I'm posting here hoping that's fine (first I wanted to post on General CIV Discussions but thought it might be better here).
Sorry if this suggestion has already been discussed, though it's been a while I'm on CIV forums here and I never came across something like it.
Ok now back to the topic. One of the units I miss the most from previous Civ games (played 2 and 3) is the paratrooper (I always found it added a great tactical depth to the game). So of course one of the units I wanted re-put in CIV was the para
But then I thought : why not make the paradrop ability a promotion ? (like amphibious ability : basically most units can now be amphibious attackers...)
The promotion would be available to say all infantry type, prereq. : Combat 3 (or 4) promotion, maybe available also for the latest motorized vehicules (chinooks carrying tanks, anyone?), especially for MechInf.
To balance things a bit : maybe a paradropped unit should have a -25% strengh penality on the turn it gets paradropped (to simulate the time the unit gets to re-unite and setup, give the enemy some time to respond, and avoid rushes), and maybe implement a Paradrop II (prereq. : Para1 promotion, and maybe also Combat 5) ability where units don't get any penality anymore (or make it, say, 50% penality for Para1 and 25% for Para2)
I'd also give it for free for the marines maybe, or maybe only for the SEAL unit (to simulate their all'round training).
Maybe, also add a national (maybe even World) wonder giving it to all units built in the same city? (Much like the Red Cross for Medic 1)? Make the prereqs. like say, a fixed number of airports accross the nation?
This way we could avoid having to add an additional unit, and I think it even might be more realistic (I mean, not just the paratrooper divisions get paradrop training in modern armies, AFAIK)
Thank you for reading this, I hope it has been enriching
Cheers (and sorry for my bad english
)
ZiP!
Sorry if this suggestion has already been discussed, though it's been a while I'm on CIV forums here and I never came across something like it.
Ok now back to the topic. One of the units I miss the most from previous Civ games (played 2 and 3) is the paratrooper (I always found it added a great tactical depth to the game). So of course one of the units I wanted re-put in CIV was the para

But then I thought : why not make the paradrop ability a promotion ? (like amphibious ability : basically most units can now be amphibious attackers...)
The promotion would be available to say all infantry type, prereq. : Combat 3 (or 4) promotion, maybe available also for the latest motorized vehicules (chinooks carrying tanks, anyone?), especially for MechInf.
To balance things a bit : maybe a paradropped unit should have a -25% strengh penality on the turn it gets paradropped (to simulate the time the unit gets to re-unite and setup, give the enemy some time to respond, and avoid rushes), and maybe implement a Paradrop II (prereq. : Para1 promotion, and maybe also Combat 5) ability where units don't get any penality anymore (or make it, say, 50% penality for Para1 and 25% for Para2)
I'd also give it for free for the marines maybe, or maybe only for the SEAL unit (to simulate their all'round training).
Maybe, also add a national (maybe even World) wonder giving it to all units built in the same city? (Much like the Red Cross for Medic 1)? Make the prereqs. like say, a fixed number of airports accross the nation?
This way we could avoid having to add an additional unit, and I think it even might be more realistic (I mean, not just the paratrooper divisions get paradrop training in modern armies, AFAIK)
Thank you for reading this, I hope it has been enriching

Cheers (and sorry for my bad english

ZiP!