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Percentages and National Wonders

Discussion in 'Civ5 - Strategy & Tips' started by Dusk, Mar 19, 2012.

  1. Dusk

    Dusk Prince

    Joined:
    Jun 3, 2007
    Messages:
    351
    So I was trying to work out which cities are best for building the National Wonders in. I'm not that an expert player of CiV yet, so I had to give it some thought.

    National College - Science City (Jungle/Food/Mountain)
    Works best in a science city of course. This means plenty of food for population and science specialists. A few jungle hexes with trading posts on them aren't too bad and a single mountain for Observatory would be ideal.

    Hermitage - Wonder city (Coast for Sydney Opera House)
    Not a lot of unique culture production going on outside of the Great Artist's Landmark and Wonders. If you can get it in a coastal city and also get Sydney Opera House for an additional +50% culture, that's just gravy.

    National Treasury - Capital (with Commerce tradition)
    This one's more tricky since it's not a percentage increase. It's a flat +8 gold, but the initial point in the Commerce tradition increases gold output in your capital by 25%, so why not turn that +8 into a +10 and build it in your capital.

    The rest of the national wonders are fairly obvious. National Epic in wonder/specialist city with plenty of food. That +military promotion one in a high production city and the University one in the same as the National College for the extra science.

    Did I get it right? I have no idea if this is obvious to any seasoned player, but I thought I'd throw it out there.
     
  2. vexing

    vexing knows

    Joined:
    Dec 24, 2010
    Messages:
    2,668
    realistically they almost always just end up in capital. nc especially; you should be building it early enough that your capital's production boost will make it finish there significantly earlier.

    ironworks in a different city can occasionally be useful for evening out production, and if you don't build national epic early it can occasionally be used to speed up a final gs or such in the city that needs it.
     
  3. Thresian

    Thresian Warlord

    Joined:
    Aug 12, 2011
    Messages:
    163
    If you're going for a cultural victory, you will want to build a lot of land-marks in one city, and it will need to be a city with plenty of food so that it can grow large enough to work all the land-marks while also filling its artist slots and hopefully still having enough production to build things. This is usually the capital, where you get the big food bonuses from tradition and maritime CSs. You need to build the Hermitage there. If you're not going for a cultural victory, there's no reason to build the Hermitage at all.

    As Vexing says, it would be a pretty odd map where it wasn't optimal to build NC in your capital. The only exception I guess would be if the capital is building the Oracle.

    NT should go in a gold city, because you'll be building the bank and stock exchange there. The Commerce opener is not taken very often.

    Oxford doesn't give a boost to science output, it just gives a free tech, so you can build it anywhere.
     
  4. joncnunn

    joncnunn Senior Java Wizard Moderator

    Joined:
    Mar 17, 2008
    Messages:
    8,621
    Location:
    Missouri
    Agreed, all early wonders will end up in the capital; which at the time will be the best science/commerce/cultural/hammer city.

    Its the later national wonders that these cities may be different.
     
  5. kurtkage

    kurtkage Warlord

    Joined:
    Jul 29, 2006
    Messages:
    228
    Location:
    USA
    Yea I have to agree the capital takes most of my national wonders almost always.

    If going tradition you have happiness and food bonuses to the capital on top of extra food from maritime cs so unless the capital is in a poor location and there is a better site (tons of food + mountain perhaps) to build NC in, capital is almost always superior. Plus what was said earlier about production early game...

    For NT I still usually build in capital because it almost always gets the % gold buildings anyways and if you can spare the SP the commerce opener is the only extra advantage that is available for the NT right? On a side note I wish the NT was still % based so that it can be used to specialize a gold rich / tp spam city :( Now I don't hardly see any reason to build it in another city unless you are never going to build the gold buildings in cap or maybe you are stacking culture in a coastal city for sydney's and want that extra little bit on top. Not sure what the logic for changing it was.

    NE can depend but typically is the same story, capital has the early production therefore has the wonders or perhaps has tradition so has more food/less unhappy from pop hence can support more specialists.

    HE I usually put in my best production city and often combine ironworks with it to really crank out units. Ever been lucky and had iron and horses in a sweet production city for the boosts? hehe.

    Hermitage same deal again, if capital is the wonder city then all those bits of culture add up.. or again to tradition for food/happiness = more worked landmarks.

    Sort of depressing that the options are so few for these, I much prefer having them specialize cities instead of being so capital centric.
     
  6. Brichals

    Brichals King

    Joined:
    Jul 20, 2010
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    Location:
    Berlin, D
    I think you got it right. I normally put Ironworks in my second city if its a production one (my capital is usually vertical growth). Hermitage goes in capital or if I am going for culture (e.g. Louvre etc) I will make another city where I settle great artists. Incense and wine make good culture cities, and coast for the Opera House is a good one.
     

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