Iron game is "best"? HoI, HoI2, HoI3, Darkest Hour, Arsenal of Democracy? Those are the ones I know, but there are probably more.
     
  18. Maniacal

    Maniacal the green Napoleon

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    HoI2 Complete is awesome, I haven't played Darkest Hour yet but I've heard that it is even better.
     
  19. Antilogic

    Antilogic --

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    Having only played HoI3, I can't compare the other games. But if you decide on HoI3, definitely get both expansions (Semper Fi, For the Motherland)--I can't imagine going back to the base game.
     
  20. Dachs

    Dachs Hero of the Soviet Union

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    Darkest Hour is the best, but Arsenal of Democracy is devilishly close. The thing that pushes DH ahead is the map, as far as I'm concerned.
     

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