Discussion in 'Civ5 - New Civilizations' started by Leugi, Feb 11, 2013.
Tomatekh, your Gran Colombia patch a few pages back doesn't really work. It's missing important information so just moving over the new stuff and overwriting takes out stuff like the unit and civilization entries. Trying to manually parse the new things over to the old just causes TXT_KEY problems and database errors.
You must be doing it wrong?
It 100% does work, although, as I stated, it doesn't work stand-alone. You need to have it overwrite the last version of the base Gran Colombia mod to get a complete update.
It doesn't take out anything or is missing anything. If you're looking in the files and don't see something in it's usual place, it's because the update re-arranges a lot of stuff into different files (a bunch of stuff, like the unit entry, gets squeezed into art define SQL file). This was the only way to update a lot of it properly since I couldn't create new files or set different files to load into the database. Because of this, I wouldn't suggest moving only the new stuff piecemeal as the update wasn't really designed that way.
Is there a patch or update somewhere to make Cespedes's Cuba functional? I'm not able to even get it to install and show up in the mod menu properly; it just crashes the game on the spot.
Could you try and post some logs? It's easier for us to figure out what's going on if we've got something to work with
Well, I guess never mind, I managed to get it to install successfully. The issue, so far as I can tell, is that the game was crashing upon trying to unpack the .civ5mod file; unpacking it manually with 7zip bypassed the issue. I don't know why that would be a problem, but I guess it's resolvable so it's nothing too critical.
Ah, I see where the problem probably lies. Likely a duplicate mod support overlap, since I didn't even think of looking into those sql files for mod support stuff.
But, I really wouldn't recommend trying to install the update piecemeal instead of all at once by just overwriting the base mod with the updated files. Not only is most of the data moved around to unconventional files, but I believe I edited the modinfo file itself and a lot of the updated info between files is inter-connected. It's very easy to leave something out or not change something specific, which would then cause the whole update to not work. If you are looking to edit the update, I would suggest doing it after you've overwritten/updated the base mod instead of before/during. I tested the update several times with the overwrite method and a lot of users have installed it with that method with no problem.
Yeah, I didn't do it piecemeal. It's likely some other mod making it freak out.
So are there going to be any new mods or will the old ones be updated to support new mods like CiD, ExCE, etc.?
Moderator Action: Please do not bump old threads - only people with updates can do that
Wow.. this forum looks so weird now o.o
... but why?
Oh damn. I completely forgot I had asked for that map D: Sorry Hoop, kept searching everywhere to see if it was done and it seems I didn't find it. Anyway thanks for handling it again xD, will use yours instead.
I also made some changes to San Martin himself.
The map is by Regalman, just to clarify
Ok, my apologies go to him then xD
Tears of joy to see Martin.
Hey well now that there's an extra map, might also well make another Argentina. Gib Rosas pls
Hey People. Just wanted to come over and say that Rio dela Plata will be released soon. In the meantime enjoy an update to the Latino Soundtrack, now with voice suport for units for CulDiv!
The Provincias Unidas del Rio dela Plata with José de San Martín as its leader are here at last (after 2 years xD)
The mod includes an alternate map. Check User_Settings_RiodelaPlata.sql to change.
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