HISTORY OF THE RECONQUISTA In 711, Muslim Moors, mainly North African Berber soldiers with some Arabs, crossed the Strait of Gibraltar and began their conquest of the Christian Visigothic Kingdom of Hispania. After their conquest of the Visigothic kingdom's Iberian territories, the Muslims crossed the Pyrenees and took control of Septimania in 719, the last province of the Visigothic kingdom to be occupied. The Reconquista was the gradual hostil takeover of the Muslim territories by the Christian kingdoms. It is generally accepted that it started in 718 and ended in 1492, when the last remaining Islamic state in Iberia, the Emirate of Granada, was defeated. The Scenario starts in 1030, just before the dissolution of the Caliphate of Cordoba. It is based on real history, but it is not fully accurate. GAME SETTINGS Game Version: BtS V3.19 (no MOD) Scenario: by Lamabreeder and adapted to MultiPlayer by Luthor Start Era: Medieval Speed: Epic NO City Flipping from Culture Aggressive AI No Tech Brokering Require Complete kills No Vassal States No Espionage Difficulty for humans: Prince\Monarch Difficulty for AI: Noble Victory Conditions: all except time RELEVANT NATIONS 00. Kingdom of Leon 01. Kingdom of Castille 02. Kingdom of Navarra - AI 03. Crown of Aragon 04. County of Portucal ELIMINATED 05. Almoravids - AI 06. Kingdom of France 08. Caliphate of Cordoba 11. Taifa of Denia 12. Taifa of Zaragoza - AI HUMAN PLAYERS Player 00 – Leon: ENDOVELICO Player 01 – Castille: HERCULES90 Player 03 – Aragon: MICHOV Player 04 – Portugal: SOHLEKS ELIMINATED Player 06 – France: NIGTHAWK419 -> TIGRANES Player 08 – Cordoba: CALANTHIAN Player 11 – Denia: LUTHOR GENERAL HOUSE RULES - There can be only ONE winner (nations can make alliances but in the end there will be only one winner) - Free diplomacy - No forced war or peace - HouseRules can be changed with a simple majority vote CORDOBA HOUSE RULES (valid until the year of 1065) * The Cordoba player must RETIRE if the majority of humans vote FAVOURABLE for it (anyone can propose it) * Cordoba must carry out any game rule aproved by a minimum of 66% of the human players * Cordoba can NEVER declare war (except to the RENEGADES) * Cordoba can NOT raze cities * Cordoba can not research anything more advanced than Guilds until it has researched ALL the other backward Techs * Cordoba can not trade Techs (neither with humans or AI) * Cordoba can not use siege weapons until the majority of Christians have gundpowder * Cordoba can not use siege weapons GENERAL COMMENTS The Caliphate of Cordoba, unlike history, is very strong and poses a real threat to the Christian Reconquista. If there is not a strong alliance against it, it will rule Iberia for a very long time! It is recommended that the human players make a strong alliance against the Caliphate in the beginning of the game, otherwise the Moors of Cordoba will surely prevail and flourish! In the end "there can be only one"... so players should have a balance between being altruistic enough to prevent a Moor victory and not being too naive at the same time... Will Christians unite? Will history repeat itself? Or will greed make the Northern Kingdom's fail? .